Player Matchup

Hades
Hades
TheGreatBerries
Hades
Level 89
God Stats
1W - 1L
1,161 SR
Queue Stats
40W - 43L
1,486 Elo+
Party 1
King Arthur
King Arthur
ZatouSyrene
King Arthur
Level 63
God Stats
2W - 1L
1,788 SR
Queue Stats
54W - 57L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
xXSoulExodusXx
Hun Batz
Level 103
God Stats
4W - 0L
1,462 SR
Queue Stats
74W - 71L
1,435 Elo+
Party 1
Team Averages
Level 85
1,470 SR
1,427 Elo+

VS

Team Averages
Level 86
1,597 SR
1,428 Elo+
Nut
Nut
E3 Killer
Nut
Level 128
God Stats
12W - 20L
1,484 SR
Queue Stats
150W - 139L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
natsukum
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Jormungandr
Jormungandr
subsume-_-Madara
Jormungandr
Level 60
God Stats
0W - 1L
1,808 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,099
900
5,534
8,473
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
ZatouSyrene
King Arthur
11
0 / 1 / 6
6,794
755
3,147
10,049
9,434
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
13
4 / 1 / 2
8,127
903
4,478
6,397
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,375
819
8,159
8,689
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
natsukum
Ah Muzen Cab
11
0 / 3 / 4
6,433
715
3,461
6,090
2,612
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
subsume-_-Madara
Jormungandr
3
0 / 1 / 0
5,019
558
688
1,054
489
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
3
2
4
2.5
W
King Arthur
ZatouSyrene
King Arthur
0
1
6
3
L
Ah Muzen Cab
natsukum
Ah Muzen Cab
0
3
4
0.67
L
Jormungandr
subsume-_-Madara
Jormungandr
0
1
0
0
W
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,159
Damage
12,308
24,919
Taken
15,833
17,128
Mitigated
6,673
3,372
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,159
4,542
0
1,421
8,689
3,572
0
1,815
6,664
0
25,354
W
5,534
470
360
2,744
8,473
4,980
705
224
8,249
27,724
878
W
King Arthur
ZatouSyrene
King Arthur
3,147
207
0
0
10,049
9,434
176
420
9,629
0
14,103
L
Ah Muzen Cab
natsukum
Ah Muzen Cab
3,461
1,729
0
639
6,090
2,612
0
2,587
3,220
0
11,004
L
Jormungandr
subsume-_-Madara
Jormungandr
688
351
0
0
1,054
489
0
289
695
2,391
0
W
Hun Batz
4,478
1,637
29
239
6,397
2,714
242
106
6,291
0
35,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
18,827
158
Minions Killed
63
0
Camps Cleared
0
529,712
Distance Traveled
286,421
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,375
819
43
5
0
132,302
0
W
Hades
8,099
900
74
8
0
161,624
0
W
King Arthur
6,794
755
20
2
0
172,434
0
L
Ah Muzen Cab
6,433
715
19
2
0
130,877
5
L
Jormungandr
5,019
558
1
0
0
23,242
0
W
Hun Batz
8,127
903
64
7
0
195,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role