Player Matchup

Hades
Hades
Flowghost
Hades
Level 158
God Stats
11W - 6L
1,652 SR
Queue Stats
90W - 17L
1,737 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaraldBatland
Ah Muzen Cab
Level 144
God Stats
3W - 1L
1,521 SR
Queue Stats
123W - 131L
1,460 Elo+
Solo
Bastet
Bastet
PoweRLorDs
Bastet
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,520 Elo+
Solo
Athena
Athena
Wolhollow
Athena
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 14L
1,779 Elo+
Solo
He Bo
He Bo
premo200
He Bo
Level 104
God Stats
2W - 1L
1,812 SR
Queue Stats
8W - 7L
1,554 Elo+
Solo
Team Averages
Level 120
1,597 SR
1,610 Elo+

VS

Team Averages
Level 116
1,475 SR
1,521 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bacatone
Guan Yu
Level 82
God Stats
217W - 246L
1,486 SR
Queue Stats
445W - 492L
1,441 Elo+
Solo
Freya
Freya
BastOnja
Freya
Level 139
God Stats
0W - 2L
1,296 SR
Queue Stats
234W - 242L
1,570 Elo+
Solo
Vulcan
Vulcan
Gloud1
Vulcan
Level 76
God Stats
23W - 21L
1,557 SR
Queue Stats
150W - 154L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Tasos-228-
Heimdallr
Level 156
God Stats
29W - 29L
1,539 SR
Queue Stats
128W - 144L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Flowghost
Hades
13
1 / 0 / 3
7,642
1,092
2,891
5,573
3,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
HaraldBatland
Ah Muzen Cab
13
0 / 0 / 4
7,491
1,070
4,949
2,694
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
PoweRLorDs
Bastet
13
2 / 0 / 6
7,931
1,133
9,028
5,692
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Wolhollow
Athena
13
2 / 1 / 5
8,370
1,196
4,080
6,794
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
premo200
He Bo
13
4 / 2 / 3
8,434
1,205
9,365
6,004
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

343

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 4 / 2
7,484
1,069
9,144
10,816
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Bacatone
Guan Yu
12
0 / 1 / 1
6,571
939
1,769
2,344
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
BastOnja
Freya
12
0 / 2 / 0
6,751
964
2,261
7,270
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Gloud1
Vulcan
12
1 / 0 / 0
7,174
1,025
4,780
2,569
957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Tasos-228-
Heimdallr
13
2 / 2 / 1
7,951
1,136
5,657
8,785
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
9
Kills
3
3
Deaths
9
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
2
0.25
L
Guan Yu
Bacatone
Guan Yu
0
1
1
0.5
L
Freya
BastOnja
Freya
0
2
0
0
W
Hades
Flowghost
Hades
1
0
3
2.5
L
Vulcan
Gloud1
Vulcan
1
0
0
1
W
Ah Muzen Cab
HaraldBatland
Ah Muzen Cab
0
0
4
2
W
Bastet
PoweRLorDs
Bastet
2
0
6
5
L
Heimdallr
Tasos-228-
Heimdallr
2
2
1
1.25
W
Athena
Wolhollow
Athena
2
1
5
4.5
W
He Bo
premo200
He Bo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
23,611
26,757
Taken
31,784
16,635
Mitigated
12,546
4,629
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,144
330
150
463
10,816
4,118
0
5,762
5,054
30,038
0
L
Guan Yu
Bacatone
Guan Yu
1,769
891
163
337
2,344
1,214
0
1,343
1,001
0
2,107
L
Freya
BastOnja
Freya
2,261
706
0
721
7,270
2,652
0
3,516
3,754
8,514
215
W
Hades
Flowghost
Hades
2,891
417
714
1,741
5,573
3,345
0
4,001
1,531
13,997
1,273
L
Vulcan
Gloud1
Vulcan
4,780
18
0
219
2,569
957
0
1,244
1,325
15,306
0
W
Ah Muzen Cab
HaraldBatland
Ah Muzen Cab
4,949
1,577
0
0
2,694
1,172
0
921
1,773
0
24,802
W
Bastet
PoweRLorDs
Bastet
9,028
2,141
0
844
5,692
2,445
0
3,178
2,478
0
17,142
L
Heimdallr
Tasos-228-
Heimdallr
5,657
2,305
0
417
8,785
3,605
0
4,063
4,722
0
21,239
W
Athena
Wolhollow
Athena
4,080
727
230
1,100
6,794
7,264
0
4,163
2,518
12,444
995
W
He Bo
premo200
He Bo
9,365
411
0
0
6,004
2,409
0
3,815
2,150
26,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
35,931
172
Minions Killed
147
8
Camps Cleared
4
783,918
Distance Traveled
551,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,484
1,069
47
7
2
122,838
0
L
Guan Yu
6,571
939
0
0
0
54,151
0
L
Freya
6,751
964
18
3
1
89,407
0
W
Hades
7,642
1,092
42
6
0
139,418
0
L
Vulcan
7,174
1,025
37
5
0
148,914
0
W
Ah Muzen Cab
7,491
1,070
45
6
5
170,354
0
W
Bastet
7,931
1,133
13
2
0
176,136
0
L
Heimdallr
7,951
1,136
45
6
1
136,089
0
W
Athena
8,370
1,196
12
2
1
158,370
0
W
He Bo
8,434
1,205
60
9
2
139,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role