Player Matchup

Cernunnos
Cernunnos
Bernal1613
Cernunnos
Level 46
God Stats
3W - 3L
1,213 SR
Queue Stats
263W - 278L
1,338 Elo+
Solo
Skadi
Skadi
Nardba97
Skadi
Level 75
God Stats
3W - 1L
1,749 SR
Queue Stats
19W - 17L
1,444 Elo+
Solo
Poseidon
Poseidon
OxBigDeuceO
Poseidon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 1
Bacchus
Bacchus
saldanojonathan0
Bacchus
Level 69
God Stats
54W - 35L
1,482 SR
Queue Stats
120W - 114L
1,521 Elo+
Solo
Loki
Loki
tswagart
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,405 Elo+
Party 1
Team Averages
Level 84
1,489 SR
1,409 Elo+

VS

Team Averages
Level 99
1,434 SR
1,421 Elo+
Charon
Charon
LateNightThirst
Charon
Level 139
God Stats
0W - 3L
1,180 SR
Queue Stats
217W - 213L
1,387 Elo+
Solo
Janus
Janus
LordDootDoot
Janus
Level 94
God Stats
2W - 6L
1,211 SR
Queue Stats
88W - 110L
1,372 Elo+
Party 2
Surtr
Surtr
Ninja_Pickle01
Surtr
Level 40
God Stats
24W - 16L
1,506 SR
Queue Stats
84W - 100L
1,374 Elo+
Party 2
Bastet
Bastet
TheWinner 727
Bastet
Level 160
God Stats
125W - 118L
1,496 SR
Queue Stats
357W - 355L
1,475 Elo+
Solo
Kali
Kali
spiderjay812
Kali
Level 63
God Stats
6W - 5L
1,777 SR
Queue Stats
391W - 363L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bernal1613
Cernunnos
10
4 / 1 / 2
5,936
594
4,864
7,993
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Nardba97
Skadi
11
1 / 2 / 2
6,068
607
6,179
5,303
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
OxBigDeuceO
Poseidon
11
1 / 0 / 1
6,007
601
2,693
2,879
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 5
5,866
587
2,927
7,036
5,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
10
3 / 0 / 1
5,591
559
3,907
7,640
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,296
530
3,544
5,675
3,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,168
517
2,553
5,931
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,282
528
2,498
9,777
5,281
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,703
470
4,048
8,570
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 1
5,033
503
3,685
8,893
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bernal1613
Cernunnos
4
1
2
5
L
1
1
0
1
L
0
3
1
0.17
W
Skadi
Nardba97
Skadi
1
2
2
1
L
1
2
1
0.75
W
Poseidon
OxBigDeuceO
Poseidon
1
0
1
1.5
L
0
3
0
0
W
1
0
5
3.5
L
1
2
1
0.75
W
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
16,328
30,851
Taken
38,846
13,471
Mitigated
17,126
12,380
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bernal1613
Cernunnos
4,864
2,170
0
2,447
7,993
3,196
0
1,893
6,060
0
42,576
L
3,544
841
0
2,077
5,675
3,927
0
1,048
4,627
17,372
0
L
2,553
255
0
1,656
5,931
1,765
0
2,066
3,479
29,810
854
W
Skadi
Nardba97
Skadi
6,179
2,760
0
1,355
5,303
1,739
39
112
5,191
0
49,001
L
2,498
979
0
2,445
9,777
5,281
0
0
9,777
584
30,898
W
Poseidon
OxBigDeuceO
Poseidon
2,693
274
0
250
2,879
818
0
1,437
1,234
37,753
0
L
4,048
913
0
3,147
8,570
2,961
0
1,494
7,076
0
26,226
W
2,927
195
1,593
2,454
7,036
5,333
0
2,118
4,891
12,204
3,450
L
3,685
1,879
0
3,637
8,893
3,192
0
171
8,652
0
31,290
W
Loki
3,907
1,275
0
4,281
7,640
2,385
0
223
7,377
0
36,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
25,482
337
Minions Killed
219
0
Camps Cleared
0
1,060,036
Distance Traveled
927,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,936
594
67
7
0
175,790
0
L
Charon
5,296
530
24
2
0
186,561
0
L
Janus
5,168
517
56
6
0
178,908
1
W
Skadi
6,068
607
74
7
0
180,525
0
L
Surtr
5,282
528
47
5
0
162,256
2
W
Poseidon
6,007
601
89
9
0
241,933
1
L
Bastet
4,703
470
46
5
0
167,285
0
W
Bacchus
5,866
587
30
3
0
219,050
0
L
Kali
5,033
503
46
5
0
232,615
0
W
Loki
5,591
559
77
8
0
242,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role