Player Matchup

Hachiman
Hachiman
DrakensWrld
Hachiman
Level 41
God Stats
2W - 1L
1,695 SR
Queue Stats
19W - 22L
1,345 Elo+
Party 2
Anubis
Anubis
KN_GriffinForce
Anubis
Level 97
God Stats
9W - 13L
1,390 SR
Queue Stats
178W - 172L
1,303 Elo+
Party 2
Ymir
Ymir
RamonNoods
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
998 Elo+
Party 2
Surtr
Surtr
SuperSaiyanMamba
Surtr
Level 74
God Stats
9W - 19L
1,481 SR
Queue Stats
302W - 292L
1,407 Elo+
Solo
Arachne
Arachne
blackhrdZ1472
Arachne
Level 119
God Stats
6W - 9L
1,477 SR
Queue Stats
199W - 155L
1,480 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,307 Elo+

VS

Team Averages
Level 84
1,477 SR
1,457 Elo+
Danzaburou
Danzaburou
GameOver2s2p
Danzaburou
Level 145
God Stats
3W - 3L
1,205 SR
Queue Stats
201W - 208L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
H042H
Baba Yaga
Level 71
God Stats
20W - 21L
1,505 SR
Queue Stats
101W - 127L
1,471 Elo+
Party 1
Yemoja
Yemoja
banchyou26
Yemoja
Level 65
God Stats
6W - 11L
1,426 SR
Queue Stats
55W - 83L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
kouzuke6969
Erlang Shen
Level 59
God Stats
21W - 10L
1,640 SR
Queue Stats
115W - 144L
1,475 Elo+
Party 1
Arachne
Arachne
ponponpon1928
Arachne
Level 80
God Stats
30W - 27L
1,610 SR
Queue Stats
313W - 332L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrakensWrld
Hachiman
15
0 / 4 / 4
8,785
462
14,197
16,027
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 1
10,464
551
4,152
9,585
4,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 5 / 2
7,309
385
4,512
17,789
17,150
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 0 / 1
11,519
606
23,340
17,766
17,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
18
8 / 1 / 1
10,496
552
12,151
14,965
8,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GameOver2s2p
Danzaburou
14
7 / 3 / 2
8,992
473
18,994
18,839
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
H042H
Baba Yaga
16
0 / 3 / 0
8,971
472
6,880
9,921
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
banchyou26
Yemoja
13
2 / 2 / 3
8,531
449
4,653
14,321
7,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
kouzuke6969
Erlang Shen
15
0 / 4 / 0
8,692
457
9,653
23,887
27,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
14
1 / 2 / 0
8,378
441
7,065
16,563
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
10
10
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrakensWrld
Hachiman
0
4
4
0.5
L
Danzaburou
GameOver2s2p
Danzaburou
7
3
2
2.67
L
Baba Yaga
H042H
Baba Yaga
0
3
0
0
W
1
0
1
1.5
W
0
5
2
0.2
W
5
0
1
5.5
L
Yemoja
banchyou26
Yemoja
2
2
3
1.75
W
Arachne
8
1
1
8.5
L
Erlang Shen
kouzuke6969
Erlang Shen
0
4
0
0
L
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,352
Damage
47,245
76,132
Taken
83,531
54,339
Mitigated
54,007
32,008
Healing
31,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrakensWrld
Hachiman
14,197
7,419
0
8,290
16,027
6,600
799
1,426
14,601
0
80,279
L
Danzaburou
GameOver2s2p
Danzaburou
18,994
9,004
0
1,396
18,839
8,295
0
2,107
16,624
0
68,035
L
Baba Yaga
H042H
Baba Yaga
6,880
0
0
2,288
9,921
3,922
0
4,102
5,819
76,439
2,286
W
4,152
210
0
4,504
9,585
4,601
72
5,604
3,269
91,058
0
W
4,512
756
0
3,080
17,789
17,150
0
2,895
14,894
26,214
0
W
23,340
12,375
0
8,694
17,766
17,917
199
84
17,682
4,482
110,141
L
Yemoja
banchyou26
Yemoja
4,653
1,934
7,337
4,813
14,321
7,504
0
2,757
11,510
21,368
0
W
Arachne
12,151
8,094
0
7,440
14,965
8,071
0
786
14,153
0
88,801
L
Erlang Shen
kouzuke6969
Erlang Shen
9,653
6,235
0
8,586
23,887
27,008
0
1,317
21,667
0
74,668
L
Arachne
7,065
6,478
0
7,147
16,563
7,278
0
160
16,231
0
86,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
43,564
548
Minions Killed
524
0
Camps Cleared
0
1,721,715
Distance Traveled
1,674,689
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,785
462
111
6
0
313,621
0
L
Danzaburou
8,992
473
95
5
0
279,641
7
L
Baba Yaga
8,971
472
148
8
0
371,028
0
W
Anubis
10,464
551
141
7
0
303,435
10
W
Ymir
7,309
385
30
2
0
342,335
5
W
Surtr
11,519
606
149
8
0
350,685
3
L
Yemoja
8,531
449
27
1
0
306,235
2
W
Arachne
10,496
552
117
6
0
411,639
0
L
Erlang Shen
8,692
457
128
7
0
301,664
0
L
Arachne
8,378
441
126
7
0
416,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role