Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
OverBro1231231
Thanatos
Level 87
God Stats
61W - 62L
1,514 SR
Queue Stats
193W - 187L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
tatarin191976
Sun Wukong
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
365W - 375L
1,491 Elo+
Solo
King Arthur
King Arthur
telekton
King Arthur
Level 161
God Stats
1W - 2L
1,711 SR
Queue Stats
38W - 28L
1,634 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,531 Elo+

VS

Team Averages
Level 129
1,556 SR
1,546 Elo+
Ix Chel
Ix Chel
Attaroa
Ix Chel
Level 162
God Stats
15W - 3L
1,678 SR
Queue Stats
81W - 34L
1,666 Elo+
Solo
Eset
Eset
Bloodhrayne
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 181L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Soverth
Heimdallr
Level 106
God Stats
7W - 11L
1,399 SR
Queue Stats
176W - 175L
1,501 Elo+
Solo
Bellona
Bellona
WithAT0pHat
Bellona
Level 69
God Stats
4W - 2L
1,567 SR
Queue Stats
52W - 32L
1,602 Elo+
Solo
Mulan
Mulan
北月南安
Mulan
Level 149
God Stats
8W - 3L
1,637 SR
Queue Stats
20W - 25L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,607
1,121
6,418
6,671
2,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
9
0 / 1 / 0
4,935
987
1,588
2,919
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
0 / 3 / 1
5,247
1,049
1,290
4,116
1,465
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
tatarin191976
Sun Wukong
10
0 / 3 / 0
5,393
1,079
3,257
9,782
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

King Arthur
telekton
King Arthur
10
1 / 2 / 0
5,572
1,114
5,509
11,680
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Attaroa
Ix Chel
11
0 / 0 / 7
5,737
1,147
2,602
962
408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 0 / 5
6,792
1,358
7,788
3,474
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Soverth
Heimdallr
11
1 / 0 / 10
6,161
1,232
7,405
3,827
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
WithAT0pHat
Bellona
11
3 / 0 / 8
6,542
1,308
5,889
5,447
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 8
6,235
1,247
7,815
6,958
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
12
12
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Chang'e
 
Chang'e
0
1
0
0
W
Ix Chel
Attaroa
Ix Chel
0
0
7
3.5
W
5
0
5
7.5
L
Thanatos
0
3
1
0.17
W
Heimdallr
Soverth
Heimdallr
1
0
10
6
W
Bellona
WithAT0pHat
Bellona
3
0
8
7
L
Sun Wukong
tatarin191976
Sun Wukong
0
3
0
0
L
King Arthur
telekton
King Arthur
1
2
0
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
31,499
35,168
Taken
20,668
21,886
Mitigated
17,422
3,655
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,418
2,224
0
728
6,671
2,808
0
1,920
4,300
0
20,424
L
Chang'e
 
Chang'e
1,588
81
300
250
2,919
1,050
0
1,642
1,160
2,463
0
W
Ix Chel
Attaroa
Ix Chel
2,602
156
1,927
254
962
408
0
140
822
14,311
0
W
7,788
623
461
268
3,474
1,175
0
527
2,947
12,406
389
L
Thanatos
1,290
0
0
1,450
4,116
1,465
0
886
2,995
0
4,930
W
Heimdallr
Soverth
Heimdallr
7,405
3,654
0
172
3,827
1,771
0
184
3,643
0
15,913
W
Bellona
WithAT0pHat
Bellona
5,889
1,575
0
888
5,447
6,479
0
358
5,089
0
9,515
L
Sun Wukong
tatarin191976
Sun Wukong
3,257
538
0
473
9,782
7,219
0
1,989
7,210
0
11,151
L
King Arthur
telekton
King Arthur
5,509
478
0
454
11,680
9,344
0
3,897
7,021
0
10,742
W
7,815
1,499
0
2,295
6,958
7,589
0
379
6,579
2,016
10,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
31,467
73
Minions Killed
100
3
Camps Cleared
4
401,481
Distance Traveled
494,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,607
1,121
33
7
0
82,503
0
L
Chang'e
4,935
987
4
1
0
15,399
0
W
Ix Chel
5,737
1,147
24
5
1
102,318
0
W
Eset
6,792
1,358
17
3
0
104,649
0
L
Thanatos
5,247
1,049
12
2
1
61,450
0
W
Heimdallr
6,161
1,232
32
6
2
90,501
0
W
Bellona
6,542
1,308
14
3
1
107,720
0
L
Sun Wukong
5,393
1,079
18
4
2
92,452
0
L
King Arthur
5,572
1,114
6
1
0
149,677
0
W
Mulan
6,235
1,247
13
3
0
89,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role