Player Matchup

Ne Zha
Ne Zha
CyberLife2471
Ne Zha
Level 28
God Stats
12W - 19L
1,374 SR
Queue Stats
89W - 135L
1,294 Elo+
Party 2
Vulcan
Vulcan
R0BOBOUNCE69
Vulcan
Level 126
God Stats
6W - 6L
1,485 SR
Queue Stats
131W - 156L
1,387 Elo+
Party 2
Chaac
Chaac
TrOuLi
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Party 1
Ares
Ares
Tripiston
Ares
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Party 1
Skadi
Skadi
ZoneurFoudeRetou
Skadi
Level 33
God Stats
2W - 4L
1,479 SR
Queue Stats
12W - 23L
1,312 Elo+
Solo
Team Averages
Level 61
1,468 SR
1,400 Elo+

VS

Team Averages
Level 114
1,597 SR
1,470 Elo+
Baron Samedi
Baron Samedi
FlashNeon
Baron Samedi
Level 109
God Stats
10W - 8L
1,496 SR
Queue Stats
273W - 285L
1,456 Elo+
Solo
Artio
Artio
GamerRSpro
Artio
Level 159
God Stats
13W - 15L
1,412 SR
Queue Stats
339W - 314L
1,490 Elo+
Solo
Loki
Loki
Kevint14141
Loki
Level 65
God Stats
6W - 0L
1,903 SR
Queue Stats
8W - 8L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Warb1994
Erlang Shen
Level 148
God Stats
6W - 3L
1,607 SR
Queue Stats
219W - 210L
1,462 Elo+
Solo
Danzaburou
Danzaburou
saadoon22
Danzaburou
Level 89
God Stats
5W - 2L
1,569 SR
Queue Stats
89W - 86L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,018
468
5,324
14,295
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
13
0 / 1 / 4
7,161
477
8,492
6,488
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
TrOuLi
Chaac
13
1 / 1 / 0
7,449
497
6,475
9,595
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
0 / 1 / 4
6,580
439
7,607
13,390
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 0
7,216
481
6,995
10,668
4,075
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlashNeon
Baron Samedi
14
4 / 2 / 2
8,504
567
7,433
9,081
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
12
1 / 0 / 6
7,911
527
6,808
12,784
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 2
7,158
477
2,451
10,460
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Warb1994
Erlang Shen
16
1 / 1 / 1
9,692
646
8,493
15,292
12,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
saadoon22
Danzaburou
15
3 / 2 / 3
8,651
577
13,544
12,292
6,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
9
9
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Baron Samedi
FlashNeon
Baron Samedi
4
2
2
2.5
W
Artio
1
0
6
4
W
0
2
2
0.5
L
Vulcan
0
1
4
2
L
Chaac
TrOuLi
Chaac
1
1
0
1
L
Ares
0
1
4
2
W
Erlang Shen
Warb1994
Erlang Shen
1
1
1
1.5
L
4
2
0
2
W
Danzaburou
saadoon22
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
38,729
54,436
Taken
59,909
34,554
Mitigated
39,794
6,598
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,324
1,383
0
983
14,295
6,684
0
3,892
10,403
0
64,235
W
Baron Samedi
FlashNeon
Baron Samedi
7,433
488
603
1,986
9,081
4,913
614
4,371
4,710
58,815
1,295
W
Artio
6,808
868
560
4,355
12,784
11,883
225
5,147
7,637
23,618
4,447
W
2,451
545
0
3,686
10,460
3,812
0
1,990
8,470
0
50,122
L
Vulcan
8,492
303
0
500
6,488
2,744
106
3,702
2,786
59,351
0
L
Chaac
TrOuLi
Chaac
6,475
1,923
0
1,660
9,595
6,304
149
0
9,595
0
47,366
L
Ares
7,607
525
0
1,429
13,390
14,747
0
2,384
11,006
23,724
0
W
Erlang Shen
Warb1994
Erlang Shen
8,493
4,569
0
10,764
15,292
12,931
0
0
15,292
0
84,398
L
6,995
3,774
0
2,026
10,668
4,075
0
3,075
7,593
0
38,142
W
Danzaburou
saadoon22
Danzaburou
13,544
6,675
0
7,335
12,292
6,255
481
4,591
7,701
0
85,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
41,916
351
Minions Killed
501
0
Camps Cleared
0
1,408,058
Distance Traveled
1,452,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,018
468
98
7
0
300,501
0
W
Baron Samedi
8,504
567
106
7
0
275,377
2
W
Artio
7,911
527
43
3
0
293,212
1
W
Loki
7,158
477
78
5
0
324,843
0
L
Vulcan
7,161
477
95
6
0
265,967
0
L
Chaac
7,449
497
81
5
0
282,922
0
L
Ares
6,580
439
23
2
0
323,373
0
W
Erlang Shen
9,692
646
149
10
0
315,000
0
L
Skadi
7,216
481
54
4
0
235,295
0
W
Danzaburou
8,651
577
125
8
0
244,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role