Player Matchup

Scylla
Scylla
CosmicAs7ro
Scylla
Level 56
God Stats
9W - 6L
1,621 SR
Queue Stats
75W - 74L
1,486 Elo+
Party 1
Fenrir
Fenrir
Gamex5562
Fenrir
Level 56
God Stats
1W - 2L
1,122 SR
Queue Stats
8W - 12L
1,347 Elo+
Solo
Mercury
Mercury
Hazate
Mercury
Level 68
God Stats
35W - 26L
1,383 SR
Queue Stats
60W - 59L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Mitoastis
Danzaburou
Level 97
God Stats
6W - 2L
1,232 SR
Queue Stats
49W - 53L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
asriel3333333
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,402 Elo+
Solo
Team Averages
Level 68
1,372 SR
1,419 Elo+

VS

Team Averages
Level 86
1,536 SR
1,431 Elo+
Baron Samedi
Baron Samedi
CuNheLl20
Baron Samedi
Level 118
God Stats
2W - 3L
1,610 SR
Queue Stats
109W - 127L
1,397 Elo+
Solo
Chernobog
Chernobog
Madruguinha226
Chernobog
Level 93
God Stats
44W - 31L
1,381 SR
Queue Stats
314W - 346L
1,393 Elo+
Solo
Maui
Maui
Rocky8181
Maui
Level 86
God Stats
3W - 9L
1,697 SR
Queue Stats
396W - 396L
1,478 Elo+
Solo
Izanami
Izanami
XxKillaKatiexX
Izanami
Level 66
God Stats
36W - 39L
1,527 SR
Queue Stats
695W - 680L
1,442 Elo+
Solo
Chaac
Chaac
khamikah
Chaac
Level 69
God Stats
4W - 4L
1,465 SR
Queue Stats
103W - 101L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 2 / 14
11,774
1,177
25,968
7,940
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Gamex5562
Fenrir
17
3 / 1 / 9
10,153
1,015
2,090
14,913
6,806
Mercury
Hazate
Mercury
17
7 / 0 / 8
11,261
1,126
7,049
6,953
3,136
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Mitoastis
Danzaburou
17
5 / 1 / 17
11,323
1,132
19,743
11,933
5,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
17
2 / 2 / 15
10,901
1,090
6,448
11,524
11,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

291

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CuNheLl20
Baron Samedi
15
1 / 8 / 3
9,523
952
10,615
14,327
7,735
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
Madruguinha226
Chernobog
14
3 / 0 / 1
9,945
995
3,067
2,361
978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
15
0 / 6 / 6
10,465
1,047
5,085
18,171
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 3 / 5
9,659
966
12,061
9,644
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
khamikah
Chaac
15
1 / 7 / 4
9,692
969
14,965
20,860
20,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
24
Kills
6
6
Deaths
24
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
14
7
L
Baron Samedi
CuNheLl20
Baron Samedi
1
8
3
0.31
W
Fenrir
Gamex5562
Fenrir
3
1
9
7.5
W
Mercury
Hazate
Mercury
7
0
8
11
L
Chernobog
Madruguinha226
Chernobog
3
0
1
3.5
W
Danzaburou
Mitoastis
Danzaburou
5
1
17
13.5
L
Maui
0
6
6
0.5
L
1
3
5
1.17
W
Guan Yu
2
2
15
4.75
L
Chaac
khamikah
Chaac
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,298
Damage
45,793
53,263
Taken
65,363
29,837
Mitigated
55,771
8,388
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
25,968
2,744
0
375
7,940
3,108
0
1,879
6,061
48,880
0
L
Baron Samedi
CuNheLl20
Baron Samedi
10,615
1,190
1,372
801
14,327
7,735
0
5,981
8,346
24,644
874
W
Fenrir
Gamex5562
Fenrir
2,090
441
0
134
14,913
6,806
0
4,243
10,670
0
7,870
W
Mercury
Hazate
Mercury
7,049
4,517
0
1,190
6,953
3,136
0
1,499
5,454
0
23,170
L
Chernobog
Madruguinha226
Chernobog
3,067
2,005
0
0
2,361
978
0
945
1,416
0
10,053
W
Danzaburou
Mitoastis
Danzaburou
19,743
10,465
0
3,523
11,933
5,616
0
4,266
7,667
0
40,095
L
Maui
5,085
1,030
0
1,350
18,171
22,004
0
6,939
11,232
13,706
0
L
12,061
8,574
0
1,637
9,644
4,331
0
6,456
3,188
0
38,209
W
Guan Yu
6,448
931
1,014
2,152
11,524
11,171
0
3,620
7,904
0
23,149
L
Chaac
khamikah
Chaac
14,965
1,927
89
2,581
20,860
20,723
0
5,647
15,213
0
35,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
49,284
188
Minions Killed
176
13
Camps Cleared
5
1,027,102
Distance Traveled
770,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,774
1,177
67
7
2
184,658
0
L
Baron Samedi
9,523
952
32
3
0
146,927
0
W
Fenrir
10,153
1,015
14
1
0
223,003
0
W
Mercury
11,261
1,126
43
4
4
225,548
0
L
Chernobog
9,945
995
10
1
3
110,350
0
W
Danzaburou
11,323
1,132
43
4
1
204,827
0
L
Maui
10,465
1,047
16
2
0
177,062
0
L
Izanami
9,659
966
68
7
1
156,101
0
W
Guan Yu
10,901
1,090
21
2
6
189,066
0
L
Chaac
9,692
969
50
5
1
180,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role