Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mannnnersss
Anhur
Level 59
God Stats
132W - 120L
1,523 SR
Queue Stats
203W - 185L
1,451 Elo+
Solo
Mercury
Mercury
SOZ_Impasta478
Mercury
Level 142
God Stats
6W - 7L
1,529 SR
Queue Stats
241W - 225L
1,482 Elo+
Party 2
Tiamat
Tiamat
SOZ_ShadowDemon
Tiamat
Level 146
God Stats
6W - 10L
1,366 SR
Queue Stats
332W - 322L
1,443 Elo+
Party 2
Janus
Janus
Senior_Canardo_
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,516 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,479 Elo+

VS

Team Averages
Level 144
1,479 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Fausel
Sobek
Level 129
God Stats
12W - 6L
1,628 SR
Queue Stats
337W - 337L
1,429 Elo+
Solo
Nut
Nut
Matsurick
Nut
Level 141
God Stats
3W - 2L
1,531 SR
Queue Stats
83W - 72L
1,514 Elo+
Party 1
Anubis
Anubis
RlDeath
Anubis
Level 84
God Stats
68W - 42L
1,608 SR
Queue Stats
69W - 46L
1,549 Elo+
Solo
Bake Kujira
Bake Kujira
darkos94
Bake Kujira
Level 164
God Stats
2W - 1L
1,126 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 3 / 0
6,026
464
3,103
10,181
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,718
440
6,297
7,708
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
5,825
448
1,394
10,601
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
7,196
554
5,480
9,850
5,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 1
6,290
484
4,661
6,540
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 4
7,979
614
8,133
8,200
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Fausel
Sobek
12
3 / 0 / 5
7,120
548
2,751
10,014
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 4
7,500
577
5,792
4,785
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
RlDeath
Anubis
13
2 / 1 / 3
7,473
575
6,808
6,629
3,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
darkos94
Bake Kujira
13
2 / 0 / 1
7,607
585
3,829
8,110
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
W
Fenrir
 
Fenrir
7
0
4
9
W
Sobek
Fausel
Sobek
3
0
5
5.5
L
0
3
0
0
W
2
0
4
4
W
Anubis
RlDeath
Anubis
2
1
3
3.5
L
0
3
0
0
L
0
4
0
0
L
0
3
1
0.17
W
Bake Kujira
darkos94
Bake Kujira
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
27,313
44,880
Taken
37,738
22,983
Mitigated
24,065
9,251
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,103
528
0
1,966
10,181
8,688
0
2,843
7,338
21,443
0
W
Fenrir
 
Fenrir
8,133
1,787
0
5,464
8,200
3,787
0
952
7,138
0
64,447
W
Sobek
Fausel
Sobek
2,751
188
0
4,057
10,014
6,752
0
2,369
7,533
19,670
1,859
L
6,297
3,002
0
2,122
7,708
2,605
0
1,094
6,614
0
39,145
W
5,792
3,093
0
1,768
4,785
1,760
0
732
4,053
0
59,844
W
Anubis
RlDeath
Anubis
6,808
500
0
3,570
6,629
3,415
0
3,379
2,932
69,113
0
L
1,394
462
0
1,739
10,601
4,278
0
1,409
9,192
0
45,460
L
5,480
771
0
3,424
9,850
5,588
0
3,057
6,322
54,562
0
L
4,661
379
0
0
6,540
1,824
0
4,202
2,338
49,466
344
W
Bake Kujira
darkos94
Bake Kujira
3,829
1,716
0
2,775
8,110
8,351
0
4,514
3,010
48,640
7,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
37,679
390
Minions Killed
449
0
Camps Cleared
0
1,252,739
Distance Traveled
1,335,053
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,026
464
22
2
0
289,684
0
W
Fenrir
7,979
614
104
8
0
299,896
0
W
Sobek
7,120
548
29
2
0
291,096
0
L
Anhur
5,718
440
66
5
0
209,942
0
W
Nut
7,500
577
118
9
0
235,168
2
W
Anubis
7,473
575
101
8
0
241,258
0
L
Mercury
5,825
448
83
6
0
289,132
0
L
Tiamat
7,196
554
119
9
0
217,922
0
L
Janus
6,290
484
100
8
0
246,059
0
W
Bake Kujira
7,607
585
97
7
0
267,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role