Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Godchaaama
Serqet
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,442 Elo+
Solo
Anhur
Anhur
GrandTitan10
Anhur
Level 87
God Stats
76W - 79L
1,496 SR
Queue Stats
208W - 211L
1,441 Elo+
Solo
Mercury
Mercury
Lindday
Mercury
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 207L
1,361 Elo+
Solo
Olorun
Olorun
VenomTitan1976
Olorun
Level 120
God Stats
5W - 5L
1,743 SR
Queue Stats
205W - 193L
1,484 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,445 Elo+

VS

Team Averages
Level 98
1,575 SR
1,428 Elo+
Neith
Neith
PhilboBaggins92
Neith
Level 88
God Stats
8W - 10L
1,472 SR
Queue Stats
266W - 250L
1,477 Elo+
Solo
Kukulkan
Kukulkan
RagingVixxen
Kukulkan
Level 65
God Stats
3W - 1L
1,600 SR
Queue Stats
14W - 12L
1,458 Elo+
Solo
Ra
Ra
SSeidzi
Ra
Level 143
God Stats
13W - 11L
1,655 SR
Queue Stats
227W - 223L
1,467 Elo+
Solo
Nike
Nike
TeaSqwiggles
Nike
Level 148
God Stats
9W - 5L
1,640 SR
Queue Stats
135W - 129L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
ttonizz
Kuzenbo
Level 46
God Stats
41W - 38L
1,509 SR
Queue Stats
51W - 67L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
1
0 / 0 / 0
3,479
348
0
56
26
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Godchaaama
Serqet
6
0 / 3 / 0
4,133
413
1,238
6,801
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 0
5,074
507
2,737
8,012
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Lindday
Mercury
8
0 / 4 / 0
5,104
510
1,411
4,995
1,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 5 / 0
4,190
419
2,362
6,669
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,408
641
5,870
5,081
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
RagingVixxen
Kukulkan
9
2 / 0 / 5
6,045
605
3,282
2,889
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 1
7,232
723
2,846
4,504
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 0 / 1
6,560
656
2,249
6,035
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
ttonizz
Kuzenbo
9
0 / 0 / 7
5,473
547
1,111
5,702
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
17
17
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
0
0
L
Serqet
Godchaaama
Serqet
0
3
0
0
L
0
5
0
0
L
Mercury
Lindday
Mercury
0
4
0
0
W
5
0
5
7.5
W
Kukulkan
RagingVixxen
Kukulkan
2
0
5
4.5
W
6
0
1
6.5
W
4
0
1
4.5
L
0
5
0
0
W
Kuzenbo
ttonizz
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
15,358
26,533
Taken
24,211
7,732
Mitigated
10,050
4,494
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
0
0
0
16
56
26
0
0
56
38
0
L
Serqet
Godchaaama
Serqet
1,238
0
0
1,984
6,801
1,911
0
1,710
5,046
0
14,297
L
2,737
1,289
0
1,377
8,012
2,386
0
2,959
5,002
0
33,078
L
Mercury
Lindday
Mercury
1,411
295
0
176
4,995
1,196
477
125
4,683
0
26,715
W
5,870
1,713
0
1,887
5,081
1,317
1,134
438
4,469
0
37,438
W
Kukulkan
RagingVixxen
Kukulkan
3,282
601
0
376
2,889
1,028
255
1,748
1,141
24,964
1,049
W
2,846
70
480
3,973
4,504
1,709
1,351
0
4,504
56,867
0
W
2,249
0
0
1,866
6,035
2,931
428
77
5,958
0
37,419
L
2,362
556
0
941
6,669
2,213
0
2,394
4,181
15,570
0
W
Kuzenbo
ttonizz
Kuzenbo
1,111
379
0
544
5,702
3,065
143
99
5,510
12,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
31,718
168
Minions Killed
270
0
Camps Cleared
0
715,783
Distance Traveled
965,659
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,479
348
0
0
0
14,105
0
L
Serqet
4,133
413
35
4
0
219,160
0
L
Anhur
5,074
507
61
6
0
161,693
0
L
Mercury
5,104
510
52
5
0
173,093
0
W
Neith
6,408
641
48
5
0
196,380
1
W
Kukulkan
6,045
605
42
4
0
161,725
1
W
Ra
7,232
723
96
10
0
216,754
1
W
Nike
6,560
656
70
7
0
201,718
0
L
Olorun
4,190
419
20
2
0
147,732
0
W
Kuzenbo
5,473
547
14
1
0
189,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role