Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Danilio_
Poseidon
Gold IV
Level 128
God Stats
8W - 5L
1,717 SR
Queue Stats
38W - 49L
1,540 MMR
Solo
King Arthur
King Arthur
Bronze III
KONTRYBT
King Arthur
Bronze III
Level 158
God Stats
2W - 0L
1,555 SR
Queue Stats
4W - 2L
1,523 MMR
Solo
Horus
Horus
Platinum V
Koizumii
Horus
Platinum V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
344W - 339L
1,517 MMR
Solo
Arachne
Arachne
Gold II
ZHeka666
Arachne
Gold II
Level 157
God Stats
9W - 3L
1,631 SR
Queue Stats
156W - 167L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,581 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,552 SR
1,533 MMR
Fenrir
Fenrir
Gold IV
Apocaliptor
Fenrir
Gold IV
Level 159
God Stats
26W - 36L
1,500 SR
Queue Stats
290W - 303L
1,512 MMR
Solo
Persephone
Persephone
Platinum IV
IoanCirja00
Persephone
Platinum IV
Level 108
God Stats
48W - 37L
1,608 SR
Queue Stats
63W - 63L
1,545 MMR
Solo
Charon
Charon
Bronze III
SKYFOX624
Charon
Bronze III
Level 45
God Stats
1W - 5L
1,567 SR
Queue Stats
40W - 48L
1,554 MMR
Solo
Odin
Odin
Gold IV
lil_noodle_179
Odin
Gold IV
Level 154
God Stats
20W - 19L
1,510 SR
Queue Stats
236W - 255L
1,531 MMR
Solo
Olorun
Olorun
Gold IV
timejolly
Olorun
Gold IV
Level 48
God Stats
5W - 6L
1,575 SR
Queue Stats
107W - 106L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 0 / 5
9,853
657
10,239
13,078
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Danilio_
Poseidon
16
3 / 0 / 6
9,416
628
7,275
8,817
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KONTRYBT
King Arthur
15
3 / 1 / 1
9,605
640
12,034
13,004
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Koizumii
Horus
12
4 / 0 / 8
8,736
582
5,549
12,014
10,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Arachne
ZHeka666
Arachne
14
3 / 2 / 8
8,381
559
10,573
15,212
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AwilixHun BatzAresLokiScylla

VS

Bans
AchillesXbalanqueBellonaAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 6 / 1
6,410
427
7,481
16,390
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
IoanCirja00
Persephone
13
0 / 2 / 1
7,936
529
8,171
8,003
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
SKYFOX624
Charon
9
1 / 3 / 0
6,354
424
5,135
12,204
7,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,319
488
6,199
13,191
10,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
timejolly
Olorun
14
0 / 5 / 1
7,744
516
8,832
12,902
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
3
3
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
5
7.5
L
Fenrir
2
6
1
0.42
W
Poseidon
Danilio_
Poseidon
3
0
6
6
L
Persephone
IoanCirja00
Persephone
0
2
1
0.25
W
King Arthur
KONTRYBT
King Arthur
3
1
1
3.5
W
Horus
Koizumii
Horus
4
0
8
8
L
Charon
SKYFOX624
Charon
1
3
0
0.33
W
Arachne
ZHeka666
Arachne
3
2
8
3.5
L
0
2
2
0.5
L
Olorun
timejolly
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
35,818
62,125
Taken
62,690
36,229
Mitigated
33,509
24,581
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,239
5,991
0
6,732
13,078
6,476
631
8,460
4,618
0
82,817
L
Fenrir
7,481
2,631
0
6,358
16,390
6,737
0
876
15,334
0
42,522
W
Poseidon
Danilio_
Poseidon
7,275
1,127
0
2,959
8,817
3,460
368
3,900
4,917
84,941
2,462
L
Persephone
IoanCirja00
Persephone
8,171
89
0
1,501
8,003
2,950
0
1,739
6,259
71,983
1,226
W
King Arthur
KONTRYBT
King Arthur
12,034
2,421
0
4,430
13,004
9,549
0
494
12,510
0
72,594
W
Horus
Koizumii
Horus
5,549
2,958
903
3,905
12,014
10,211
0
5,614
6,400
0
25,552
L
Charon
SKYFOX624
Charon
5,135
1,663
0
1,551
12,204
7,620
0
2,283
9,879
20,287
0
W
Arachne
ZHeka666
Arachne
10,573
7,708
0
5,652
15,212
6,533
339
4,509
10,703
0
68,199
L
6,199
1,675
0
3,155
13,191
10,984
0
1,238
11,117
0
52,808
L
Olorun
timejolly
Olorun
8,832
5,011
120
5,007
12,902
5,218
0
1,010
11,892
69,475
5,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
35,763
514
Minions Killed
452
0
Camps Cleared
0
1,602,669
Distance Traveled
1,426,465
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,853
657
126
8
0
296,371
5
L
Fenrir
6,410
427
57
4
0
291,769
0
W
Poseidon
9,416
628
147
10
0
338,605
4
L
Persephone
7,936
529
141
9
0
328,242
7
W
King Arthur
9,605
640
130
9
0
277,263
2
W
Horus
8,736
582
20
1
0
329,134
3
L
Charon
6,354
424
24
2
0
273,555
8
W
Arachne
8,381
559
91
6
0
361,296
0
L
Odin
7,319
488
106
7
0
272,028
6
L
Olorun
7,744
516
124
8
0
260,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role