Player Matchup

Danzaburou
Danzaburou
Angry Hippy7598
Danzaburou
Level 131
God Stats
2W - 4L
1,452 SR
Queue Stats
90W - 78L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
JamesDon98
Kukulkan
Level 5
God Stats
1W - 1L
1,880 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
LostSarten
Mulan
Level 49
God Stats
6W - 2L
1,706 SR
Queue Stats
199W - 158L
1,594 Elo+
Party 1
Geb
Geb
MurkDesolation
Geb
Level 108
God Stats
1W - 6L
1,373 SR
Queue Stats
59W - 53L
1,484 Elo+
Party 1
Susano
Susano
Zombotron96
Susano
Level 98
God Stats
7W - 9L
1,687 SR
Queue Stats
219W - 186L
1,519 Elo+
Solo
Team Averages
Level 78
1,620 SR
1,520 Elo+

VS

Team Averages
Level 123
1,510 SR
1,490 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BannedKneecap
Cthulhu
Level 68
God Stats
59W - 53L
1,509 SR
Queue Stats
364W - 339L
1,474 Elo+
Solo
Anubis
Anubis
Cheese-Hotpot
Anubis
Level 203
God Stats
7W - 8L
1,576 SR
Queue Stats
284W - 275L
1,475 Elo+
Solo
Pele
Pele
MKDub13
Pele
Level 127
God Stats
154W - 111L
1,501 SR
Queue Stats
157W - 115L
1,464 Elo+
Solo
Medusa
Medusa
Nuncio
Medusa
Level 129
God Stats
6W - 2L
1,462 SR
Queue Stats
233W - 212L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angry Hippy7598
Danzaburou
11
0 / 2 / 1
5,326
533
2,717
6,040
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JamesDon98
Kukulkan
9
0 / 2 / 0
5,263
526
1,545
4,283
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
10
1 / 3 / 0
6,087
609
8,026
13,381
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 2
5,059
506
2,223
8,607
4,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
9
2 / 2 / 0
5,358
536
5,712
9,870
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 0 / 2
6,283
628
10,264
10,594
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
9
1 / 1 / 2
5,865
587
5,159
8,520
5,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 0
6,626
663
4,373
4,603
2,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
MKDub13
Pele
10
2 / 1 / 0
5,394
539
3,133
7,264
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Nuncio
Medusa
12
1 / 1 / 1
6,073
607
5,545
4,696
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
2
3
L
Danzaburou
Angry Hippy7598
Danzaburou
0
2
1
0.25
W
Cthulhu
1
1
2
2
W
3
0
0
3
L
Kukulkan
JamesDon98
Kukulkan
0
2
0
0
L
Mulan
1
3
0
0.33
W
Pele
MKDub13
Pele
2
1
0
2
L
0
0
2
1
W
Medusa
Nuncio
Medusa
1
1
1
1.5
L
Susano
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
28,474
42,181
Taken
35,677
20,942
Mitigated
22,297
12,954
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,264
1,117
0
3,922
10,594
9,651
0
424
9,628
1,451
39,831
L
Danzaburou
Angry Hippy7598
Danzaburou
2,717
1,063
0
1,869
6,040
2,322
0
1,008
5,032
0
45,179
W
Cthulhu
5,159
203
831
937
8,520
5,518
75
945
7,485
30,406
716
W
4,373
54
0
2,350
4,603
2,255
0
1,652
2,909
46,903
1,641
L
Kukulkan
JamesDon98
Kukulkan
1,545
296
0
250
4,283
1,258
114
2,855
1,428
33,494
0
L
Mulan
8,026
1,306
0
4,476
13,381
8,988
0
1,717
11,664
0
47,819
W
Pele
MKDub13
Pele
3,133
1,196
0
1,102
7,264
2,896
0
0
7,222
0
38,822
L
2,223
559
0
1,750
8,607
4,868
91
3,498
5,109
11,030
0
W
Medusa
Nuncio
Medusa
5,545
2,427
0
2,270
4,696
1,977
192
851
3,845
0
51,309
L
Susano
5,712
1,689
0
4,609
9,870
3,506
0
1,119
8,751
0
34,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
30,241
299
Minions Killed
332
0
Camps Cleared
0
1,034,688
Distance Traveled
1,072,484
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,283
628
61
6
0
211,552
3
L
Danzaburou
5,326
533
76
8
0
199,324
2
W
Cthulhu
5,865
587
57
6
0
225,785
2
W
Anubis
6,626
663
94
9
0
205,258
0
L
Kukulkan
5,263
526
68
7
0
216,413
0
L
Mulan
6,087
609
83
8
0
184,424
0
W
Pele
5,394
539
54
5
0
225,934
0
L
Geb
5,059
506
12
1
0
220,839
2
W
Medusa
6,073
607
66
7
0
203,955
3
L
Susano
5,358
536
60
6
0
213,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role