Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Squuez
Serqet
Silver I
Level 105
God Stats
1W - 2L
1,312 SR
Queue Stats
822W - 820L
1,080 MMR
Party 1
Skadi
Skadi
Silver I
YaBioKilz567
Skadi
Silver I
Level 109
God Stats
0W - 1L
1,333 SR
Queue Stats
55W - 66L
1,212 MMR
Solo
Lancelot
Lancelot
Gold V
termineitor1407
Lancelot
Gold V
Level 85
God Stats
33W - 41L
1,446 SR
Queue Stats
752W - 749L
1,324 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,418 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,498 SR
1,394 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
DKSTYRANT007
Janus
Silver III
Level 104
God Stats
4W - 0L
1,489 SR
Queue Stats
26W - 41L
1,263 MMR
Solo
Thor
Thor
Silver II
Lenni-48
Thor
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 0 / 2
4,164
833
1,995
2,690
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
 
Nemesis
6
0 / 0 / 1
3,396
679
2,318
4,906
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Squuez
Serqet
8
4 / 0 / 2
4,553
911
2,474
3,373
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,787
557
499
1,680
365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
7
1 / 0 / 0
3,861
772
2,098
3,968
1,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AnubisOdin

VS

Bans
AwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 0
3,517
703
1,955
3,267
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
3,498
700
2,264
4,394
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
6
0 / 1 / 1
3,477
695
2,667
3,954
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
3,607
721
696
2,134
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
7
0 / 2 / 0
3,477
695
886
4,416
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
2
2
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Neith
 
Neith
1
1
0
1
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Sylvanus
 
Sylvanus
0
1
1
0.5
W
0
1
0
0
W
Thor
0
2
0
0
L
Serqet
Squuez
Serqet
4
0
2
5
L
0
1
0
0
L
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,384
Damage
8,468
16,617
Taken
18,165
5,774
Mitigated
6,981
6,389
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,995
291
0
1,200
2,690
731
0
875
1,641
17,762
0
L
Nemesis
 
Nemesis
2,318
586
0
2,040
4,906
1,735
0
1,410
3,270
0
12,666
W
Neith
 
Neith
1,955
621
0
570
3,267
878
0
0
3,105
0
15,475
W
Sun Wukong
 
Sun Wukong
2,264
122
0
1,857
4,394
2,368
0
306
3,744
0
17,210
W
Sylvanus
 
Sylvanus
2,667
902
593
1,835
3,954
1,561
0
51
3,889
14,798
3,021
W
696
0
0
625
2,134
576
0
907
989
18,914
0
W
Thor
886
383
0
345
4,416
1,598
0
377
3,957
0
19,822
L
Serqet
Squuez
Serqet
2,474
859
0
750
3,373
1,364
0
0
3,373
0
19,106
L
499
180
0
456
1,680
365
0
496
1,104
0
4,841
L
Lancelot
2,098
231
0
1,943
3,968
1,579
0
0
3,623
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
17,576
131
Minions Killed
152
0
Camps Cleared
0
535,875
Distance Traveled
478,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,164
833
42
8
0
119,668
0
L
Nemesis
3,396
679
17
3
0
116,522
0
W
Neith
3,517
703
22
4
0
86,476
0
W
Sun Wukong
3,498
700
26
5
0
108,251
0
W
Sylvanus
3,477
695
28
6
0
64,200
0
W
Janus
3,607
721
39
8
0
107,053
0
W
Thor
3,477
695
37
7
0
112,988
0
L
Serqet
4,553
911
33
7
0
128,857
0
L
Skadi
2,787
557
5
1
0
38,890
0
L
Lancelot
3,861
772
34
7
0
131,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role