Player Matchup

Zeus
Zeus
 
Zeus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Deesuliano
Nemesis
Level 119
God Stats
9W - 5L
1,743 SR
Queue Stats
74W - 65L
1,590 Elo+
Party 1
Cernunnos
Cernunnos
Pelito22
Cernunnos
Level 164
God Stats
6W - 2L
1,660 SR
Queue Stats
66W - 64L
1,493 Elo+
Solo
Tyr
Tyr
ÉOFRAMENGO
Tyr
Level 145
God Stats
3W - 1L
1,625 SR
Queue Stats
42W - 32L
1,576 Elo+
Party 1
Team Averages
Level 150
1,606 SR
1,532 Elo+

VS

Team Averages
Level 111
1,572 SR
1,544 Elo+
Bellona
Bellona
Anjuser
Bellona
Level 34
God Stats
0W - 1L
1,572 SR
Queue Stats
16W - 11L
1,669 Elo+
Solo
Anhur
Anhur
Cнυυckiи
Anhur
Level 208
God Stats
7W - 6L
1,610 SR
Queue Stats
326W - 318L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
JungleørTroll
Ao Kuang
Level 157
God Stats
4W - 8L
1,415 SR
Queue Stats
82W - 89L
1,571 Elo+
Solo
Hades
Hades
giba22casa
Hades
Level 36
God Stats
1W - 2L
1,765 SR
Queue Stats
47W - 44L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
virgomanoriginal
Gilgamesh
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 155L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 0 / 2
8,885
683
11,741
7,321
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
12
2 / 1 / 6
6,894
530
8,019
10,751
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Deesuliano
Nemesis
14
2 / 0 / 3
7,282
560
5,360
11,250
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Pelito22
Cernunnos
14
4 / 2 / 2
8,567
659
7,563
9,972
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,879
606
10,604
14,663
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anjuser
Bellona
13
0 / 3 / 0
7,441
572
8,565
16,541
10,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
7,343
565
6,974
10,939
3,971
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
10
0 / 3 / 0
5,840
449
7,708
12,235
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
10
0 / 5 / 0
6,012
462
4,345
12,169
5,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
12
1 / 3 / 2
6,974
536
6,630
14,284
10,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
2
8
W
Sylvanus
 
Sylvanus
2
1
6
5
L
Bellona
Anjuser
Bellona
0
3
0
0
L
2
3
1
0.83
W
Nemesis
Deesuliano
Nemesis
2
0
3
3.5
L
Ao Kuang
0
3
0
0
W
Cernunnos
Pelito22
Cernunnos
4
2
2
2.5
L
Hades
0
5
0
0
L
Gilgamesh
1
3
2
0.67
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
34,222
53,957
Taken
66,168
30,109
Mitigated
34,484
19,568
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,741
2,115
0
1,140
7,321
2,986
0
4,917
2,404
62,323
2,070
W
Sylvanus
 
Sylvanus
8,019
3,459
1,390
2,951
10,751
7,463
64
1,512
9,239
19,896
7,579
L
Bellona
Anjuser
Bellona
8,565
2,778
0
6,985
16,541
10,515
0
2,557
13,882
0
65,480
L
6,974
4,367
0
4,439
10,939
3,971
0
2,412
8,477
0
55,892
W
Nemesis
Deesuliano
Nemesis
5,360
2,463
0
3,328
11,250
5,316
0
1,812
9,438
0
60,283
L
Ao Kuang
7,708
1,615
0
5,558
12,235
4,195
0
3,077
9,078
42,458
997
W
Cernunnos
Pelito22
Cernunnos
7,563
3,903
0
4,175
9,972
3,913
208
156
9,816
0
71,804
L
Hades
4,345
190
85
2,479
12,169
5,685
0
6,436
5,280
37,674
2,040
L
Gilgamesh
6,630
1,251
0
3,051
14,284
10,118
0
3,274
10,960
0
34,186
W
10,604
1,559
0
6,584
14,663
10,431
73
3,254
11,409
0
61,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
33,610
452
Minions Killed
401
0
Camps Cleared
0
1,427,387
Distance Traveled
1,289,934
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,885
683
130
10
0
257,788
0
W
Sylvanus
6,894
530
29
2
0
261,927
5
L
Bellona
7,441
572
113
9
0
244,440
3
L
Anhur
7,343
565
108
8
0
227,616
2
W
Nemesis
7,282
560
83
6
0
359,866
0
L
Ao Kuang
5,840
449
66
5
0
293,181
0
W
Cernunnos
8,567
659
111
9
0
229,473
2
L
Hades
6,012
462
69
5
0
234,264
0
L
Gilgamesh
6,974
536
45
3
0
290,433
7
W
Tyr
7,879
606
99
8
0
318,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role