Player Matchup

Hou Yi
Hou Yi
BeardedNinjaa
Hou Yi
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 8L
1,650 Elo+
Party 1
Ullr
Ullr
CAPTAINDRYSTAB
Ullr
Level 171
God Stats
8W - 4L
1,766 SR
Queue Stats
232W - 243L
1,514 Elo+
Party 2
Terra
Terra
Cinnamonrolls14
Terra
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 256L
1,476 Elo+
Party 2
Ymir
Ymir
Ninja_Taters
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,484 Elo+
Party 1
Mercury
Mercury
xJrMintzx
Mercury
Level 125
God Stats
0W - 2L
1,309 SR
Queue Stats
340W - 340L
1,555 Elo+
Solo
Team Averages
Level 126
1,556 SR
1,536 Elo+

VS

Team Averages
Level 148
1,434 SR
1,492 Elo+
Sun Wukong
Sun Wukong
D_J_M_I_X_E_R247
Sun Wukong
Level 131
God Stats
2W - 1L
1,322 SR
Queue Stats
213W - 156L
1,630 Elo+
Solo
Hades
Hades
Greenben77
Hades
Level 144
God Stats
1W - 1L
1,588 SR
Queue Stats
78W - 66L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Sinful Tae
Guan Yu
Level 146
God Stats
3W - 1L
1,296 SR
Queue Stats
374W - 366L
1,482 Elo+
Solo
Cerberus
Cerberus
bigmacholmes
Cerberus
Level 165
God Stats
1W - 0L
1,464 SR
Queue Stats
9W - 15L
1,393 Elo+
Solo
Hou Yi
Hou Yi
santycruzm
Hou Yi
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 196L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,565
657
5,804
7,567
3,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 5
8,637
864
13,484
11,010
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 7 / 3
7,518
752
9,289
17,514
14,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 3
6,839
684
7,625
13,543
14,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
xJrMintzx
Mercury
12
3 / 5 / 2
7,446
745
4,960
8,244
3,507
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D_J_M_I_X_E_R247
Sun Wukong
16
7 / 1 / 18
9,881
988
14,240
13,702
12,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
15
6 / 1 / 15
9,207
921
8,535
7,840
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Sinful Tae
Guan Yu
15
4 / 1 / 15
9,597
960
6,470
13,777
10,796
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
bigmacholmes
Cerberus
14
0 / 3 / 18
8,341
834
9,206
11,432
12,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
santycruzm
Hou Yi
17
8 / 1 / 16
10,384
1,038
14,787
9,666
4,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
7
Kills
25
25
Deaths
7
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
2
4
5
1.13
L
2
7
3
0.5
W
Sun Wukong
D_J_M_I_X_E_R247
Sun Wukong
7
1
18
16
W
Hades
6
1
15
13.5
L
0
5
3
0.3
W
Guan Yu
Sinful Tae
Guan Yu
4
1
15
11.5
W
Cerberus
bigmacholmes
Cerberus
0
3
18
3
W
Hou Yi
santycruzm
Hou Yi
8
1
16
16
L
Mercury
xJrMintzx
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
53,238
57,878
Taken
56,417
40,996
Mitigated
48,342
8,214
Healing
29,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,804
1,743
46
406
7,567
3,061
0
2,589
4,893
0
9,987
L
13,484
5,801
279
1,086
11,010
5,634
0
2,582
8,345
0
30,734
L
9,289
1,105
2,169
1,649
17,514
14,188
0
5,506
11,750
10,327
0
W
Sun Wukong
D_J_M_I_X_E_R247
Sun Wukong
14,240
1,942
1,566
1,348
13,702
12,636
1,116
3,817
9,885
0
24,802
W
Hades
8,535
713
1,788
2,176
7,840
7,805
838
2,605
5,235
17,738
0
L
7,625
355
26
1,121
13,543
14,606
0
3,544
9,821
14,329
430
W
Guan Yu
Sinful Tae
Guan Yu
6,470
875
11,193
6,772
13,777
10,796
1,728
4,836
8,941
0
10,340
W
Cerberus
bigmacholmes
Cerberus
9,206
165
444
1,068
11,432
12,986
0
3,491
7,941
14,002
1,900
W
Hou Yi
santycruzm
Hou Yi
14,787
4,667
1,359
1,596
9,666
4,119
2,814
1,735
7,931
0
36,457
L
Mercury
xJrMintzx
Mercury
4,960
1,031
440
992
8,244
3,507
0
1,978
6,165
0
9,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
47,410
73
Minions Killed
121
0
Camps Cleared
0
802,853
Distance Traveled
972,150
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,565
657
13
1
0
157,886
0
L
Ullr
8,637
864
37
4
0
172,169
0
L
Terra
7,518
752
1
0
0
157,000
0
W
Sun Wukong
9,881
988
27
3
0
211,434
0
W
Hades
9,207
921
18
2
0
185,389
1
L
Ymir
6,839
684
14
1
0
143,980
0
W
Guan Yu
9,597
960
8
1
0
213,586
0
W
Cerberus
8,341
834
17
2
0
189,678
0
W
Hou Yi
10,384
1,038
51
5
0
172,063
0
L
Mercury
7,446
745
8
1
0
171,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role