Player Matchup

Skadi
Skadi
 
Skadi
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
A1-JATT
Raijin
Level 138
God Stats
4W - 4L
1,527 SR
Queue Stats
98W - 105L
1,511 Elo+
Party 1
Anubis
Anubis
Countess18
Anubis
Level 111
God Stats
4W - 3L
1,910 SR
Queue Stats
92W - 86L
1,553 Elo+
Party 1
Athena
Athena
OldLegacy
Athena
Level 83
God Stats
4W - 3L
1,839 SR
Queue Stats
12W - 20L
1,605 Elo+
Party 1
Pele
Pele
YoungMaqb
Pele
Level 87
God Stats
8W - 6L
1,697 SR
Queue Stats
62W - 64L
1,549 Elo+
Party 1
Team Averages
Level 116
1,695 SR
1,544 Elo+

VS

Team Averages
Level 131
1,467 SR
1,555 Elo+
Janus
Janus
Cheeseheadboy
Janus
Level 122
God Stats
3W - 6L
1,543 SR
Queue Stats
95W - 81L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
INHANSEYT
Sun Wukong
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,569 Elo+
Solo
Jormungandr
Jormungandr
ShadoStorm
Jormungandr
Level 128
God Stats
0W - 3L
1,300 SR
Queue Stats
44W - 48L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
its Zorcho
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 155L
1,509 Elo+
Solo
Bellona
Bellona
lNeoNeol
Bellona
Level 156
God Stats
3W - 6L
1,492 SR
Queue Stats
229W - 206L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 2 / 1
9,698
647
13,966
11,031
5,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
A1-JATT
Raijin
14
2 / 3 / 2
8,112
541
4,005
10,639
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Countess18
Anubis
15
4 / 2 / 6
9,075
605
11,377
13,089
7,203
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
OldLegacy
Athena
13
2 / 2 / 8
8,331
555
5,371
14,487
14,646
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pele
15
5 / 2 / 4
8,587
572
10,551
14,944
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,172
478
11,414
9,512
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
INHANSEYT
Sun Wukong
11
2 / 2 / 1
6,330
422
5,143
11,588
12,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
ShadoStorm
Jormungandr
14
3 / 6 / 4
7,789
519
9,537
17,578
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
its Zorcho
Ah Muzen Cab
14
0 / 4 / 5
7,930
529
4,443
12,773
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
lNeoNeol
Bellona
16
5 / 2 / 2
10,278
685
12,485
18,133
13,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
11
11
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
1
3.25
W
Raijin
A1-JATT
Raijin
2
3
2
1
L
1
6
5
0.58
W
Anubis
Countess18
Anubis
4
2
6
3.5
L
Sun Wukong
INHANSEYT
Sun Wukong
2
2
1
1.25
W
Athena
OldLegacy
Athena
2
2
8
3
L
Jormungandr
ShadoStorm
Jormungandr
3
6
4
0.83
W
Pele
5
2
4
3.5
L
Ah Muzen Cab
its Zorcho
Ah Muzen Cab
0
4
5
0.63
L
Bellona
lNeoNeol
Bellona
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
43,022
64,190
Taken
69,584
39,974
Mitigated
41,143
18,618
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,966
7,226
0
4,027
11,031
5,196
673
2,426
8,605
0
96,326
W
Raijin
A1-JATT
Raijin
4,005
172
0
2,000
10,639
5,739
0
2,056
8,583
45,889
939
L
11,414
702
0
987
9,512
2,788
0
2,438
7,074
53,399
0
W
Anubis
Countess18
Anubis
11,377
948
0
6,032
13,089
7,203
265
8,383
4,706
78,408
2,136
L
Sun Wukong
INHANSEYT
Sun Wukong
5,143
1,300
0
1,631
11,588
12,206
0
4,073
7,515
0
32,397
W
Athena
OldLegacy
Athena
5,371
1,258
0
2,226
14,487
14,646
0
3,974
10,513
20,306
1,381
L
Jormungandr
ShadoStorm
Jormungandr
9,537
2,217
0
2,810
17,578
7,639
0
7,942
9,636
58,361
0
W
Pele
10,551
3,349
0
4,333
14,944
7,190
0
5,077
9,867
0
68,274
L
Ah Muzen Cab
its Zorcho
Ah Muzen Cab
4,443
1,370
0
1,414
12,773
5,347
0
993
11,780
0
66,953
L
Bellona
lNeoNeol
Bellona
12,485
4,833
0
6,985
18,133
13,163
0
4,960
13,173
0
79,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
39,499
475
Minions Killed
469
0
Camps Cleared
0
1,502,022
Distance Traveled
1,463,875
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,698
647
136
9
0
295,420
2
W
Raijin
8,112
541
86
6
0
253,760
2
L
Janus
7,172
478
78
5
0
325,885
3
W
Anubis
9,075
605
121
8
0
286,530
4
L
Sun Wukong
6,330
422
35
2
0
278,560
0
W
Athena
8,331
555
35
2
0
317,448
0
L
Jormungandr
7,789
519
92
6
0
298,522
0
W
Pele
8,587
572
97
6
0
348,864
0
L
Ah Muzen Cab
7,930
529
130
9
0
263,409
1
L
Bellona
10,278
685
134
9
0
297,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role