Player Matchup

Guan Yu
Guan Yu
ElectricSabre
Guan Yu
Level 156
God Stats
3W - 1L
1,844 SR
Queue Stats
119W - 99L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Joezie_Kharis
Kukulkan
Level 79
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 1L
1,435 Elo+
Solo
Hun Batz
Hun Batz
NghtTmeRmblr
Hun Batz
Level 148
God Stats
9W - 4L
1,642 SR
Queue Stats
79W - 72L
1,518 Elo+
Solo
Ares
Ares
ShiroKumaBear
Ares
Level 159
God Stats
5W - 3L
1,594 SR
Queue Stats
19W - 28L
1,467 Elo+
Solo
Artemis
Artemis
mickymouse2013
Artemis
Level 149
God Stats
15W - 12L
1,567 SR
Queue Stats
77W - 87L
1,495 Elo+
Party 1
Team Averages
Level 138
1,669 SR
1,492 Elo+

VS

Team Averages
Level 112
1,581 SR
1,476 Elo+
Thoth
Thoth
Apollo0013
Thoth
Level 157
God Stats
0W - 1L
1,711 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 2
Charybdis
Charybdis
BootyBanditz
Charybdis
Level 21
God Stats
7W - 6L
1,486 SR
Queue Stats
12W - 16L
1,473 Elo+
Party 2
Fafnir
Fafnir
Chepothy
Fafnir
Level 154
God Stats
0W - 2L
1,566 SR
Queue Stats
9W - 17L
1,472 Elo+
Party 2
Ra
Ra
PredaconWarlord
Ra
Level 162
God Stats
421W - 484L
1,452 SR
Queue Stats
753W - 834L
1,437 Elo+
Solo
Mulan
Mulan
zlmayo
Mulan
Level 67
God Stats
28W - 14L
1,690 SR
Queue Stats
33W - 22L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
4 / 0 / 6
9,325
1,166
6,550
9,106
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Joezie_Kharis
Kukulkan
14
2 / 2 / 6
8,893
1,112
7,431
5,456
2,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
NghtTmeRmblr
Hun Batz
14
1 / 1 / 8
8,901
1,113
7,164
8,903
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 0 / 10
10,008
1,251
8,911
10,718
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 6
9,294
1,162
6,806
5,145
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

305

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
0 / 1 / 0
8,234
1,029
11,030
6,102
2,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BootyBanditz
Charybdis
14
2 / 3 / 1
8,809
1,101
8,149
10,419
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Chepothy
Fafnir
14
2 / 5 / 2
9,179
1,147
10,282
15,736
11,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 1
8,179
1,022
4,544
3,209
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
zlmayo
Mulan
13
0 / 2 / 1
7,659
957
2,557
4,066
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
12
Kills
4
4
Deaths
12
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
1
0
0
L
Charybdis
BootyBanditz
Charybdis
2
3
1
0.83
L
Fafnir
Chepothy
Fafnir
2
5
2
0.6
W
Guan Yu
4
0
6
7
W
Kukulkan
Joezie_Kharis
Kukulkan
2
2
6
2.5
W
Hun Batz
NghtTmeRmblr
Hun Batz
1
1
8
5
L
0
1
1
0.5
W
1
0
10
6
W
4
1
6
7
L
Mulan
zlmayo
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,862
Damage
36,562
39,328
Taken
39,532
30,166
Mitigated
20,617
8,372
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,030
217
0
0
6,102
2,318
0
2,927
3,073
25,661
695
L
Charybdis
BootyBanditz
Charybdis
8,149
3,619
0
1,183
10,419
3,676
0
5,016
5,271
0
24,747
L
Fafnir
Chepothy
Fafnir
10,282
3,386
0
1,243
15,736
11,013
0
6,067
9,257
17,275
1,271
W
Guan Yu
6,550
364
3,266
3,004
9,106
10,794
0
5,618
3,326
0
15,486
W
Kukulkan
Joezie_Kharis
Kukulkan
7,431
1,103
235
177
5,456
2,331
0
5,011
383
25,410
500
W
Hun Batz
NghtTmeRmblr
Hun Batz
7,164
1,318
0
64
8,903
4,894
0
6,218
2,565
0
29,037
L
4,544
0
943
192
3,209
1,240
0
859
2,301
29,098
0
W
8,911
232
0
1,226
10,718
9,806
0
4,720
5,854
13,441
0
W
6,806
2,749
0
400
5,145
2,341
0
2,989
2,117
0
18,683
L
Mulan
zlmayo
Mulan
2,557
109
0
404
4,066
2,370
0
1,450
2,538
0
7,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
42,060
163
Minions Killed
162
6
Camps Cleared
6
812,796
Distance Traveled
715,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,234
1,029
41
5
3
181,216
0
L
Charybdis
8,809
1,101
49
6
1
142,977
3
L
Fafnir
9,179
1,147
7
1
1
155,743
0
W
Guan Yu
9,325
1,166
17
2
2
175,403
0
W
Kukulkan
8,893
1,112
58
7
1
138,395
0
W
Hun Batz
8,901
1,113
58
7
1
164,488
0
L
Ra
8,179
1,022
55
7
1
137,801
0
W
Ares
10,008
1,251
5
1
1
187,837
0
W
Artemis
9,294
1,162
25
3
1
146,673
0
L
Mulan
7,659
957
10
1
0
98,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role