Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
BrooklynOG92
Sun Wukong
Gold IV
Level 230
God Stats
15W - 10L
1,597 SR
Queue Stats
290W - 296L
1,390 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
SLU-MataPatosHD
Gilgamesh
Gold IV
Level 118
God Stats
15W - 20L
1,613 SR
Queue Stats
188W - 202L
1,418 MMR
Solo
Scylla
Scylla
Gold IV
WrathRevo
Scylla
Gold IV
Level 149
God Stats
4W - 1L
1,693 SR
Queue Stats
66W - 73L
1,367 MMR
Solo
Horus
Horus
Gold V
iiSamurai
Horus
Gold V
Level 156
God Stats
4W - 2L
1,586 SR
Queue Stats
86W - 95L
1,318 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,598 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,456 SR
1,383 MMR
Charybdis
Charybdis
Gold V
Jakipus
Charybdis
Gold V
Level 67
God Stats
15W - 23L
1,346 SR
Queue Stats
102W - 115L
1,393 MMR
Solo
Lancelot
Lancelot
Gold II
MGB09
Lancelot
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,420 MMR
Solo
Discordia
Discordia
Gold IV
SKLL_Alan22
Discordia
Gold IV
Level 142
God Stats
56W - 54L
1,558 SR
Queue Stats
136W - 138L
1,427 MMR
Solo
Arachne
Arachne
Bronze III
airstormy
Arachne
Bronze III
Level 56
God Stats
0W - 1L
1,397 SR
Queue Stats
4W - 13L
1,377 MMR
Solo
Cerberus
Cerberus
Bronze IV
poppysm1c
Cerberus
Bronze IV
Level 81
God Stats
0W - 2L
1,478 SR
Queue Stats
3W - 10L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 1 / 6
10,283
643
13,494
13,552
6,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
BrooklynOG92
Sun Wukong
14
5 / 1 / 14
9,314
582
13,278
17,374
16,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SLU-MataPatosHD
Gilgamesh
15
1 / 2 / 2
9,423
589
9,809
18,391
17,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
WrathRevo
Scylla
14
4 / 0 / 1
8,767
548
5,301
5,804
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
iiSamurai
Horus
13
4 / 1 / 6
8,589
537
9,233
13,628
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
SkadiArtemisCu ChulainnThor

VS

Bans
AgniJanusThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jakipus
Charybdis
13
0 / 5 / 0
7,261
454
3,543
10,794
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
MGB09
Lancelot
14
4 / 5 / 0
9,038
565
15,929
20,734
12,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
SKLL_Alan22
Discordia
14
0 / 3 / 1
8,242
515
6,964
8,106
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
airstormy
Arachne
10
1 / 7 / 0
6,604
413
3,732
16,763
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
poppysm1c
Cerberus
11
0 / 2 / 0
6,316
395
5,528
13,952
11,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
5
5
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
6
11
W
Sun Wukong
BrooklynOG92
Sun Wukong
5
1
14
12
L
Charybdis
Jakipus
Charybdis
0
5
0
0
L
Lancelot
MGB09
Lancelot
4
5
0
0.8
L
Discordia
SKLL_Alan22
Discordia
0
3
1
0.17
W
Gilgamesh
SLU-MataPatosHD
Gilgamesh
1
2
2
1
W
Scylla
WrathRevo
Scylla
4
0
1
4.5
L
Arachne
airstormy
Arachne
1
7
0
0.14
W
Horus
iiSamurai
Horus
4
1
6
7
L
Cerberus
poppysm1c
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
35,696
68,749
Taken
70,349
48,964
Mitigated
36,701
22,689
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,494
9,974
0
4,113
13,552
6,036
3,155
1,558
11,994
0
92,084
W
Sun Wukong
BrooklynOG92
Sun Wukong
13,278
3,136
0
3,406
17,374
16,226
7
4,587
12,787
0
50,578
L
Charybdis
Jakipus
Charybdis
3,543
1,947
0
2,048
10,794
4,088
224
0
10,794
0
46,400
L
Lancelot
MGB09
Lancelot
15,929
3,132
0
3,670
20,734
12,505
0
2,014
17,566
0
74,204
L
Discordia
SKLL_Alan22
Discordia
6,964
185
0
1,298
8,106
3,029
0
1,501
6,605
63,003
2,804
W
Gilgamesh
SLU-MataPatosHD
Gilgamesh
9,809
2,833
0
6,135
18,391
17,908
36
444
17,947
0
68,855
W
Scylla
WrathRevo
Scylla
5,301
283
0
2,235
5,804
2,132
62
2,255
3,549
47,087
1,534
L
Arachne
airstormy
Arachne
3,732
2,063
0
3,953
16,763
5,747
0
925
15,838
0
35,455
W
Horus
iiSamurai
Horus
9,233
4,772
1,163
5,637
13,628
6,662
378
4,057
9,571
0
45,565
L
Cerberus
poppysm1c
Cerberus
5,528
960
0
2,799
13,952
11,332
0
845
13,056
38,266
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
37,461
464
Minions Killed
433
0
Camps Cleared
0
1,537,691
Distance Traveled
1,509,910
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,283
643
114
7
0
303,723
2
W
Sun Wukong
9,314
582
58
4
0
335,293
0
L
Charybdis
7,261
454
80
5
0
298,115
0
L
Lancelot
9,038
565
117
7
0
298,954
1
L
Discordia
8,242
515
107
7
0
275,976
9
W
Gilgamesh
9,423
589
119
7
0
307,169
0
W
Scylla
8,767
548
101
6
0
230,904
0
L
Arachne
6,604
413
56
4
0
307,321
0
W
Horus
8,589
537
72
5
0
360,602
4
L
Cerberus
6,316
395
73
5
0
329,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role