Player Matchup

Thoth
Thoth
GoodFellaa_xD
Thoth
Level 36
God Stats
0W - 2L
1,339 SR
Queue Stats
20W - 45L
1,342 Elo+
Party 1
Awilix
Awilix
Rablaza
Awilix
Level 128
God Stats
2W - 4L
1,357 SR
Queue Stats
30W - 24L
1,590 Elo+
Solo
Cerberus
Cerberus
silvanus_cousin
Cerberus
Level 32
God Stats
2W - 2L
1,718 SR
Queue Stats
15W - 37L
1,293 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,408 Elo+

VS

Team Averages
Level 81
1,643 SR
1,411 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MaD Lil Nizz
Shiva
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
303W - 306L
1,200 Elo+
Solo
Zhong Kui
Zhong Kui
SeriouslyAwful
Zhong Kui
Level 121
God Stats
3W - 0L
1,928 SR
Queue Stats
257W - 219L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,939
694
4,482
5,277
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Rablaza
Awilix
9
0 / 3 / 0
6,129
613
3,171
6,972
3,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
11
1 / 2 / 0
6,679
668
4,439
12,513
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 1 / 0
7,931
793
7,735
5,591
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
6,440
644
3,521
5,653
3,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
SeriouslyAwful
Zhong Kui
12
1 / 0 / 3
6,996
700
10,328
6,226
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
0
4
L
0
0
1
0.5
W
0
0
3
1.5
L
Awilix
Rablaza
Awilix
0
3
0
0
W
Zhong Kui
SeriouslyAwful
Zhong Kui
1
0
3
2.5
L
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
21,584
24,762
Taken
17,470
16,484
Mitigated
8,977
5,023
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,735
807
0
1,236
5,591
1,598
204
2,554
2,551
33,188
0
L
4,482
275
0
1,379
5,277
2,109
0
4,498
488
24,586
0
W
3,521
649
0
1,837
5,653
3,336
0
2,629
2,272
0
9,016
L
Awilix
Rablaza
Awilix
3,171
992
0
1,265
6,972
3,841
0
4,094
2,760
0
20,156
W
Zhong Kui
SeriouslyAwful
Zhong Kui
10,328
3,203
0
1,293
6,226
4,043
0
2,022
3,525
24,343
7,237
L
Cerberus
4,439
141
0
2,379
12,513
10,534
0
7,941
4,180
16,399
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,747
Gold Earned
21,367
137
Minions Killed
139
0
Camps Cleared
0
542,308
Distance Traveled
601,519
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,931
793
73
7
0
199,928
0
L
Thoth
6,939
694
57
6
0
185,682
0
W
Shiva
6,440
644
12
1
0
220,839
0
L
Awilix
6,129
613
36
4
0
172,319
0
W
Zhong Kui
6,996
700
54
5
0
180,752
1
L
Cerberus
6,679
668
44
4
0
184,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role