Player Matchup

Sun Wukong
Sun Wukong
Masters
CaptainDrupy
Sun Wukong
Masters
Level 242
God Stats
4W - 7L
1,656 SR
Queue Stats
298W - 299L
2,401 MMR
Solo
Cthulhu
Cthulhu
Masters
Lizfraser
Cthulhu
Masters
Level 172
God Stats
12W - 7L
1,678 SR
Queue Stats
333W - 291L
2,621 MMR
Solo
Xbalanque
Xbalanque
Diamond I
Nayhoo
Xbalanque
Diamond I
Level 184
God Stats
1W - 0L
1,681 SR
Queue Stats
57W - 27L
2,539 MMR
Solo
Raijin
Raijin
Grandmaster
ONESHU
Raijin
Grandmaster
Level 123
God Stats
14W - 8L
1,891 SR
Queue Stats
247W - 217L
3,106 MMR
Solo
Sylvanus
Sylvanus
Grandmaster
Staakk
Sylvanus
Grandmaster
Level 107
God Stats
27W - 24L
1,749 SR
Queue Stats
671W - 646L
2,884 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 166
1,731 SR
2,710 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 199
1,786 SR
2,706 MMR
Nu Wa
Nu Wa
Grandmaster
CalebWilliamsSZN
Nu Wa
Grandmaster
Level 87
God Stats
7W - 2L
1,862 SR
Queue Stats
369W - 284L
2,938 MMR
Party 1
Fafnir
Fafnir
Masters
ChinFu
Fafnir
Masters
Level 245
God Stats
1W - 4L
2,044 SR
Queue Stats
289W - 236L
2,555 MMR
Solo
King Arthur
King Arthur
Grandmaster
SoloOrTroll
King Arthur
Grandmaster
Level 379
God Stats
23W - 23L
1,634 SR
Queue Stats
921W - 873L
2,988 MMR
Party 1
Cupid
Cupid
Masters
kiddíng
Cupid
Masters
Level 199
God Stats
2W - 3L
1,682 SR
Queue Stats
371W - 320L
2,696 MMR
Solo
Thor
Thor
Diamond III
nalwong
Thor
Diamond III
Level 85
God Stats
16W - 19L
1,711 SR
Queue Stats
391W - 350L
2,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainDrupy
Sun Wukong
11
0 / 0 / 6
5,826
486
3,948
10,834
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Lizfraser
Cthulhu
12
2 / 1 / 4
7,335
611
8,796
8,706
8,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Nayhoo
Xbalanque
12
4 / 0 / 0
7,050
588
8,968
8,127
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
ONESHU
Raijin
15
5 / 0 / 2
8,191
683
5,287
5,667
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Staakk
Sylvanus
11
0 / 0 / 8
6,889
574
4,825
8,964
6,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
ThanatosAthenaAphroditeIx Chel

VS

Bans
SusanoSurtrLancelotThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,680
557
5,692
2,660
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
ChinFu
Fafnir
10
0 / 2 / 0
6,227
519
7,541
12,736
12,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SoloOrTroll
King Arthur
11
0 / 3 / 1
6,555
546
5,196
13,463
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
kiddíng
Cupid
11
0 / 3 / 0
5,489
457
3,650
9,459
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
nalwong
Thor
12
1 / 2 / 0
6,082
507
2,749
9,419
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Sun Wukong
CaptainDrupy
Sun Wukong
0
0
6
3
L
Fafnir
ChinFu
Fafnir
0
2
0
0
W
Cthulhu
Lizfraser
Cthulhu
2
1
4
4
W
Xbalanque
Nayhoo
Xbalanque
4
0
0
4
W
Raijin
ONESHU
Raijin
5
0
2
6
L
King Arthur
SoloOrTroll
King Arthur
0
3
1
0.17
W
Sylvanus
Staakk
Sylvanus
0
0
8
4
L
Cupid
kiddíng
Cupid
0
3
0
0
L
Thor
nalwong
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
24,828
42,298
Taken
47,737
26,906
Mitigated
30,134
22,580
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,692
350
0
460
2,660
905
0
1,558
958
55,828
0
W
Sun Wukong
CaptainDrupy
Sun Wukong
3,948
1,137
0
5,286
10,834
5,891
0
1,894
8,763
0
43,407
L
Fafnir
ChinFu
Fafnir
7,541
2,437
0
3,070
12,736
12,641
0
3,404
9,242
26,630
1,813
W
Cthulhu
Lizfraser
Cthulhu
8,796
859
925
3,361
8,706
8,720
0
687
7,891
52,163
2,819
W
Xbalanque
Nayhoo
Xbalanque
8,968
4,820
0
2,600
8,127
3,403
0
4,145
3,864
0
64,870
W
Raijin
ONESHU
Raijin
5,287
717
0
460
5,667
2,627
0
2,311
3,160
75,756
577
L
King Arthur
SoloOrTroll
King Arthur
5,196
905
0
3,190
13,463
9,931
0
7,308
5,253
0
51,761
W
Sylvanus
Staakk
Sylvanus
4,825
1,080
4,968
4,980
8,964
6,265
0
2,958
5,813
24,513
0
L
Cupid
kiddíng
Cupid
3,650
1,413
250
2,038
9,459
2,784
0
1,760
7,699
0
48,284
L
Thor
nalwong
Thor
2,749
488
0
3,987
9,419
3,873
0
3,213
5,968
0
47,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
31,033
476
Minions Killed
436
0
Camps Cleared
0
1,182,185
Distance Traveled
1,219,462
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,680
557
118
10
0
242,147
0
W
Sun Wukong
5,826
486
74
6
0
266,364
3
L
Fafnir
6,227
519
30
3
0
251,437
2
W
Cthulhu
7,335
611
113
9
0
226,810
1
W
Xbalanque
7,050
588
110
9
0
224,694
1
W
Raijin
8,191
683
150
13
0
251,688
2
L
King Arthur
6,555
546
107
9
0
246,777
1
W
Sylvanus
6,889
574
29
2
0
212,629
3
L
Cupid
5,489
457
95
8
0
227,172
0
L
Thor
6,082
507
86
7
0
251,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role