Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AXCESS19
Mercury
Level 144
God Stats
1W - 1L
1,267 SR
Queue Stats
169W - 159L
1,510 Elo+
Party 1
Anubis
Anubis
AtomeGromache
Anubis
Level 145
God Stats
5W - 5L
1,555 SR
Queue Stats
143W - 138L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Babatunde3398
Cthulhu
Level 69
God Stats
3W - 2L
1,556 SR
Queue Stats
27W - 17L
1,573 Elo+
Party 1
Thanatos
Thanatos
Šprcgumítek
Thanatos
Level 142
God Stats
4W - 1L
1,468 SR
Queue Stats
132W - 149L
1,472 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,498 Elo+

VS

Team Averages
Level 61
1,494 SR
1,477 Elo+
He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Caelid_Coomer
Ganesha
Level 80
God Stats
0W - 3L
1,200 SR
Queue Stats
300W - 277L
1,459 Elo+
Solo
Nox
Nox
Eliminator64
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,454 Elo+
Solo
Serqet
Serqet
Shaylo_95
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirMoney16
Ah Muzen Cab
Level 68
God Stats
5W - 3L
1,770 SR
Queue Stats
169W - 165L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 3
5,780
1,156
1,786
2,776
993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
AXCESS19
Mercury
10
2 / 1 / 2
5,730
1,146
1,926
2,388
868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 2
5,994
1,199
2,481
1,649
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
2 / 1 / 6
6,980
1,396
4,606
5,055
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Šprcgumítek
Thanatos
9
1 / 2 / 3
5,507
1,101
2,843
3,451
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 2 / 1
5,643
1,129
3,896
4,052
1,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
11
0 / 1 / 5
5,284
1,057
3,818
4,564
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 4
5,247
1,049
2,107
3,187
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Shaylo_95
Serqet
8
1 / 3 / 3
4,867
973
2,298
4,843
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SirMoney16
Ah Muzen Cab
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
8
Kills
6
6
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
3
2.5
L
He Bo
 
He Bo
4
2
1
2.25
W
Mercury
AXCESS19
Mercury
2
1
2
3
W
2
1
2
3
W
Cthulhu
2
1
6
5
L
Ganesha
0
1
5
2.5
L
1
2
4
1.5
L
Serqet
Shaylo_95
Serqet
1
3
3
0.83
L
Ah Muzen Cab
SirMoney16
Ah Muzen Cab
0
0
0
0
W
Thanatos
Šprcgumítek
Thanatos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
12,119
15,319
Taken
16,646
7,779
Mitigated
9,419
4,466
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,786
688
321
565
2,776
993
72
2,089
687
0
7,181
L
He Bo
 
He Bo
3,896
173
108
226
4,052
1,459
0
1,949
2,103
8,007
0
W
Mercury
AXCESS19
Mercury
1,926
767
194
144
2,388
868
689
1,876
512
0
3,240
W
2,481
49
152
173
1,649
675
0
1,116
383
9,796
305
W
Cthulhu
4,606
236
261
1,253
5,055
3,994
248
2,621
2,434
6,971
1,982
L
Ganesha
3,818
51
287
1,352
4,564
4,147
0
2,059
2,505
9,137
0
L
2,107
347
194
447
3,187
1,478
0
921
2,266
5,592
145
L
Serqet
Shaylo_95
Serqet
2,298
785
144
908
4,843
2,335
0
1,202
3,641
0
2,744
L
Ah Muzen Cab
SirMoney16
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Šprcgumítek
Thanatos
2,843
458
277
1,126
3,451
1,249
0
2,094
1,357
0
6,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
22,253
46
Minions Killed
29
0
Camps Cleared
0
515,896
Distance Traveled
362,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,780
1,156
12
2
0
93,848
0
L
He Bo
5,643
1,129
10
2
0
97,176
0
W
Mercury
5,730
1,146
4
1
0
115,706
0
W
Anubis
5,994
1,199
15
3
0
104,681
0
W
Cthulhu
6,980
1,396
10
2
0
99,844
0
L
Ganesha
5,284
1,057
0
0
0
93,715
0
L
Nox
5,247
1,049
16
3
0
83,518
0
L
Serqet
4,867
973
3
1
0
88,126
0
L
Ah Muzen Cab
1,212
242
0
0
0
0
0
W
Thanatos
5,507
1,101
5
1
0
101,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role