Player Matchup

Ra
Ra
Alemefraz
Ra
Level 155
God Stats
23W - 22L
1,384 SR
Queue Stats
1,176W - 1,144L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
MiKhomato
Baba Yaga
Level 47
God Stats
30W - 32L
1,551 SR
Queue Stats
151W - 172L
1,486 Elo+
Party 1
Mercury
Mercury
SergioSaar96
Mercury
Level 144
God Stats
3W - 1L
1,626 SR
Queue Stats
68W - 62L
1,490 Elo+
Solo
Ares
Ares
SsendNudess
Ares
Level 46
God Stats
1W - 3L
1,327 SR
Queue Stats
72W - 93L
1,472 Elo+
Party 1
Hachiman
Hachiman
rodnenkiy
Hachiman
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 101L
1,517 Elo+
Party 1
Team Averages
Level 100
1,478 SR
1,492 Elo+

VS

Team Averages
Level 56
1,482 SR
1,500 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GoodFellaa_xD
Mulan
Level 36
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Shadowhunter_ESP
Bacchus
Level 39
God Stats
6W - 8L
1,551 SR
Queue Stats
25W - 24L
1,494 Elo+
Party 3
Heimdallr
Heimdallr
aguacatesalvaje
Heimdallr
Level 20
God Stats
2W - 3L
1,601 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 3
Nemesis
Nemesis
silvanus_cousin
Nemesis
Level 32
God Stats
0W - 3L
1,408 SR
Queue Stats
5W - 10L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,201
657
10,217
8,321
3,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
MiKhomato
Baba Yaga
14
1 / 2 / 1
8,236
588
7,607
7,665
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SergioSaar96
Mercury
15
9 / 0 / 5
8,683
620
8,739
10,105
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
1 / 2 / 9
7,416
530
6,282
12,452
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
rodnenkiy
Hachiman
13
4 / 1 / 4
7,905
565
7,716
8,701
3,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 7 / 2
6,563
469
5,238
13,197
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
7,229
516
3,476
10,961
7,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 5 / 1
6,094
435
5,714
13,638
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
aguacatesalvaje
Heimdallr
10
1 / 3 / 2
6,333
452
6,371
8,598
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 2 / 1
6,808
486
7,231
13,064
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
7
7
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
2
0.14
W
3
2
10
4
L
1
1
1
1.5
W
Baba Yaga
MiKhomato
Baba Yaga
1
2
1
0.75
W
Mercury
SergioSaar96
Mercury
9
0
5
11.5
L
2
5
1
0.5
W
1
2
9
2.75
L
Heimdallr
aguacatesalvaje
Heimdallr
1
3
2
0.67
W
Hachiman
rodnenkiy
Hachiman
4
1
4
6
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
28,030
47,244
Taken
59,458
27,753
Mitigated
38,947
14,537
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,238
442
933
4,538
13,197
6,543
0
6,190
6,956
45,030
1,042
W
10,217
1,524
2,375
3,389
8,321
3,659
0
3,102
5,219
82,411
1,503
L
3,476
289
0
4,247
10,961
7,518
0
5,211
5,650
0
45,673
W
Baba Yaga
MiKhomato
Baba Yaga
7,607
197
0
1,143
7,665
3,824
0
0
7,665
57,732
2,716
W
Mercury
SergioSaar96
Mercury
8,739
5,657
0
470
10,105
4,718
494
1,429
8,676
0
66,122
L
5,714
883
0
2,989
13,638
15,162
0
4,748
8,890
22,515
669
W
6,282
650
499
3,829
12,452
11,799
183
4,418
8,034
17,468
1,900
L
Heimdallr
aguacatesalvaje
Heimdallr
6,371
2,296
0
2,220
8,598
3,788
0
3,655
4,867
0
42,566
W
Hachiman
rodnenkiy
Hachiman
7,716
4,726
0
2,832
8,701
3,753
448
2,479
6,222
0
51,002
L
7,231
2,430
0
2,208
13,064
5,936
0
3,064
10,000
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
33,027
424
Minions Killed
336
0
Camps Cleared
0
1,544,165
Distance Traveled
1,365,854
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,563
469
89
6
0
237,350
2
W
Ra
9,201
657
120
9
0
271,806
0
L
Mulan
7,229
516
101
7
0
276,037
0
W
Baba Yaga
8,236
588
102
7
0
276,302
0
W
Mercury
8,683
620
101
7
0
363,310
0
L
Bacchus
6,094
435
28
2
0
275,697
2
W
Ares
7,416
530
21
2
0
349,351
3
L
Heimdallr
6,333
452
60
4
0
264,074
0
W
Hachiman
7,905
565
80
6
0
283,396
0
L
Nemesis
6,808
486
58
4
0
312,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role