Player Matchup

Bastet
Bastet
Bukkin_21
Bastet
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 95L
1,444 Elo+
Party 2
The Morrigan
The Morrigan
Desibira
The Morrigan
Level 98
God Stats
52W - 35L
1,497 SR
Queue Stats
164W - 155L
1,445 Elo+
Party 1
King Arthur
King Arthur
Romololollo
King Arthur
Level 43
God Stats
5W - 5L
1,294 SR
Queue Stats
85W - 92L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
Shart_Sniff42
Cthulhu
Level 111
God Stats
11W - 5L
1,500 SR
Queue Stats
371W - 350L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
silvipaese
Danzaburou
Level 65
God Stats
15W - 19L
1,327 SR
Queue Stats
110W - 103L
1,426 Elo+
Party 2
Team Averages
Level 71
1,423 SR
1,437 Elo+

VS

Team Averages
Level 74
1,441 SR
1,412 Elo+
Izanami
Izanami
ECLIPSE D117
Izanami
Level 31
God Stats
2W - 5L
1,281 SR
Queue Stats
4W - 9L
1,254 Elo+
Solo
Bellona
Bellona
EZ_MiikeXzZ
Bellona
Level 123
God Stats
5W - 5L
1,679 SR
Queue Stats
93W - 110L
1,469 Elo+
Solo
Vamana
Vamana
Kagesensei1014
Vamana
Level 109
God Stats
15W - 14L
1,496 SR
Queue Stats
124W - 116L
1,424 Elo+
Solo
Artemis
Artemis
KjaranStormbear
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Hades
Hades
Nmroo_1
Hades
Level 74
God Stats
1W - 4L
1,250 SR
Queue Stats
49W - 69L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bukkin_21
Bastet
19
5 / 0 / 7
10,680
562
6,968
15,464
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Desibira
The Morrigan
18
7 / 1 / 9
11,071
583
17,885
9,415
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Romololollo
King Arthur
17
4 / 2 / 5
10,528
554
15,191
19,524
24,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
13
2 / 3 / 6
8,764
461
8,270
14,078
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
silvipaese
Danzaburou
16
4 / 2 / 6
9,833
518
9,968
14,032
6,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ECLIPSE D117
Izanami
13
0 / 6 / 3
8,203
432
6,304
14,801
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
EZ_MiikeXzZ
Bellona
14
2 / 3 / 1
9,216
485
13,500
22,305
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 2
9,276
488
9,645
19,733
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 1 / 3
6,868
361
6,432
6,367
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Nmroo_1
Hades
12
2 / 6 / 2
8,803
463
9,252
19,715
13,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
22
Kills
7
8
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bukkin_21
Bastet
5
0
7
8.5
W
The Morrigan
Desibira
The Morrigan
7
1
9
11.5
L
Izanami
ECLIPSE D117
Izanami
0
6
3
0.25
L
Bellona
EZ_MiikeXzZ
Bellona
2
3
1
0.83
L
3
6
2
0.67
L
0
1
3
1.5
L
Hades
Nmroo_1
Hades
2
6
2
0.5
W
King Arthur
Romololollo
King Arthur
4
2
5
3.25
W
Cthulhu
2
3
6
1.67
W
Danzaburou
silvipaese
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,282
Damage
45,133
72,513
Taken
82,921
61,059
Mitigated
52,847
18,581
Healing
23,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bukkin_21
Bastet
6,968
2,373
0
10,096
15,464
7,872
994
1,990
13,372
0
107,660
W
The Morrigan
Desibira
The Morrigan
17,885
3,675
221
251
9,415
4,860
570
692
8,723
73,054
7,547
L
Izanami
ECLIPSE D117
Izanami
6,304
3,038
0
1,342
14,801
4,715
111
6,796
7,535
0
58,128
L
Bellona
EZ_MiikeXzZ
Bellona
13,500
5,362
0
10,490
22,305
22,485
0
1,859
20,404
0
68,868
L
9,645
5,381
0
3,614
19,733
10,408
643
5,065
14,370
0
81,159
L
6,432
1,623
0
1,002
6,367
2,138
0
2,945
3,362
0
31,430
L
Hades
Nmroo_1
Hades
9,252
936
171
6,442
19,715
13,101
0
5,566
14,063
43,674
1,920
W
King Arthur
Romololollo
King Arthur
15,191
1,701
0
1,800
19,524
24,854
101
281
18,069
787
78,873
W
Cthulhu
8,270
293
105
1,102
14,078
16,658
0
2,243
11,784
36,360
0
W
Danzaburou
silvipaese
Danzaburou
9,968
5,600
0
5,006
14,032
6,815
1,199
3,800
10,181
0
71,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
42,366
577
Minions Killed
457
0
Camps Cleared
0
1,895,767
Distance Traveled
1,506,029
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,680
562
148
8
0
449,790
0
W
The Morrigan
11,071
583
149
8
0
384,958
0
L
Izanami
8,203
432
101
5
0
326,377
0
L
Bellona
9,216
485
114
6
0
317,693
0
L
Vamana
9,276
488
115
6
0
356,231
0
L
Artemis
6,868
361
41
2
0
208,607
0
L
Hades
8,803
463
86
5
0
297,121
0
W
King Arthur
10,528
554
113
6
0
417,977
0
W
Cthulhu
8,764
461
68
4
0
312,784
0
W
Danzaburou
9,833
518
99
5
0
330,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role