Player Matchup

Geb
Geb
Bronze I
Lorkael
Geb
Bronze I
Level 107
God Stats
4W - 5L
1,411 SR
Queue Stats
37W - 57L
790 MMR
Solo
Vulcan
Vulcan
Bronze V
Meliodas31
Vulcan
Bronze V
Level 149
God Stats
1W - 1L
1,127 SR
Queue Stats
2W - 12L
949 MMR
Solo
Chiron
Chiron
Gold V
smokeyNINJA
Chiron
Gold V
Level 63
God Stats
28W - 18L
1,564 SR
Queue Stats
611W - 682L
1,124 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,367 SR
954 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,261 SR
848 MMR
Bacchus
Bacchus
Gold V
DigDeeperSir
Bacchus
Gold V
Level 199
God Stats
7W - 8L
1,490 SR
Queue Stats
310W - 339L
1,274 MMR
Solo
Chang'e
Chang'e
Bronze I
SERAPHINEFAN
Chang'e
Bronze I
Level 56
God Stats
0W - 5L
1,188 SR
Queue Stats
11W - 50L
798 MMR
Party 1
Izanami
Izanami
Bronze V
Tankowaci
Izanami
Bronze V
Level 69
God Stats
1W - 4L
1,104 SR
Queue Stats
12W - 60L
472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
4 / 0 / 7
9,112
759
5,731
9,840
8,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Meliodas31
Vulcan
15
3 / 1 / 6
9,167
764
11,440
3,694
1,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
4 / 1 / 6
9,266
772
11,694
9,061
4,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AchillesNe ZhaKuzenbo

VS

Bans
AresOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DigDeeperSir
Bacchus
11
0 / 3 / 2
6,934
578
2,716
10,370
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SERAPHINEFAN
Chang'e
12
1 / 5 / 1
7,450
621
6,809
10,492
3,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
Tankowaci
Izanami
12
1 / 3 / 1
7,460
622
3,385
11,664
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DigDeeperSir
Bacchus
0
3
2
0.33
W
Geb
4
0
7
7.5
W
Vulcan
Meliodas31
Vulcan
3
1
6
6
L
Chang'e
SERAPHINEFAN
Chang'e
1
5
1
0.3
L
Izanami
Tankowaci
Izanami
1
3
1
0.5
W
Chiron
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
12,910
22,595
Taken
32,526
15,098
Mitigated
17,648
4,803
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DigDeeperSir
Bacchus
2,716
231
0
1,777
10,370
9,838
0
5,886
4,484
11,833
372
W
Geb
5,731
222
0
0
9,840
8,681
512
2,081
7,222
13,598
1,146
W
Vulcan
Meliodas31
Vulcan
11,440
597
0
445
3,694
1,598
267
1,672
1,787
45,494
1,530
L
Chang'e
SERAPHINEFAN
Chang'e
6,809
434
1,261
1,489
10,492
3,751
0
4,462
6,014
20,669
0
L
Izanami
Tankowaci
Izanami
3,385
1,464
0
1,232
11,664
4,059
0
6,059
5,557
0
24,153
W
Chiron
11,694
4,430
576
3,782
9,061
4,819
1,326
4,386
4,072
0
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
21,844
151
Minions Killed
110
0
Camps Cleared
0
668,239
Distance Traveled
536,322
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,934
578
11
1
0
156,506
2
W
Geb
9,112
759
9
1
0
230,522
3
W
Vulcan
9,167
764
77
6
0
221,853
1
L
Chang'e
7,450
621
52
4
0
193,457
0
L
Izanami
7,460
622
47
4
0
186,359
5
W
Chiron
9,266
772
65
5
0
215,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role