Player Matchup

Izanami
Izanami
 
Izanami
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Hernań
Thor
Level 176
God Stats
3W - 11L
1,340 SR
Queue Stats
419W - 426L
1,542 Elo+
Solo
Raijin
Raijin
shadow9u8
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 147L
1,468 Elo+
Solo
Team Averages
Level 156
1,447 SR
1,503 Elo+

VS

Team Averages
Level 122
1,688 SR
1,519 Elo+
Medusa
Medusa
Circasisam
Medusa
Level 147
God Stats
18W - 7L
1,696 SR
Queue Stats
307W - 317L
1,505 Elo+
Solo
Ymir
Ymir
YoungWinter
Ymir
Level 77
God Stats
6W - 3L
1,630 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Yu Huang
Yu Huang
cutthroatjr
Yu Huang
Level 143
God Stats
1W - 0L
1,738 SR
Queue Stats
37W - 31L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 2
6,174
617
5,145
8,453
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
Hernań
Thor
13
4 / 1 / 0
7,260
726
8,513
7,591
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Raijin
shadow9u8
Raijin
12
0 / 4 / 4
6,657
666
5,011
7,502
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Circasisam
Medusa
13
3 / 2 / 4
8,082
808
8,052
8,596
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 6
7,683
768
4,810
10,923
10,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
cutthroatjr
Yu Huang
13
3 / 1 / 3
7,533
753
8,030
4,927
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Medusa
Circasisam
Medusa
3
2
4
2.5
L
Thor
Hernań
Thor
4
1
0
4
W
2
1
6
5
W
Yu Huang
cutthroatjr
Yu Huang
3
1
3
4.5
L
Raijin
shadow9u8
Raijin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
20,892
23,546
Taken
24,446
8,951
Mitigated
15,926
1,736
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,145
3,435
0
1,269
8,453
2,917
0
4,067
4,368
0
14,335
W
Medusa
Circasisam
Medusa
8,052
1,997
0
2,023
8,596
3,269
1,417
1,792
6,804
0
34,354
L
Thor
Hernań
Thor
8,513
1,235
0
0
7,591
3,308
0
3,894
3,688
0
28,985
W
4,810
600
0
330
10,923
10,511
0
2,496
8,419
23,540
1,400
W
Yu Huang
cutthroatjr
Yu Huang
8,030
976
0
161
4,927
2,146
130
769
4,158
24,149
366
L
Raijin
shadow9u8
Raijin
5,011
297
0
467
7,502
2,726
0
4,220
3,255
25,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,091
Gold Earned
23,298
113
Minions Killed
139
0
Camps Cleared
0
482,331
Distance Traveled
531,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,174
617
33
3
0
163,134
0
W
Medusa
8,082
808
52
5
0
176,486
0
L
Thor
7,260
726
35
4
0
154,514
0
W
Ymir
7,683
768
42
4
0
187,876
0
W
Yu Huang
7,533
753
45
5
0
167,036
0
L
Raijin
6,657
666
45
5
0
164,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role