Player Matchup

Poseidon
Poseidon
GoennFreispiele
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,428 Elo+
Party 1
Pele
Pele
SirDrider
Pele
Level 106
God Stats
3W - 3L
1,714 SR
Queue Stats
103W - 89L
1,474 Elo+
Solo
Jing Wei
Jing Wei
SquaschHead18
Jing Wei
Level 49
God Stats
9W - 10L
1,565 SR
Queue Stats
56W - 110L
1,330 Elo+
Solo
Anubis
Anubis
XxLesleyxX7453
Anubis
Level 43
God Stats
9W - 5L
1,503 SR
Queue Stats
193W - 214L
1,367 Elo+
Party 1
Surtr
Surtr
cabs_99
Surtr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,411 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,402 Elo+

VS

Team Averages
Level 124
1,418 SR
1,448 Elo+
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BloodyDarkHell
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,404 Elo+
Solo
Bakasura
Bakasura
FARGODOME
Bakasura
Level 158
God Stats
14W - 13L
1,254 SR
Queue Stats
1,572W - 1,564L
1,414 Elo+
Solo
Cthulhu
Cthulhu
TRK502XDriver
Cthulhu
Level 147
God Stats
3W - 3L
1,370 SR
Queue Stats
271W - 277L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Zoya7
Erlang Shen
Level 92
God Stats
5W - 4L
1,464 SR
Queue Stats
101W - 81L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
4
0 / 1 / 0
4,327
361
1,082
2,598
472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
3 / 2 / 2
6,435
536
6,146
11,365
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
SquaschHead18
Jing Wei
9
0 / 1 / 0
5,208
434
2,098
4,853
3,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 3
7,438
620
11,164
11,833
6,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Surtr
cabs_99
Surtr
4
0 / 3 / 0
4,323
360
1,249
4,582
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 1 / 1
7,154
596
3,325
6,656
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 3 / 1
5,833
486
3,054
7,763
1,991
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
FARGODOME
Bakasura
12
0 / 1 / 0
6,532
544
1,679
9,649
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
3 / 1 / 2
7,232
603
5,024
8,417
6,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Zoya7
Erlang Shen
13
4 / 0 / 2
8,212
684
5,786
10,941
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
W
1
3
1
0.5
W
Bakasura
FARGODOME
Bakasura
0
1
0
0
L
Poseidon
0
1
0
0
L
Pele
3
2
2
2
L
Jing Wei
SquaschHead18
Jing Wei
0
1
0
0
W
Cthulhu
3
1
2
4
L
3
3
3
1.5
W
Erlang Shen
Zoya7
Erlang Shen
4
0
2
5
L
Surtr
cabs_99
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
18,868
35,231
Taken
43,426
16,958
Mitigated
24,764
11,214
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,325
2,396
0
1,630
6,656
2,591
220
1,884
4,772
0
48,316
W
3,054
201
0
862
7,763
1,991
396
4,004
3,759
24,003
0
W
Bakasura
FARGODOME
Bakasura
1,679
1,556
0
2,965
9,649
5,029
510
410
9,239
0
41,787
L
Poseidon
1,082
199
136
837
2,598
472
0
90
2,508
8,131
0
L
Pele
6,146
1,925
0
2,348
11,365
4,236
0
1,349
10,016
0
50,397
L
Jing Wei
SquaschHead18
Jing Wei
2,098
1,589
0
0
4,853
3,520
0
262
4,591
0
23,337
W
Cthulhu
5,024
290
196
712
8,417
6,178
0
4,670
3,747
28,869
226
L
11,164
1,430
0
6,792
11,833
6,588
406
5,911
5,922
72,722
3,333
W
Erlang Shen
Zoya7
Erlang Shen
5,786
3,283
0
5,834
10,941
8,975
1,133
1,144
9,559
0
52,330
L
Surtr
cabs_99
Surtr
1,249
552
0
1,101
4,582
2,142
0
240
4,342
23
9,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
34,963
248
Minions Killed
325
0
Camps Cleared
0
816,934
Distance Traveled
1,107,013
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,154
596
69
6
0
201,100
0
W
Scylla
5,833
486
31
3
0
211,204
0
W
Bakasura
6,532
544
96
8
0
237,463
0
L
Poseidon
4,327
361
11
1
0
68,718
0
L
Pele
6,435
536
73
6
0
249,422
0
L
Jing Wei
5,208
434
30
3
0
215,963
0
W
Cthulhu
7,232
603
41
3
0
245,276
6
L
Anubis
7,438
620
116
10
0
202,031
3
W
Erlang Shen
8,212
684
88
7
0
211,970
0
L
Surtr
4,323
360
18
2
0
80,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role