Player Matchup

Raijin
Raijin
Cadet074
Raijin
Level 8
God Stats
3W - 4L
1,191 SR
Queue Stats
22W - 39L
1,246 Elo+
Party 1
Bacchus
Bacchus
PurpleGundone
Bacchus
Level 7
God Stats
1W - 1L
1,131 SR
Queue Stats
1W - 7L
965 Elo+
Party 1
Medusa
Medusa
originalniy_nic
Medusa
Level 47
God Stats
9W - 14L
1,437 SR
Queue Stats
343W - 378L
1,394 Elo+
Party 1
Team Averages
Level 21
1,253 SR
1,202 Elo+

VS

Team Averages
Level 86
1,532 SR
1,413 Elo+
King Arthur
King Arthur
DanjaTC
King Arthur
Level 64
God Stats
5W - 9L
1,483 SR
Queue Stats
101W - 93L
1,381 Elo+
Party 2
Hachiman
Hachiman
Kaneusse
Hachiman
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 79L
1,500 Elo+
Party 2
Vulcan
Vulcan
immune_bassist7
Vulcan
Level 158
God Stats
0W - 1L
1,613 SR
Queue Stats
50W - 57L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cadet074
Raijin
15
2 / 4 / 11
11,208
659
8,744
11,137
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
17
5 / 1 / 10
11,867
698
4,732
14,345
23,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 5 / 7
13,111
771
23,118
18,323
9,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanjaTC
King Arthur
17
4 / 5 / 3
10,880
640
9,091
21,324
27,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Kaneusse
Hachiman
19
5 / 8 / 3
12,407
730
15,141
19,115
9,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
8,658
509
1,368
4,620
1,566
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
9
10
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cadet074
Raijin
2
4
11
1.88
L
King Arthur
DanjaTC
King Arthur
4
5
3
1.1
L
Hachiman
Kaneusse
Hachiman
5
8
3
0.81
W
Bacchus
5
1
10
10
L
0
3
2
0.33
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
25,600
43,805
Taken
45,059
38,142
Mitigated
38,824
5,844
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cadet074
Raijin
8,744
992
0
1,190
11,137
5,349
504
220
10,917
37,569
0
L
King Arthur
DanjaTC
King Arthur
9,091
1,485
0
1,246
21,324
27,673
0
6,656
14,483
0
18,706
L
Hachiman
Kaneusse
Hachiman
15,141
9,855
0
2,888
19,115
9,585
84
5,997
12,939
0
58,146
W
Bacchus
4,732
98
0
878
14,345
23,393
216
709
13,636
14,191
3,035
L
1,368
99
0
225
4,620
1,566
125
471
4,149
6,266
0
W
23,118
11,712
0
3,776
18,323
9,400
2,138
466
17,573
0
65,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
31,945
160
Minions Killed
99
0
Camps Cleared
0
868,204
Distance Traveled
598,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,208
659
49
3
0
263,754
0
L
King Arthur
10,880
640
15
1
0
304,284
0
L
Hachiman
12,407
730
75
4
0
247,435
0
W
Bacchus
11,867
698
26
2
0
298,216
0
L
Vulcan
8,658
509
9
1
0
46,324
0
W
Medusa
13,111
771
85
5
0
306,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role