Player Matchup

Shiva
Shiva
CR20 Christian
Shiva
Level 168
God Stats
12W - 8L
1,394 SR
Queue Stats
241W - 480L
1,338 Elo+
Party 2
Fenrir
Fenrir
Cherry694481
Fenrir
Level 123
God Stats
28W - 21L
1,588 SR
Queue Stats
107W - 113L
1,534 Elo+
Solo
Aphrodite
Aphrodite
I_ball_everyday2
Aphrodite
Level 108
God Stats
6W - 7L
1,504 SR
Queue Stats
202W - 197L
1,450 Elo+
Solo
Maman Brigitte
Maman Brigitte
JR23FabianJesus
Maman Brigitte
Level 186
God Stats
19W - 36L
1,351 SR
Queue Stats
237W - 469L
1,370 Elo+
Party 2
Izanami
Izanami
toyota0900
Izanami
Level 59
God Stats
15W - 8L
1,502 SR
Queue Stats
145W - 156L
1,391 Elo+
Solo
Team Averages
Level 129
1,468 SR
1,416 Elo+

VS

Team Averages
Level 96
1,565 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DeMoNcRaZy9
Artio
Level 61
God Stats
0W - 2L
1,593 SR
Queue Stats
82W - 86L
1,395 Elo+
Party 1
Ymir
Ymir
Fashu_
Ymir
Level 143
God Stats
3W - 2L
1,830 SR
Queue Stats
373W - 382L
1,520 Elo+
Solo
Nu Wa
Nu Wa
LittleLoliiita
Nu Wa
Level 126
God Stats
17W - 11L
1,602 SR
Queue Stats
223W - 224L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SeanLaBonn
Gilgamesh
Level 104
God Stats
6W - 12L
1,301 SR
Queue Stats
223W - 195L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,257
661
9,285
12,725
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
15
4 / 2 / 4
8,325
595
7,377
14,205
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
13
1 / 0 / 6
8,460
604
4,614
6,629
3,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Maman Brigitte
JR23FabianJesus
Maman Brigitte
13
1 / 1 / 3
7,460
533
6,093
15,575
5,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
toyota0900
Izanami
13
3 / 1 / 4
8,024
573
5,986
8,533
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 1
6,537
467
3,150
9,234
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 0 / 0
5,689
406
939
4,758
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Fashu_
Ymir
9
0 / 3 / 0
5,917
423
3,328
9,308
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 1
7,959
569
11,430
10,453
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SeanLaBonn
Gilgamesh
12
0 / 3 / 0
6,611
472
4,139
14,737
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
4
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
3
0
1
3.5
W
Fenrir
4
2
4
3
L
1
0
0
1
L
Ymir
Fashu_
Ymir
0
3
0
0
W
Aphrodite
1
0
6
4
W
Maman Brigitte
JR23FabianJesus
Maman Brigitte
1
1
3
2.5
L
2
2
1
1.25
L
Gilgamesh
SeanLaBonn
Gilgamesh
0
3
0
0
W
Izanami
toyota0900
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
22,986
57,667
Taken
48,490
29,336
Mitigated
24,605
30,513
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,150
1,847
0
890
9,234
3,040
0
1,847
7,387
0
50,123
W
9,285
1,728
0
4,434
12,725
11,387
212
1,048
11,068
0
69,637
W
Fenrir
7,377
1,614
0
7,593
14,205
6,272
0
3,752
10,453
0
76,208
L
939
0
133
816
4,758
3,355
0
1,999
2,759
7,178
0
L
Ymir
Fashu_
Ymir
3,328
601
0
1,156
9,308
5,153
0
2,684
6,572
22,589
1,321
W
Aphrodite
4,614
1,358
5,093
5,158
6,629
3,200
845
1,523
5,106
38,892
0
W
Maman Brigitte
JR23FabianJesus
Maman Brigitte
6,093
214
0
6,808
15,575
5,326
247
6,559
8,968
62,558
3,631
L
11,430
3,773
0
3,388
10,453
3,630
328
2,616
7,837
65,054
0
L
Gilgamesh
SeanLaBonn
Gilgamesh
4,139
1,211
0
2,718
14,737
9,427
0
952
12,923
0
45,114
W
Izanami
toyota0900
Izanami
5,986
4,205
0
1,427
8,533
3,151
643
3,259
5,274
0
65,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
32,713
460
Minions Killed
309
0
Camps Cleared
0
1,357,952
Distance Traveled
1,262,299
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,537
467
96
7
0
288,401
0
W
Shiva
9,257
661
101
7
0
290,127
0
W
Fenrir
8,325
595
109
8
0
298,450
3
L
Artio
5,689
406
9
1
0
207,000
0
L
Ymir
5,917
423
27
2
0
215,410
0
W
Aphrodite
8,460
604
53
4
0
243,750
2
W
Maman Brigitte
7,460
533
85
6
0
284,459
0
L
Nu Wa
7,959
569
99
7
0
259,587
0
L
Gilgamesh
6,611
472
78
6
0
291,901
0
W
Izanami
8,024
573
112
8
0
241,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role