Player Matchup

Martichoras
Martichoras
LionCatTC
Martichoras
Level 17
God Stats
1W - 0L
1,632 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 2
King Arthur
King Arthur
Mr_Clean_Bx
King Arthur
Level 80
God Stats
2W - 1L
1,470 SR
Queue Stats
153W - 130L
1,517 Elo+
Solo
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 124
God Stats
224W - 186L
1,562 SR
Queue Stats
919W - 885L
1,416 Elo+
Solo
Sylvanus
Sylvanus
StyxSailor
Sylvanus
Level 158
God Stats
4W - 1L
1,697 SR
Queue Stats
13W - 4L
1,628 Elo+
Party 2
Fenrir
Fenrir
xXMad-BeastXx040
Fenrir
Level 108
God Stats
6W - 1L
1,889 SR
Queue Stats
408W - 396L
1,460 Elo+
Solo
Team Averages
Level 97
1,650 SR
1,544 Elo+

VS

Team Averages
Level 92
1,501 SR
1,649 Elo+
Zhong Kui
Zhong Kui
eresbueno
Zhong Kui
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 6L
1,885 Elo+
Party 1
Maui
Maui
ixKLouDz
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,500 Elo+
Solo
Thanatos
Thanatos
king danamus
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Chronos
Chronos
samienp
Chronos
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 9L
1,699 Elo+
Party 1
Merlin
Merlin
souper13
Merlin
Level 89
God Stats
8W - 11L
1,504 SR
Queue Stats
179W - 191L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LionCatTC
Martichoras
14
1 / 0 / 4
8,131
508
5,424
7,939
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Mr_Clean_Bx
King Arthur
15
0 / 3 / 5
8,311
519
5,701
15,958
12,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
ReydelTajo
Kukulkan
15
4 / 1 / 3
9,364
585
6,748
10,267
4,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
StyxSailor
Sylvanus
14
0 / 3 / 2
7,389
462
4,912
15,846
11,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 1 / 2
10,173
636
14,933
16,461
8,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
eresbueno
Zhong Kui
13
3 / 6 / 1
8,302
519
12,509
16,509
15,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
0 / 2 / 1
7,918
495
4,552
13,036
13,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
king danamus
Thanatos
11
2 / 6 / 2
7,279
455
5,856
14,903
5,376
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
samienp
Chronos
14
3 / 2 / 0
8,512
532
11,753
12,618
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
souper13
Merlin
1
0 / 0 / 0
4,835
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
8
8
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
LionCatTC
Martichoras
1
0
4
3
W
King Arthur
Mr_Clean_Bx
King Arthur
0
3
5
0.83
W
Kukulkan
ReydelTajo
Kukulkan
4
1
3
5.5
W
Sylvanus
StyxSailor
Sylvanus
0
3
2
0.33
L
Zhong Kui
eresbueno
Zhong Kui
3
6
1
0.58
L
Maui
0
2
1
0.25
L
Thanatos
king danamus
Thanatos
2
6
2
0.5
L
Chronos
samienp
Chronos
3
2
0
1.5
L
Merlin
souper13
Merlin
0
0
0
0
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,718
Damage
34,670
66,471
Taken
57,066
40,636
Mitigated
38,830
18,263
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
LionCatTC
Martichoras
5,424
1,828
0
3,113
7,939
3,614
859
1,360
6,579
0
52,287
W
King Arthur
Mr_Clean_Bx
King Arthur
5,701
715
0
376
15,958
12,348
417
8,698
7,177
0
53,339
W
Kukulkan
ReydelTajo
Kukulkan
6,748
268
0
2,842
10,267
4,349
473
6,674
3,107
70,268
1,994
W
Sylvanus
StyxSailor
Sylvanus
4,912
1,939
1,676
3,941
15,846
11,468
305
4,116
11,560
37,514
20,255
L
Zhong Kui
eresbueno
Zhong Kui
12,509
3,191
0
6,399
16,509
15,464
495
953
15,556
62,136
2,873
L
Maui
4,552
1,364
0
2,199
13,036
13,175
0
3,207
9,829
51,893
1,428
L
Thanatos
king danamus
Thanatos
5,856
1,959
96
5,439
14,903
5,376
0
2,843
12,060
0
27,938
L
Chronos
samienp
Chronos
11,753
1,925
0
1,923
12,618
4,815
544
3,967
8,651
62,824
2,392
L
Merlin
souper13
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
14,933
6,306
0
6,315
16,461
8,857
245
7,354
8,861
0
98,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
36,846
492
Minions Killed
364
0
Camps Cleared
0
1,472,336
Distance Traveled
1,203,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,131
508
87
5
0
304,904
0
W
King Arthur
8,311
519
82
5
0
285,394
0
W
Kukulkan
9,364
585
119
7
0
280,804
0
W
Sylvanus
7,389
462
72
5
0
252,461
0
L
Zhong Kui
8,302
519
107
7
0
250,430
0
L
Maui
7,918
495
75
5
0
312,472
0
L
Thanatos
7,279
455
40
3
0
318,276
2
L
Chronos
8,512
532
142
9
0
322,649
2
L
Merlin
4,835
302
0
0
0
0
0
W
Fenrir
10,173
636
132
8
0
348,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role