Player Matchup

Nu Wa
Nu Wa
MerryBrandydrunk
Nu Wa
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
82W - 54L
1,611 Elo+
Solo
Rama
Rama
SirMeakofLimm
Rama
Level 156
God Stats
6W - 8L
1,582 SR
Queue Stats
630W - 530L
1,576 Elo+
Solo
Scylla
Scylla
XxTalusxX
Scylla
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 76L
1,398 Elo+
Solo
Neith
Neith
tobilo11
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,556 Elo+
Solo
Anhur
Anhur
xYekun
Anhur
Level 164
God Stats
3W - 10L
1,322 SR
Queue Stats
380W - 373L
1,589 Elo+
Solo
Team Averages
Level 134
1,441 SR
1,546 Elo+

VS

Team Averages
Level 147
1,507 SR
1,533 Elo+
Hercules
Hercules
AloneMastery
Hercules
Level 143
God Stats
7W - 2L
1,555 SR
Queue Stats
150W - 135L
1,528 Elo+
Solo
Artemis
Artemis
Cjct
Artemis
Level 156
God Stats
4W - 1L
1,529 SR
Queue Stats
343W - 269L
1,581 Elo+
Solo
Nut
Nut
ConfusedDuck
Nut
Level 148
God Stats
4W - 5L
1,374 SR
Queue Stats
252W - 249L
1,503 Elo+
Solo
Cthulhu
Cthulhu
EIMANTASXD
Cthulhu
Level 147
God Stats
6W - 5L
1,576 SR
Queue Stats
65W - 67L
1,581 Elo+
Party 1
Sobek
Sobek
MyNameIsJeffier
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
8,992
749
15,463
8,830
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 3
7,838
653
6,364
11,692
4,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
XxTalusxX
Scylla
14
3 / 5 / 6
8,488
707
6,345
9,469
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
tobilo11
Neith
16
2 / 4 / 5
8,725
727
9,122
11,683
5,320
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
xYekun
Anhur
13
1 / 6 / 5
7,634
636
7,075
11,115
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AloneMastery
Hercules
17
7 / 2 / 16
10,407
867
7,214
17,200
19,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Cjct
Artemis
16
6 / 1 / 15
11,015
918
13,801
9,926
5,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 13
10,067
839
9,749
10,192
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EIMANTASXD
Cthulhu
18
8 / 2 / 18
11,381
948
17,077
16,950
19,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 17
9,540
795
2,664
17,034
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
11
Kills
28
28
Deaths
12
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hercules
AloneMastery
Hercules
7
2
16
7.5
W
Artemis
Cjct
Artemis
6
1
15
13.5
W
6
2
13
6.25
W
Cthulhu
EIMANTASXD
Cthulhu
8
2
18
8.5
L
4
5
5
1.3
W
1
5
17
1.9
L
1
8
3
0.31
L
Scylla
XxTalusxX
Scylla
3
5
6
1.2
L
Neith
tobilo11
Neith
2
4
5
1.13
L
Anhur
xYekun
Anhur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
50,505
52,789
Taken
71,302
22,648
Mitigated
67,728
5,652
Healing
31,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AloneMastery
Hercules
7,214
918
2,393
9,073
17,200
19,890
443
4,498
12,317
519
15,869
W
Artemis
Cjct
Artemis
13,801
2,202
866
3,232
9,926
5,496
4,098
2,216
7,284
0
33,663
W
9,749
1,455
2,017
2,468
10,192
4,624
3,543
3,475
6,384
0
36,451
W
Cthulhu
EIMANTASXD
Cthulhu
17,077
415
3,027
3,857
16,950
19,494
99
5,930
10,454
37,021
3,632
L
15,463
4,315
266
223
8,830
3,736
0
3,430
5,252
20,129
413
W
2,664
74
1,845
2,960
17,034
18,224
334
3,717
12,669
9,338
0
L
6,364
2,889
0
0
11,692
4,581
0
2,890
8,272
0
15,726
L
Scylla
XxTalusxX
Scylla
6,345
952
522
311
9,469
3,618
0
2,965
6,177
15,339
0
L
Neith
tobilo11
Neith
9,122
1,942
378
2,913
11,683
5,320
0
3,785
7,521
0
25,889
L
Anhur
xYekun
Anhur
7,075
1,785
79
960
11,115
5,393
0
3,321
7,200
0
11,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
52,410
107
Minions Killed
188
0
Camps Cleared
0
967,168
Distance Traveled
1,159,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,407
867
25
2
0
247,268
0
W
Artemis
11,015
918
30
3
0
228,838
0
W
Nut
10,067
839
50
4
0
224,461
0
W
Cthulhu
11,381
948
68
6
0
242,846
0
L
Nu Wa
8,992
749
8
1
0
197,574
0
W
Sobek
9,540
795
15
1
0
216,255
0
L
Rama
7,838
653
18
2
0
183,647
0
L
Scylla
8,488
707
28
2
0
193,266
0
L
Neith
8,725
727
35
3
0
194,929
0
L
Anhur
7,634
636
18
2
0
197,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role