Player Matchup

Nu Wa
Nu Wa
KEKAILOA
Nu Wa
Level 104
God Stats
22W - 13L
1,648 SR
Queue Stats
100W - 74L
1,671 Elo+
Party 2
Sylvanus
Sylvanus
MalinoSon
Sylvanus
Level 77
God Stats
18W - 15L
1,583 SR
Queue Stats
204W - 149L
1,642 Elo+
Party 2
Tyr
Tyr
RyThyGoaT
Tyr
Level 108
God Stats
4W - 3L
1,657 SR
Queue Stats
193W - 147L
1,638 Elo+
Party 2
Thanatos
Thanatos
billsbybillion
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,510 Elo+
Solo
Skadi
Skadi
paandoru
Skadi
Level 111
God Stats
8W - 8L
1,483 SR
Queue Stats
98W - 93L
1,525 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,597 Elo+

VS

Team Averages
Level 118
1,522 SR
1,515 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DeepestBadge96
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
TattedTwink
Agni
Level 23
God Stats
26W - 17L
1,608 SR
Queue Stats
31W - 19L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KEKAILOA
Nu Wa
12
0 / 0 / 0
6,252
893
5,224
4,449
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
MalinoSon
Sylvanus
11
0 / 0 / 2
6,490
927
4,644
6,940
5,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
6,494
928
4,617
10,456
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
8
0 / 0 / 0
5,361
766
0
0
0
Skadi
paandoru
Skadi
11
1 / 3 / 2
6,327
904
5,546
7,596
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 0 / 2
6,963
995
4,633
6,145
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
 
King Arthur
12
2 / 0 / 4
6,783
969
7,546
8,088
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
 
Erlang Shen
11
1 / 1 / 4
6,414
916
4,152
7,619
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
6,333
905
1,866
3,540
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
6,488
927
7,842
4,528
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
W
King Arthur
 
King Arthur
2
0
4
4
W
Erlang Shen
 
Erlang Shen
1
1
4
3
W
1
1
2
2
L
Nu Wa
KEKAILOA
Nu Wa
0
0
0
0
L
Sylvanus
MalinoSon
Sylvanus
0
0
2
1
L
2
4
1
0.63
W
1
1
2
2
L
Thanatos
0
0
0
0
L
Skadi
paandoru
Skadi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
26,039
29,441
Taken
29,920
18,390
Mitigated
17,167
5,391
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,633
704
0
1,848
6,145
4,139
17
2,477
3,668
17,896
911
W
King Arthur
 
King Arthur
7,546
691
0
1,910
8,088
5,906
0
2,261
5,827
0
21,730
W
Erlang Shen
 
Erlang Shen
4,152
2,694
0
1,291
7,619
4,090
351
3,048
4,571
0
14,200
W
1,866
1,377
0
271
3,540
1,506
986
1,012
2,528
0
10,571
L
Nu Wa
KEKAILOA
Nu Wa
5,224
1,609
0
660
4,449
1,700
0
3,191
921
21,135
0
L
Sylvanus
MalinoSon
Sylvanus
4,644
686
1,086
2,098
6,940
5,354
0
1,954
4,644
16,701
0
L
4,617
392
0
1,537
10,456
8,160
0
3,125
6,945
0
11,710
W
7,842
465
0
650
4,528
1,526
584
1,070
3,458
19,571
83
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
paandoru
Skadi
5,546
1,590
0
10
7,596
3,176
0
2,851
4,481
0
17,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
32,981
127
Minions Killed
143
0
Camps Cleared
0
543,544
Distance Traveled
691,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,963
995
25
4
0
156,702
0
W
King Arthur
6,783
969
32
5
0
142,647
0
W
Erlang Shen
6,414
916
30
4
0
133,423
0
W
Rama
6,333
905
18
3
0
121,054
0
L
Nu Wa
6,252
893
41
6
0
143,561
0
L
Sylvanus
6,490
927
25
4
0
142,516
0
L
Tyr
6,494
928
26
4
0
134,071
0
W
Agni
6,488
927
38
5
0
138,040
0
L
Thanatos
5,361
766
0
0
0
0
0
L
Skadi
6,327
904
35
5
0
123,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role