Player Matchup

Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Albxn-_-
Anhur
Gold V
Level 108
God Stats
2W - 5L
1,800 SR
Queue Stats
149W - 137L
1,305 MMR
Solo
King Arthur
King Arthur
Gold IV
Ismahdezz
King Arthur
Gold IV
Level 137
God Stats
25W - 30L
1,692 SR
Queue Stats
229W - 238L
1,448 MMR
Party 1
Geb
Geb
Silver IV
KROMMOS45
Geb
Silver IV
Level 74
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 15L
1,241 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
ReVers_RipZee
Ao Kuang
Silver II
Level 143
God Stats
3W - 10L
1,472 SR
Queue Stats
169W - 183L
1,248 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,544 SR
1,348 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,559 SR
1,396 MMR
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
EzPzTutorial
Hun Batz
Bronze III
Level 43
God Stats
13W - 11L
1,500 SR
Queue Stats
70W - 71L
1,308 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Frenchgurl
Nu Wa
Bronze III
Level 72
God Stats
1W - 1L
1,522 SR
Queue Stats
1W - 7L
1,370 MMR
Solo
Neith
Neith
Gold V
cyjlorenzo
Neith
Gold V
Level 125
God Stats
23W - 21L
1,775 SR
Queue Stats
362W - 366L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 0
5,202
520
4,134
4,230
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Albxn-_-
Anhur
9
0 / 3 / 0
4,879
488
3,128
6,204
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Ismahdezz
King Arthur
10
0 / 1 / 0
5,293
529
4,366
10,787
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,672
467
2,464
7,068
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ReVers_RipZee
Ao Kuang
10
3 / 0 / 0
5,604
560
4,869
7,472
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
XbalanqueThorBellonaDa Ji

VS

Bans
ThanatosOdinTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
6,604
660
7,516
8,403
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 2
5,701
570
2,881
11,261
5,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
EzPzTutorial
Hun Batz
12
3 / 0 / 0
6,155
616
4,274
8,653
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
10
0 / 0 / 1
5,299
530
3,162
2,926
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
10
2 / 1 / 3
6,112
611
5,061
5,828
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
7
7
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Hercules
 
Hercules
1
2
0
0.5
W
Tsukuyomi
 
Tsukuyomi
1
0
2
2
L
Anhur
Albxn-_-
Anhur
0
3
0
0
W
Hun Batz
EzPzTutorial
Hun Batz
3
0
0
3
W
Nu Wa
0
0
1
0.5
L
King Arthur
Ismahdezz
King Arthur
0
1
0
0
L
0
2
0
0
L
Ao Kuang
ReVers_RipZee
Ao Kuang
3
0
0
3
W
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,961
Damage
22,894
35,761
Taken
37,071
16,225
Mitigated
16,838
7,219
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,134
121
0
826
4,230
1,651
0
677
3,553
40,263
859
W
Hercules
 
Hercules
7,516
3,118
0
3,406
8,403
5,150
0
1,015
7,388
0
54,880
W
Tsukuyomi
 
Tsukuyomi
2,881
726
997
3,976
11,261
5,406
0
3,306
7,955
0
34,832
L
Anhur
Albxn-_-
Anhur
3,128
1,987
0
2,076
6,204
1,782
0
187
6,017
0
41,107
W
Hun Batz
EzPzTutorial
Hun Batz
4,274
790
0
4,296
8,653
3,248
0
3,075
5,578
0
51,499
W
Nu Wa
3,162
608
0
500
2,926
1,060
0
2,238
688
28,582
0
L
King Arthur
Ismahdezz
King Arthur
4,366
770
0
720
10,787
5,243
0
260
10,033
0
41,018
L
2,464
482
0
2,129
7,068
4,518
0
1,056
6,012
10,021
71
L
Ao Kuang
ReVers_RipZee
Ao Kuang
4,869
221
0
1,468
7,472
3,031
0
982
6,490
37,907
0
W
Neith
5,061
2,585
0
1,921
5,828
1,974
322
1,647
4,181
0
40,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
29,871
277
Minions Killed
351
0
Camps Cleared
0
1,036,576
Distance Traveled
1,079,906
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,202
520
77
8
0
209,261
0
W
Hercules
6,604
660
101
10
0
194,945
2
W
Tsukuyomi
5,701
570
33
3
0
229,525
6
L
Anhur
4,879
488
60
6
0
177,869
1
W
Hun Batz
6,155
616
86
9
0
261,455
0
W
Nu Wa
5,299
530
62
6
0
207,304
5
L
King Arthur
5,293
529
68
7
0
192,910
0
L
Geb
4,672
467
16
2
0
220,036
0
L
Ao Kuang
5,604
560
56
6
0
236,500
0
W
Neith
6,112
611
69
7
0
186,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role