Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DraKmon123
Hercules
Level 144
God Stats
16W - 27L
1,362 SR
Queue Stats
94W - 106L
1,422 Elo+
Solo
Artemis
Artemis
Father May
Artemis
Level 121
God Stats
103W - 90L
1,560 SR
Queue Stats
298W - 309L
1,474 Elo+
Solo
Olorun
Olorun
K0ppernicus
Olorun
Level 82
God Stats
3W - 0L
1,839 SR
Queue Stats
43W - 40L
1,495 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,478 Elo+

VS

Team Averages
Level 100
1,503 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BendingSneeze33
Sun Wukong
Level 143
God Stats
52W - 37L
1,712 SR
Queue Stats
191W - 251L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
EpicTroller0
Ao Kuang
Level 119
God Stats
4W - 11L
1,391 SR
Queue Stats
61W - 71L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Sneakyy Snoopyy
Cthulhu
Level 83
God Stats
40W - 19L
1,736 SR
Queue Stats
84W - 66L
1,534 Elo+
Solo
Merlin
Merlin
ÐemîGöd
Merlin
Level 108
God Stats
5W - 5L
1,178 SR
Queue Stats
43W - 52L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 2
6,831
976
4,268
5,465
5,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
 
Eset
11
0 / 0 / 5
6,200
886
6,515
3,894
1,323
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
DraKmon123
Hercules
12
3 / 0 / 3
7,046
1,007
5,867
6,621
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Father May
Artemis
11
0 / 2 / 1
6,308
901
3,211
5,790
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
12
1 / 0 / 1
6,347
907
4,652
4,716
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 1
6,389
913
2,977
5,537
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
BendingSneeze33
Sun Wukong
11
2 / 2 / 0
6,528
933
6,205
11,131
10,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
EpicTroller0
Ao Kuang
11
0 / 2 / 1
6,305
901
4,539
6,592
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 0
5,833
833
6,522
7,555
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ÐemîGöd
Merlin
7
0 / 0 / 0
3,906
558
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
W
Eset
 
Eset
0
0
5
2.5
L
Neith
 
Neith
0
1
1
0.5
L
Sun Wukong
BendingSneeze33
Sun Wukong
2
2
0
1
W
Hercules
DraKmon123
Hercules
3
0
3
4.5
L
Ao Kuang
EpicTroller0
Ao Kuang
0
2
1
0.25
W
Artemis
Father May
Artemis
0
2
1
0.25
W
Olorun
1
0
1
1.5
L
0
1
0
0
L
Merlin
ÐemîGöd
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
20,243
26,486
Taken
30,815
16,790
Mitigated
22,021
7,514
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,268
253
0
1,053
5,465
5,411
0
1,683
3,564
21,059
64
W
Eset
 
Eset
6,515
288
323
769
3,894
1,323
71
1,352
2,368
15,997
0
L
Neith
 
Neith
2,977
361
0
1,074
5,537
2,487
0
2,555
2,913
0
17,121
L
Sun Wukong
BendingSneeze33
Sun Wukong
6,205
994
0
2,570
11,131
10,414
0
5,043
6,024
85
15,940
W
Hercules
DraKmon123
Hercules
5,867
1,209
0
3,335
6,621
5,782
0
2,649
3,768
0
14,056
L
Ao Kuang
EpicTroller0
Ao Kuang
4,539
1,382
0
2,473
6,592
2,902
0
2,039
4,547
13,320
2,195
W
Artemis
Father May
Artemis
3,211
1,097
0
874
5,790
2,386
0
2,233
3,515
0
15,638
W
Olorun
4,652
2,516
500
660
4,716
1,888
650
2,083
2,464
18,185
824
L
6,522
656
0
1,598
7,555
6,218
0
5,494
1,959
17,142
0
L
Merlin
ÐemîGöd
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
28,961
164
Minions Killed
114
0
Camps Cleared
0
711,001
Distance Traveled
598,631
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,831
976
45
6
0
148,611
0
W
Eset
6,200
886
29
4
0
157,294
5
L
Neith
6,389
913
46
7
0
139,436
0
L
Sun Wukong
6,528
933
29
4
0
149,546
0
W
Hercules
7,046
1,007
26
4
0
163,888
5
L
Ao Kuang
6,305
901
24
3
0
148,565
3
W
Artemis
6,308
901
33
5
0
106,643
0
W
Olorun
6,347
907
31
4
0
134,565
0
L
Cthulhu
5,833
833
15
2
0
161,084
0
L
Merlin
3,906
558
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role