Player Matchup

Lancelot
Lancelot
Gold I
CopeStradamus
Lancelot
Gold I
Level 145
God Stats
18W - 11L
1,527 SR
Queue Stats
661W - 747L
1,570 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Eli2PD
Cthulhu
Gold IV
Level 60
God Stats
10W - 5L
1,613 SR
Queue Stats
60W - 62L
1,480 MMR
Solo
Zeus
Zeus
Gold V
xXEthan J
Zeus
Gold V
Level 87
God Stats
1W - 0L
1,526 SR
Queue Stats
15W - 19L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,555 SR
1,519 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,564 SR
1,488 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum V
JayTee X
Hades
Platinum V
Level 166
God Stats
66W - 50L
1,575 SR
Queue Stats
332W - 358L
1,555 MMR
Solo
Loki
Loki
Gold IV
TwisT_NY
Loki
Gold IV
Level 100
God Stats
198W - 151L
1,618 SR
Queue Stats
226W - 220L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CopeStradamus
Lancelot
14
3 / 1 / 6
8,685
724
12,034
9,737
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Eli2PD
Cthulhu
14
4 / 0 / 6
8,593
716
8,401
10,439
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
13
3 / 2 / 3
8,222
685
6,513
5,875
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesNemesisNe ZhaPeleThoth

VS

Bans
VamanaHou YiErlang ShenKuzenboMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 4 / 3
7,553
629
5,659
14,400
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
JayTee X
Hades
15
3 / 1 / 0
8,938
745
7,518
9,961
6,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
11
0 / 5 / 2
7,105
592
6,127
10,851
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
3
0.38
W
Lancelot
CopeStradamus
Lancelot
3
1
6
6
W
Cthulhu
Eli2PD
Cthulhu
4
0
6
7
L
Hades
JayTee X
Hades
3
1
0
3
L
Loki
0
5
2
0.2
W
Zeus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,948
Damage
19,304
26,051
Taken
35,212
16,420
Mitigated
20,054
2,823
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,659
1,134
0
2,679
14,400
10,098
0
5,955
7,678
0
17,146
W
Lancelot
CopeStradamus
Lancelot
12,034
1,037
0
1,526
9,737
5,311
512
3,346
6,081
0
27,695
W
Cthulhu
Eli2PD
Cthulhu
8,401
716
0
959
10,439
9,327
0
2,992
7,115
32,292
414
L
Hades
JayTee X
Hades
7,518
813
1,043
5,552
9,961
6,210
48
3,079
6,293
46,036
0
L
Loki
6,127
864
0
1,474
10,851
3,746
0
4,482
5,780
0
25,358
W
Zeus
6,513
325
191
147
5,875
1,782
0
1,219
4,514
28,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
23,596
151
Minions Killed
146
0
Camps Cleared
0
720,726
Distance Traveled
614,417
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,553
629
20
2
0
200,094
0
W
Lancelot
8,685
724
45
4
0
279,450
0
W
Cthulhu
8,593
716
49
4
0
245,980
5
L
Hades
8,938
745
97
8
0
209,302
3
L
Loki
7,105
592
29
2
0
205,021
0
W
Zeus
8,222
685
57
5
0
195,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role