Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AndhRaQTR
Nu Wa
Level 145
God Stats
29W - 13L
1,746 SR
Queue Stats
55W - 53L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XScitzoX
Morgan Le Fay
Level 82
God Stats
28W - 14L
1,688 SR
Queue Stats
103W - 93L
1,597 Elo+
Solo
King Arthur
King Arthur
novchovek
King Arthur
Level 179
God Stats
2W - 0L
1,500 SR
Queue Stats
619W - 622L
1,411 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,488 Elo+

VS

Team Averages
Level 68
1,609 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MiniMean
Cthulhu
Level 65
God Stats
6W - 2L
1,879 SR
Queue Stats
31W - 40L
1,436 Elo+
Party 1
Lancelot
Lancelot
himothy9090
Lancelot
Level 25
God Stats
9W - 7L
1,697 SR
Queue Stats
21W - 28L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
kymyhag
Ix Chel
Level 49
God Stats
21W - 20L
1,469 SR
Queue Stats
161W - 176L
1,437 Elo+
Solo
Bellona
Bellona
lifelikepanda
Bellona
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
338W - 309L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 3 / 1
8,374
644
5,583
6,617
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
 
Xbalanque
12
2 / 2 / 2
6,718
517
8,600
9,691
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
AndhRaQTR
Nu Wa
10
0 / 5 / 3
5,744
442
3,405
6,709
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
XScitzoX
Morgan Le Fay
14
5 / 0 / 3
8,495
653
11,386
6,134
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
novchovek
King Arthur
11
1 / 2 / 1
6,570
505
6,961
13,272
11,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 0
6,182
476
1,675
8,482
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MiniMean
Cthulhu
11
4 / 1 / 4
7,376
567
6,854
13,144
10,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
himothy9090
Lancelot
11
3 / 2 / 1
6,124
471
4,534
10,239
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
kymyhag
Ix Chel
13
2 / 3 / 1
7,144
550
6,755
10,402
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
11
3 / 3 / 4
6,152
473
6,383
12,609
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
12
12
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
1
1.83
W
Xbalanque
 
Xbalanque
2
2
2
1.5
L
Kukulkan
 
Kukulkan
0
5
0
0
W
Nu Wa
AndhRaQTR
Nu Wa
0
5
3
0.3
L
Cthulhu
MiniMean
Cthulhu
4
1
4
6
W
Morgan Le Fay
XScitzoX
Morgan Le Fay
5
0
3
6.5
L
Lancelot
himothy9090
Lancelot
3
2
1
1.75
L
Ix Chel
kymyhag
Ix Chel
2
3
1
0.83
L
Bellona
3
3
4
1.67
W
King Arthur
novchovek
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
26,201
42,423
Taken
54,876
22,571
Mitigated
29,698
11,256
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,583
1,565
0
1,430
6,617
2,386
0
1,669
4,918
0
67,525
W
Xbalanque
 
Xbalanque
8,600
4,247
0
3,737
9,691
3,761
412
3,141
6,550
0
50,547
L
Kukulkan
 
Kukulkan
1,675
699
0
238
8,482
3,277
551
5,111
3,009
38,719
1,060
W
Nu Wa
AndhRaQTR
Nu Wa
3,405
732
300
214
6,709
2,056
0
2,053
4,656
20,169
110
L
Cthulhu
MiniMean
Cthulhu
6,854
507
1,633
3,435
13,144
10,243
0
2,960
10,085
41,152
0
W
Morgan Le Fay
XScitzoX
Morgan Le Fay
11,386
1,177
0
1,896
6,134
2,424
1,027
1,809
4,325
57,097
913
L
Lancelot
himothy9090
Lancelot
4,534
590
0
2,337
10,239
4,333
0
2,558
7,429
0
31,214
L
Ix Chel
kymyhag
Ix Chel
6,755
1,214
329
4,529
10,402
4,429
39
426
9,976
48,799
1,200
L
Bellona
6,383
2,300
0
3,837
12,609
7,416
0
2,954
9,535
0
46,485
W
King Arthur
novchovek
King Arthur
6,961
885
0
3,679
13,272
11,944
0
5,474
7,026
161
42,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
32,978
356
Minions Killed
327
0
Camps Cleared
0
1,266,333
Distance Traveled
1,241,629
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,374
644
97
7
0
266,027
2
W
Xbalanque
6,718
517
63
5
0
239,823
0
L
Kukulkan
6,182
476
72
6
0
239,643
0
W
Nu Wa
5,744
442
24
2
0
204,194
0
L
Cthulhu
7,376
567
59
5
0
242,740
0
W
Morgan Le Fay
8,495
653
111
9
0
287,845
0
L
Lancelot
6,124
471
52
4
0
311,036
0
L
Ix Chel
7,144
550
86
7
0
217,772
0
L
Bellona
6,152
473
58
4
0
230,438
4
W
King Arthur
6,570
505
61
5
0
268,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role