Player Matchup

Medusa
Medusa
Diamond V
Daystаr
Medusa
Diamond V
Level 205
God Stats
18W - 4L
1,994 SR
Queue Stats
38W - 18L
2,425 MMR
Solo
Nut
Nut
Platinum II
DirtyyBoca
Nut
Platinum II
Level 82
God Stats
2W - 0L
1,783 SR
Queue Stats
49W - 12L
1,976 MMR
Party 2
Ymir
Ymir
Diamond IV
Kachowwwwwwww
Ymir
Diamond IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
2,367 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,759 SR
2,256 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,646 SR
1,975 MMR
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
Nono Shrimpy
Vulcan
Diamond II
Level 131
God Stats
2W - 1L
1,750 SR
Queue Stats
146W - 132L
2,291 MMR
Party 1
Ares
Ares
Diamond III
XxMoMoney 079xX
Ares
Diamond III
Level 179
God Stats
7W - 4L
1,690 SR
Queue Stats
472W - 512L
2,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daystаr
Medusa
16
3 / 1 / 4
10,072
839
10,630
10,023
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 5
8,863
739
11,694
10,618
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 4
8,873
739
5,017
14,579
14,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
Ne ZhaAchillesKuzenboSobek

VS

Bans
CthulhuCharonThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 2 / 0
8,687
724
6,780
10,766
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
0 / 2 / 3
8,041
670
14,649
8,706
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 4 / 2
7,729
644
6,591
12,648
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
W
Medusa
Daystаr
Medusa
3
1
4
5
W
2
2
5
2.25
W
3
0
4
5
L
Vulcan
0
2
3
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
28,020
35,220
Taken
32,120
22,881
Mitigated
19,939
13,703
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,780
1,223
608
1,277
10,766
4,238
0
1,506
9,245
0
34,332
W
Medusa
Daystаr
Medusa
10,630
3,939
0
2,574
10,023
4,094
780
4,853
4,744
0
64,800
W
11,694
7,740
0
5,686
10,618
4,483
1,940
5,802
4,395
0
52,726
W
5,017
1,210
0
5,443
14,579
14,304
603
8,451
5,211
19,662
0
L
Vulcan
14,649
469
0
250
8,706
3,592
0
1,283
7,423
42,911
869
L
6,591
220
0
1,238
12,648
12,109
0
2,114
10,387
10,699
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
24,457
207
Minions Killed
141
0
Camps Cleared
0
679,784
Distance Traveled
687,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,687
724
63
5
0
211,222
0
W
Medusa
10,072
839
103
9
0
245,615
0
W
Nut
8,863
739
85
7
0
204,840
0
W
Ymir
8,873
739
19
2
0
229,329
0
L
Vulcan
8,041
670
65
5
0
252,053
0
L
Ares
7,729
644
13
1
0
223,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role