Player Matchup

Tyr
Tyr
 
Tyr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ItzTerence_
Bastet
Level 136
God Stats
2W - 2L
1,275 SR
Queue Stats
122W - 115L
1,572 Elo+
Solo
Nut
Nut
Nurvanos
Nut
Level 235
God Stats
4W - 2L
1,597 SR
Queue Stats
13W - 24L
1,401 Elo+
Party 1
Hera
Hera
SniperLuke2000
Hera
Level 122
God Stats
21W - 9L
1,630 SR
Queue Stats
845W - 775L
1,511 Elo+
Solo
Team Averages
Level 168
1,500 SR
1,497 Elo+

VS

Team Averages
Level 79
1,691 SR
1,512 Elo+
Rama
Rama
AtonofBees
Rama
Level 157
God Stats
1W - 2L
1,766 SR
Queue Stats
165W - 129L
1,620 Elo+
Solo
Janus
Janus
MiniMean
Janus
Level 65
God Stats
2W - 1L
1,706 SR
Queue Stats
31W - 40L
1,427 Elo+
Party 2
Mulan
Mulan
TnCakes
Mulan
Level 64
God Stats
3W - 3L
1,695 SR
Queue Stats
165W - 167L
1,505 Elo+
Solo
Horus
Horus
XScitzoX
Horus
Level 82
God Stats
22W - 16L
1,632 SR
Queue Stats
103W - 93L
1,604 Elo+
Solo
Lancelot
Lancelot
himothy9090
Lancelot
Level 25
God Stats
9W - 7L
1,659 SR
Queue Stats
21W - 28L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
3 / 1 / 1
4,109
822
2,523
3,987
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Geb
 
Geb
6
0 / 0 / 1
2,941
588
947
2,676
1,521
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
6
0 / 0 / 3
3,361
672
1,839
3,555
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,255
651
2,219
3,113
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,769
754
911
1,584
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,429
686
1,982
2,693
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
MiniMean
Janus
6
1 / 1 / 0
3,707
741
1,062
2,691
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TnCakes
Mulan
4
0 / 2 / 1
3,034
607
1,180
3,729
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
XScitzoX
Horus
5
0 / 0 / 1
3,526
705
586
3,016
1,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
himothy9090
Lancelot
5
0 / 1 / 0
2,954
591
301
3,074
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
1
3.5
W
Geb
 
Geb
0
0
1
0.5
L
1
1
0
1
W
Bastet
0
0
3
1.5
L
Janus
MiniMean
Janus
1
1
0
1
W
1
1
0
1
W
1
0
0
1
L
Mulan
TnCakes
Mulan
0
2
1
0.25
L
Horus
XScitzoX
Horus
0
0
1
0.5
L
Lancelot
himothy9090
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,439
Damage
5,111
14,915
Taken
15,203
5,929
Mitigated
5,791
5,899
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,523
578
0
1,285
3,987
2,063
0
199
3,748
0
15,434
W
Geb
 
Geb
947
23
0
250
2,676
1,521
0
0
2,676
5,590
1,807
L
1,982
1,668
0
922
2,693
940
0
333
2,360
0
24,996
W
Bastet
1,839
775
0
2,683
3,555
965
0
272
3,203
0
14,818
L
Janus
MiniMean
Janus
1,062
68
0
724
2,691
806
0
911
1,780
17,184
0
W
2,219
1,493
0
874
3,113
894
0
0
3,113
0
15,561
W
911
259
0
807
1,584
486
0
349
1,113
23,052
0
L
Mulan
TnCakes
Mulan
1,180
396
0
1,022
3,729
1,280
0
0
3,729
0
9,903
L
Horus
XScitzoX
Horus
586
155
173
1,530
3,016
1,874
0
395
2,621
0
5,046
L
Lancelot
himothy9090
Lancelot
301
53
0
1,419
3,074
891
0
0
3,074
0
8,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,435
Gold Earned
16,650
139
Minions Killed
119
0
Camps Cleared
0
503,433
Distance Traveled
444,965
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,109
822
29
6
0
99,412
0
W
Geb
2,941
588
9
2
0
98,814
1
L
Rama
3,429
686
40
8
0
83,938
0
W
Bastet
3,361
672
31
6
0
111,591
0
L
Janus
3,707
741
34
7
0
94,511
0
W
Nut
3,255
651
27
5
0
87,390
0
W
Hera
3,769
754
43
9
0
106,226
1
L
Mulan
3,034
607
22
4
0
52,327
0
L
Horus
3,526
705
5
1
0
106,381
0
L
Lancelot
2,954
591
18
4
0
107,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role