Player Matchup

King Arthur
King Arthur
Bluestar069
King Arthur
Level 121
God Stats
15W - 10L
1,436 SR
Queue Stats
388W - 421L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Daredevilase
Nu Wa
Level 172
God Stats
3W - 1L
1,408 SR
Queue Stats
194W - 222L
1,502 Elo+
Solo
Medusa
Medusa
Ktone777
Medusa
Level 154
God Stats
6W - 16L
1,212 SR
Queue Stats
1,070W - 1,144L
1,449 Elo+
Solo
Nut
Nut
PULL OUT PATT
Nut
Level 156
God Stats
8W - 6L
1,657 SR
Queue Stats
218W - 218L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowGod420384
Sun Wukong
Level 105
God Stats
1W - 1L
1,622 SR
Queue Stats
103W - 99L
1,546 Elo+
Solo
Team Averages
Level 142
1,467 SR
1,486 Elo+

VS

Team Averages
Level 88
1,564 SR
1,475 Elo+
Ne Zha
Ne Zha
AngelxOnxEarth
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,428 Elo+
Solo
Hou Yi
Hou Yi
ArkAngelAzrael
Hou Yi
Level 101
God Stats
0W - 1L
1,518 SR
Queue Stats
12W - 10L
1,365 Elo+
Party 1
Lancelot
Lancelot
Awakenangel
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 385L
1,520 Elo+
Solo
Odin
Odin
Win1cGate
Odin
Level 29
God Stats
3W - 4L
1,801 SR
Queue Stats
166W - 176L
1,540 Elo+
Solo
Pele
Pele
dhiggy999
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluestar069
King Arthur
11
1 / 2 / 8
6,630
947
5,664
10,190
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 7
6,401
914
6,071
5,065
1,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ktone777
Medusa
12
1 / 1 / 6
6,990
999
4,176
3,416
1,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 3 / 4
7,270
1,039
7,604
6,346
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ShadowGod420384
Sun Wukong
13
4 / 1 / 5
7,292
1,042
4,818
7,467
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,872
267
0
355
89
13
0 / 2 / 7
6,368
910
6,292
7,400
4,240
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lancelot
Awakenangel
Lancelot
13
5 / 2 / 2
7,138
1,020
7,230
7,661
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
13
1 / 2 / 4
6,223
889
3,733
8,513
9,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
12
2 / 4 / 3
6,402
915
7,278
8,719
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
10
Kills
8
8
Deaths
10
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
7
1.75
L
Lancelot
Awakenangel
Lancelot
5
2
2
3
W
King Arthur
Bluestar069
King Arthur
1
2
8
2.5
W
0
1
7
3.5
W
Medusa
Ktone777
Medusa
1
1
6
4
W
4
3
4
2
W
Sun Wukong
ShadowGod420384
Sun Wukong
4
1
5
6.5
L
Odin
1
2
4
1.5
L
Pele
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
24,533
32,484
Taken
32,648
17,873
Mitigated
24,444
8,448
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
355
89
0
355
0
0
0
L
6,292
3,145
915
2,276
7,400
4,240
0
1,058
6,342
0
21,067
L
Lancelot
Awakenangel
Lancelot
7,230
1,563
402
445
7,661
5,398
0
1,260
6,401
0
16,832
W
King Arthur
Bluestar069
King Arthur
5,664
530
255
2,259
10,190
5,799
187
0
10,080
0
12,269
W
6,071
2,334
6
928
5,065
1,523
604
0
4,985
10,597
0
W
Medusa
Ktone777
Medusa
4,176
1,390
169
408
3,416
1,205
252
0
3,327
0
14,232
W
7,604
3,330
0
1,042
6,346
2,552
1,139
0
6,301
0
18,724
W
Sun Wukong
ShadowGod420384
Sun Wukong
4,818
379
1,718
1,663
7,467
6,794
410
0
7,221
0
9,387
L
Odin
3,733
750
428
2,178
8,513
9,802
0
1,652
6,861
0
10,193
L
Pele
7,278
1,683
0
1,674
8,719
4,915
0
1,746
6,973
0
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
28,003
87
Minions Killed
71
0
Camps Cleared
0
696,979
Distance Traveled
556,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
1,872
267
0
0
0
0
0
L
Hou Yi
6,368
910
27
4
0
122,660
0
L
Lancelot
7,138
1,020
12
2
0
160,125
0
W
King Arthur
6,630
947
14
2
0
127,486
0
W
Nu Wa
6,401
914
8
1
0
128,815
0
W
Medusa
6,990
999
25
4
0
163,197
0
W
Nut
7,270
1,039
20
3
0
111,405
0
W
Sun Wukong
7,292
1,042
20
3
0
166,076
0
L
Odin
6,223
889
15
2
0
139,580
0
L
Pele
6,402
915
17
2
0
134,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role