Player Matchup

Surtr
Surtr
FBLD Scourge
Surtr
Level 109
God Stats
7W - 9L
1,426 SR
Queue Stats
209W - 193L
1,389 Elo+
Solo
Vamana
Vamana
Gh9st
Vamana
Level 147
God Stats
38W - 23L
1,663 SR
Queue Stats
195W - 118L
1,664 Elo+
Solo
Yemoja
Yemoja
Miracle Void
Yemoja
Level 129
God Stats
19W - 20L
1,470 SR
Queue Stats
391W - 407L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
Nilscreed40
Zhong Kui
Level 197
God Stats
1W - 2L
1,638 SR
Queue Stats
52W - 77L
1,335 Elo+
Solo
Izanami
Izanami
Pasqu7111
Izanami
Level 67
God Stats
6W - 18L
1,323 SR
Queue Stats
49W - 63L
1,412 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,435 Elo+

VS

Team Averages
Level 135
1,504 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FaTaL Viiz
Artio
Level 107
God Stats
33W - 24L
1,601 SR
Queue Stats
221W - 211L
1,487 Elo+
Solo
Maman Brigitte
Maman Brigitte
HellHakase
Maman Brigitte
Level 126
God Stats
1W - 3L
1,224 SR
Queue Stats
34W - 31L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGrim816Reaper
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,698 SR
Queue Stats
296W - 302L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,685
469
2,701
7,190
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Gh9st
Vamana
13
1 / 0 / 0
7,048
705
4,382
6,200
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
8
1 / 1 / 0
5,376
538
3,435
7,956
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Nilscreed40
Zhong Kui
9
0 / 3 / 1
5,158
516
4,540
7,863
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pasqu7111
Izanami
9
0 / 1 / 1
5,369
537
1,734
6,886
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 2
6,159
616
6,842
3,222
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
10
0 / 1 / 0
4,744
474
1,694
6,928
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
9
1 / 0 / 3
5,507
551
3,876
8,341
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
HellHakase
Maman Brigitte
11
3 / 0 / 2
5,830
583
3,845
8,675
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
TheGrim816Reaper
Ah Muzen Cab
10
1 / 1 / 2
5,142
514
4,243
5,327
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Fenrir
 
Fenrir
0
1
0
0
L
0
2
0
0
W
Artio
1
0
3
2.5
L
Vamana
Gh9st
Vamana
1
0
0
1
W
Maman Brigitte
HellHakase
Maman Brigitte
3
0
2
4
L
Yemoja
1
1
0
1
L
Zhong Kui
Nilscreed40
Zhong Kui
0
3
1
0.17
L
Izanami
Pasqu7111
Izanami
0
1
1
0.5
W
Ah Muzen Cab
TheGrim816Reaper
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
20,500
36,095
Taken
32,493
18,658
Mitigated
15,859
11,527
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,842
1,657
0
1,310
3,222
1,082
52
2,150
1,072
38,028
606
W
Fenrir
 
Fenrir
1,694
556
0
2,293
6,928
4,296
0
0
6,375
0
21,090
L
2,701
1,250
0
2,132
7,190
2,805
0
4,134
2,776
340
25,421
W
Artio
3,876
354
277
4,396
8,341
5,340
0
2,799
5,494
24,231
0
L
Vamana
Gh9st
Vamana
4,382
1,699
0
3,559
6,200
3,503
0
623
5,171
0
59,988
W
Maman Brigitte
HellHakase
Maman Brigitte
3,845
945
0
5,022
8,675
3,015
0
1,270
7,405
46,151
0
L
Yemoja
3,435
784
917
1,099
7,956
5,070
0
2,961
4,905
14,870
0
L
Zhong Kui
Nilscreed40
Zhong Kui
4,540
403
79
2,268
7,863
5,154
0
4,286
3,228
36,791
0
L
Izanami
Pasqu7111
Izanami
1,734
972
0
1,473
6,886
2,126
0
1,647
5,149
0
39,877
W
Ah Muzen Cab
TheGrim816Reaper
Ah Muzen Cab
4,243
2,002
0
59
5,327
2,126
0
1,883
3,444
0
36,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
27,382
292
Minions Killed
280
0
Camps Cleared
0
950,324
Distance Traveled
963,229
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,159
616
77
8
0
172,894
2
W
Fenrir
4,744
474
39
4
0
188,077
0
L
Surtr
4,685
469
50
5
0
196,375
0
W
Artio
5,507
551
23
2
0
199,291
4
L
Vamana
7,048
705
94
9
0
219,888
0
W
Maman Brigitte
5,830
583
76
8
0
245,619
0
L
Yemoja
5,376
538
22
2
0
179,037
0
L
Zhong Kui
5,158
516
44
4
0
174,686
0
L
Izanami
5,369
537
82
8
0
180,338
0
W
Ah Muzen Cab
5,142
514
65
7
0
157,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role