Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChampHoplite
Chang'e
Level 121
God Stats
1W - 5L
1,413 SR
Queue Stats
48W - 45L
1,493 Elo+
Solo
Tyr
Tyr
Chesticclese
Tyr
Level 40
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 1L
1,771 Elo+
Solo
Ra
Ra
IITheNamelessII
Ra
Level 129
God Stats
125W - 115L
1,558 SR
Queue Stats
371W - 337L
1,549 Elo+
Solo
Charybdis
Charybdis
Maatkara
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,560 Elo+
Solo
Team Averages
Level 127
1,490 SR
1,574 Elo+

VS

Team Averages
Level 130
1,669 SR
1,460 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BalrogIsCooI
Jormungandr
Level 147
God Stats
10W - 10L
1,484 SR
Queue Stats
166W - 173L
1,485 Elo+
Solo
Nox
Nox
Ghandileo
Nox
Level 156
God Stats
4W - 1L
1,870 SR
Queue Stats
61W - 41L
1,630 Elo+
Solo
Cabrakan
Cabrakan
Roket24
Cabrakan
Level 158
God Stats
2W - 0L
1,939 SR
Queue Stats
21W - 25L
1,453 Elo+
Solo
Shiva
Shiva
kamih17
Shiva
Level 34
God Stats
2W - 1L
1,554 SR
Queue Stats
46W - 59L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 0 / 0
6,204
1,034
1,286
950
436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
ChampHoplite
Chang'e
11
0 / 2 / 2
6,089
1,015
6,726
8,847
5,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
5,933
989
1,734
9,031
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 2
6,415
1,069
6,249
1,842
733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Maatkara
Charybdis
11
0 / 1 / 2
6,169
1,028
7,577
4,304
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

346

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 0 / 6
6,811
1,135
5,988
3,988
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
BalrogIsCooI
Jormungandr
11
2 / 0 / 3
7,225
1,204
5,744
6,619
6,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 2
7,046
1,174
3,871
3,746
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Roket24
Cabrakan
11
0 / 1 / 5
6,517
1,086
1,795
4,247
4,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
kamih17
Shiva
11
1 / 1 / 3
6,315
1,053
3,964
7,247
4,813
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
2
Kills
6
6
Deaths
2
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
0
0
2
W
Medusa
 
Medusa
0
0
6
3
W
Jormungandr
BalrogIsCooI
Jormungandr
2
0
3
3.5
L
Chang'e
ChampHoplite
Chang'e
0
2
2
0.5
L
0
3
1
0.17
W
3
0
2
4
L
0
0
2
1
L
Charybdis
Maatkara
Charybdis
0
1
2
1
W
Cabrakan
Roket24
Cabrakan
0
1
5
2.5
W
Shiva
kamih17
Shiva
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
21,362
24,974
Taken
25,847
13,623
Mitigated
18,564
6,170
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,286
0
0
629
950
436
0
424
471
0
1,828
W
Medusa
 
Medusa
5,988
2,381
0
799
3,988
1,624
0
1,911
1,922
0
24,855
W
Jormungandr
BalrogIsCooI
Jormungandr
5,744
1,072
0
555
6,619
6,294
0
3,060
3,203
13,943
814
L
Chang'e
ChampHoplite
Chang'e
6,726
279
750
2,377
8,847
5,750
0
4,261
4,330
12,540
0
L
1,734
176
0
433
9,031
5,072
0
2,033
5,272
0
6,940
W
3,871
884
0
0
3,746
1,745
0
1,873
1,695
12,411
0
L
6,249
178
458
300
1,842
733
0
881
916
30,230
0
L
Charybdis
Maatkara
Charybdis
7,577
3,798
0
1,223
4,304
1,632
0
2,937
1,198
0
18,897
W
Cabrakan
Roket24
Cabrakan
1,795
439
0
464
4,247
4,088
0
2,056
2,077
3,843
0
W
Shiva
kamih17
Shiva
3,964
655
0
770
7,247
4,813
0
3,020
3,833
0
16,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
33,914
123
Minions Killed
116
4
Camps Cleared
8
519,257
Distance Traveled
620,592
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,204
1,034
2
0
2
53,137
0
W
Medusa
6,811
1,135
42
7
5
127,991
0
W
Jormungandr
7,225
1,204
10
2
0
130,504
0
L
Chang'e
6,089
1,015
14
2
0
115,155
0
L
Tyr
5,933
989
8
1
0
116,115
0
W
Nox
7,046
1,174
28
5
3
119,994
0
L
Ra
6,415
1,069
62
10
2
133,928
0
L
Charybdis
6,169
1,028
37
6
0
100,922
0
W
Cabrakan
6,517
1,086
2
0
0
115,540
0
W
Shiva
6,315
1,053
34
6
0
126,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role