Player Matchup

Izanami
Izanami
CxrsedAnimal
Izanami
Level 106
God Stats
16W - 11L
1,567 SR
Queue Stats
344W - 356L
1,488 Elo+
Solo
Charon
Charon
FuriousJaguar77
Charon
Level 128
God Stats
2W - 9L
1,362 SR
Queue Stats
27W - 37L
1,340 Elo+
Party 1
Olorun
Olorun
FuriousWolf77
Olorun
Level 148
God Stats
2W - 4L
1,661 SR
Queue Stats
39W - 52L
1,368 Elo+
Party 1
Bastet
Bastet
Mootja
Bastet
Level 68
God Stats
36W - 29L
1,673 SR
Queue Stats
1,085W - 1,044L
1,425 Elo+
Solo
Anubis
Anubis
bananagod2001
Anubis
Level 56
God Stats
80W - 55L
1,416 SR
Queue Stats
177W - 166L
1,408 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,406 Elo+

VS

Team Averages
Level 109
1,506 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Josema22202
Nox
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 58L
1,335 Elo+
Solo
Bacchus
Bacchus
Pedro72931
Bacchus
Level 87
God Stats
24W - 12L
1,531 SR
Queue Stats
85W - 73L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CxrsedAnimal
Izanami
2
0 / 1 / 0
4,106
316
366
986
272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 1 / 0
6,024
463
234
6,590
4,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 1
6,525
502
5,415
9,756
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Mootja
Bastet
12
3 / 2 / 2
6,565
505
7,516
10,238
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 3
6,574
506
6,022
8,568
4,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 0
8,926
687
6,058
3,172
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
 
Osiris
15
0 / 0 / 1
8,543
657
6,623
11,356
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
14
1 / 3 / 2
7,108
547
2,740
13,054
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
6,261
482
1,936
5,544
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pedro72931
Bacchus
11
2 / 0 / 2
7,457
574
5,116
8,341
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
7
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
W
Osiris
 
Osiris
0
0
1
0.5
W
Loki
 
Loki
1
3
2
0.67
L
Izanami
CxrsedAnimal
Izanami
0
1
0
0
L
0
1
0
0
L
0
1
1
0.5
W
0
2
1
0.25
L
Bastet
Mootja
Bastet
3
2
2
2
W
Bacchus
Pedro72931
Bacchus
2
0
2
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
22,473
36,138
Taken
41,467
16,465
Mitigated
26,002
14,376
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,058
2,254
0
1,306
3,172
1,369
543
98
3,074
0
77,707
W
Osiris
 
Osiris
6,623
1,482
0
7,828
11,356
10,643
0
5,168
6,188
0
74,631
W
Loki
 
Loki
2,740
473
0
5,929
13,054
4,449
0
2,007
11,047
0
61,645
L
Izanami
CxrsedAnimal
Izanami
366
261
0
105
986
272
0
479
507
0
2,815
L
234
44
0
1,127
6,590
4,421
0
266
6,324
26,758
0
L
5,415
2,228
150
5,646
9,756
3,886
0
433
8,550
50,479
0
W
1,936
205
0
410
5,544
2,047
462
2,341
3,203
33,544
2,597
L
Bastet
Mootja
Bastet
7,516
1,852
0
4,270
10,238
3,402
0
1,625
8,537
0
42,075
W
Bacchus
Pedro72931
Bacchus
5,116
143
0
2,025
8,341
7,494
224
2,057
6,284
25,613
0
L
6,022
350
120
2,958
8,568
4,484
0
4,156
4,412
44,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
38,295
277
Minions Killed
458
0
Camps Cleared
0
938,971
Distance Traveled
1,300,506
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,926
687
128
10
0
238,211
1
W
Osiris
8,543
657
122
9
0
248,164
2
W
Loki
7,108
547
104
8
0
290,001
0
L
Izanami
4,106
316
6
0
0
20,693
0
L
Charon
6,024
463
30
2
0
192,452
0
L
Olorun
6,525
502
99
8
0
214,412
2
W
Nox
6,261
482
71
5
0
236,770
0
L
Bastet
6,565
505
65
5
0
299,240
0
W
Bacchus
7,457
574
33
3
0
287,360
2
L
Anubis
6,574
506
77
6
0
212,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role