Player Matchup

Sun Wukong
Sun Wukong
Diamond II
Majuub
Sun Wukong
Diamond II
Level 193
God Stats
13W - 9L
1,725 SR
Queue Stats
300W - 275L
2,311 MMR
Solo
Persephone
Persephone
Diamond II
Snizzzzle
Persephone
Diamond II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 137L
2,402 MMR
Solo
Bacchus
Bacchus
Diamond II
Tepelman
Bacchus
Diamond II
Level 182
God Stats
7W - 1L
1,718 SR
Queue Stats
196W - 156L
2,312 MMR
Solo
Skadi
Skadi
Diamond III
pindaNeus
Skadi
Diamond III
Level 164
God Stats
40W - 23L
1,727 SR
Queue Stats
84W - 51L
2,170 MMR
Party 1
Awilix
Awilix
Diamond I
saltonemore
Awilix
Diamond I
Level 163
God Stats
2W - 0L
1,807 SR
Queue Stats
113W - 79L
2,285 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,695 SR
2,296 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,492 SR
1,975 MMR
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
Kausaatio
Ganesha
Diamond III
Level 180
God Stats
3W - 4L
1,346 SR
Queue Stats
242W - 229L
2,287 MMR
Solo
Medusa
Medusa
Diamond I
Luxurous
Medusa
Diamond I
Level 137
God Stats
20W - 8L
1,791 SR
Queue Stats
185W - 150L
2,441 MMR
Solo
Hercules
Hercules
Diamond V
bακurαψ
Hercules
Diamond V
Level 149
God Stats
0W - 3L
1,324 SR
Queue Stats
280W - 276L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Majuub
Sun Wukong
15
3 / 0 / 1
9,261
662
5,034
10,042
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Snizzzzle
Persephone
15
0 / 3 / 5
8,782
627
8,246
10,130
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Tepelman
Bacchus
14
1 / 1 / 6
7,915
565
7,367
11,650
12,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
pindaNeus
Skadi
15
1 / 0 / 4
8,787
628
7,833
5,294
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
17
9 / 0 / 4
9,230
659
10,296
10,775
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SobekDa JiLancelotThor

VS

Bans
BellonaSusanoAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 6 / 1
7,367
526
6,365
11,675
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
 
He Bo
13
1 / 3 / 1
6,850
489
6,720
10,418
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Kausaatio
Ganesha
12
0 / 1 / 2
6,921
494
4,068
12,480
10,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Luxurous
Medusa
12
1 / 3 / 0
6,798
486
6,162
10,497
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
bακurαψ
Hercules
10
0 / 1 / 0
6,490
464
2,870
6,200
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
6
1
0.42
L
He Bo
 
He Bo
1
3
1
0.5
L
Ganesha
Kausaatio
Ganesha
0
1
2
1
L
Medusa
Luxurous
Medusa
1
3
0
0.33
W
Sun Wukong
Majuub
Sun Wukong
3
0
1
3.5
W
Persephone
Snizzzzle
Persephone
0
3
5
0.83
W
Bacchus
Tepelman
Bacchus
1
1
6
4
L
Hercules
bακurαψ
Hercules
0
1
0
0
W
Skadi
pindaNeus
Skadi
1
0
4
3
W
Awilix
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,776
Damage
26,185
47,891
Taken
51,270
29,069
Mitigated
28,732
18,169
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,365
275
0
1,085
11,675
4,686
0
5,346
6,329
49,980
163
L
He Bo
 
He Bo
6,720
326
0
4,629
10,418
3,540
0
2,083
8,335
69,816
0
L
Ganesha
Kausaatio
Ganesha
4,068
439
0
2,337
12,480
10,225
0
4,124
8,356
23,773
430
L
Medusa
Luxurous
Medusa
6,162
2,884
0
2,000
10,497
4,572
0
3,671
6,826
0
60,449
W
Sun Wukong
Majuub
Sun Wukong
5,034
635
0
3,543
10,042
6,811
147
1,609
7,972
0
71,281
W
Persephone
Snizzzzle
Persephone
8,246
400
0
1,194
10,130
3,576
0
6,629
2,840
68,595
0
W
Bacchus
Tepelman
Bacchus
7,367
1,698
0
3,931
11,650
12,085
154
3,192
8,458
23,178
1,315
L
Hercules
bακurαψ
Hercules
2,870
415
0
3,258
6,200
5,709
0
0
6,200
0
36,887
W
Skadi
pindaNeus
Skadi
7,833
3,211
0
1,761
5,294
2,317
885
977
4,317
0
91,956
W
Awilix
10,296
3,483
0
7,740
10,775
4,280
484
3,780
6,845
0
74,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
34,426
543
Minions Killed
417
0
Camps Cleared
0
1,571,152
Distance Traveled
1,333,530
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,367
526
96
7
0
239,871
1
L
He Bo
6,850
489
111
8
0
304,624
0
L
Ganesha
6,921
494
6
0
0
304,449
5
L
Medusa
6,798
486
130
9
0
305,960
0
W
Sun Wukong
9,261
662
132
9
0
332,623
0
W
Persephone
8,782
627
121
9
0
282,906
0
W
Bacchus
7,915
565
26
2
0
314,743
2
L
Hercules
6,490
464
74
5
0
178,626
0
W
Skadi
8,787
628
155
11
0
281,545
3
W
Awilix
9,230
659
109
8
0
359,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role