Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bahamut_Legend
King Arthur
Level 120
God Stats
0W - 3L
1,298 SR
Queue Stats
200W - 218L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Rustyp22
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Hades
Hades
WLF6455
Hades
Level 126
God Stats
2W - 8L
1,121 SR
Queue Stats
295W - 308L
1,501 Elo+
Solo
Camazotz
Camazotz
xXmomosxX74800xX
Camazotz
Level 158
God Stats
0W - 2L
1,551 SR
Queue Stats
73W - 71L
1,550 Elo+
Solo
Team Averages
Level 116
1,394 SR
1,492 Elo+

VS

Team Averages
Level 143
1,678 SR
1,551 Elo+
Tiamat
Tiamat
GreenLizard99
Tiamat
Level 156
God Stats
1W - 0L
1,647 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
LolloErPanda
Zhong Kui
Level 125
God Stats
5W - 3L
1,707 SR
Queue Stats
161W - 152L
1,535 Elo+
Party 1
Ra
Ra
Ni7R0S
Ra
Level 145
God Stats
1W - 1L
1,797 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 1
Neith
Neith
iS ShadyXY
Neith
Level 168
God Stats
1W - 0L
1,504 SR
Queue Stats
30W - 42L
1,513 Elo+
Party 1
Maui
Maui
mistakeeee
Maui
Level 119
God Stats
3W - 1L
1,735 SR
Queue Stats
153W - 145L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 3 / 5
7,062
706
5,705
10,818
7,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
Bahamut_Legend
King Arthur
12
1 / 5 / 3
6,992
699
2,497
13,974
17,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Rustyp22
Sylvanus
13
0 / 2 / 4
7,456
746
4,951
10,357
12,292
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
WLF6455
Hades
12
0 / 5 / 5
6,815
682
6,895
12,242
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
4 / 3 / 1
7,651
765
8,679
10,175
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
9,320
932
9,593
6,588
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
LolloErPanda
Zhong Kui
14
4 / 3 / 10
8,641
864
9,434
8,620
10,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ra
16
5 / 1 / 12
9,106
911
10,690
5,893
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 0 / 13
8,604
860
13,593
4,742
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 15
9,012
901
8,740
11,204
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
5
Kills
18
18
Deaths
6
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
5
0.83
L
King Arthur
Bahamut_Legend
King Arthur
1
5
3
0.5
W
6
0
10
11
W
Zhong Kui
LolloErPanda
Zhong Kui
4
3
10
3
W
Ra
5
1
12
11
L
Sylvanus
Rustyp22
Sylvanus
0
2
4
1
L
Hades
WLF6455
Hades
0
5
5
0.5
W
Neith
2
0
13
8.5
W
1
2
15
4.25
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
52,050
57,566
Taken
37,047
50,596
Mitigated
37,474
20,664
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,705
327
526
363
10,818
7,146
0
6,802
3,923
905
22,078
L
King Arthur
Bahamut_Legend
King Arthur
2,497
228
329
1,094
13,974
17,094
0
8,698
5,192
0
6,638
W
9,593
761
0
1,114
6,588
5,549
953
1,807
4,688
19,140
0
W
Zhong Kui
LolloErPanda
Zhong Kui
9,434
1,066
1,064
1,776
8,620
10,333
62
2,835
5,629
11,290
0
W
Ra
10,690
503
5,733
2,445
5,893
3,673
1,009
1,516
4,335
36,242
876
L
Sylvanus
Rustyp22
Sylvanus
4,951
860
5,343
3,999
10,357
12,292
0
6,568
3,489
9,601
0
L
Hades
WLF6455
Hades
6,895
607
2,602
2,612
12,242
8,915
0
8,088
4,154
14,701
580
W
Neith
13,593
3,979
2,187
1,738
4,742
2,893
1,990
1,403
3,301
0
24,428
W
8,740
1,088
422
1,600
11,204
15,026
135
4,252
6,553
11,203
874
L
8,679
613
344
3,452
10,175
5,149
0
7,114
3,061
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
44,683
113
Minions Killed
138
0
Camps Cleared
0
872,913
Distance Traveled
1,003,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,062
706
43
4
0
190,210
0
L
King Arthur
6,992
699
14
1
0
173,667
0
W
Tiamat
9,320
932
31
3
0
198,296
0
W
Zhong Kui
8,641
864
12
1
0
208,847
0
W
Ra
9,106
911
57
6
0
221,760
0
L
Sylvanus
7,456
746
12
1
0
166,181
0
L
Hades
6,815
682
25
3
0
158,859
0
W
Neith
8,604
860
26
3
0
180,629
0
W
Maui
9,012
901
12
1
0
193,875
0
L
Camazotz
7,651
765
19
2
0
183,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role