Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IamANarcissist
Hou Yi
Level 248
God Stats
70W - 80L
1,545 SR
Queue Stats
118W - 134L
1,557 Elo+
Solo
Nu Wa
Nu Wa
julianos18
Nu Wa
Level 125
God Stats
2W - 0L
1,754 SR
Queue Stats
77W - 79L
1,562 Elo+
Party 2
Medusa
Medusa
skyewascool
Medusa
Level 127
God Stats
32W - 25L
1,589 SR
Queue Stats
181W - 183L
1,537 Elo+
Party 2
Team Averages
Level 154
1,578 SR
1,531 Elo+

VS

Team Averages
Level 127
1,515 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HowToChew5Gum
Loki
Level 157
God Stats
1W - 2L
1,419 SR
Queue Stats
53W - 60L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
LegendsSurvive
Amaterasu
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 50L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
Niloo6704
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
cameronbrinkfan
Jormungandr
Level 167
God Stats
4W - 4L
1,655 SR
Queue Stats
117W - 98L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 0 / 3
6,257
626
4,470
9,243
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
 
Jormungandr
10
0 / 1 / 3
5,893
589
5,198
8,432
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 1 / 1
5,555
556
3,190
6,013
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
11
2 / 2 / 5
6,209
621
5,057
5,138
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
1 / 2 / 3
5,778
578
4,473
5,370
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 1
5,881
588
2,875
5,727
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 2
5,575
558
6,913
7,239
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
LegendsSurvive
Amaterasu
12
2 / 1 / 0
5,971
597
3,282
9,234
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Niloo6704
Kukulkan
7
0 / 3 / 0
4,319
432
117
3,919
1,508
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
cameronbrinkfan
Jormungandr
11
1 / 3 / 1
6,128
613
5,241
10,117
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
3
7.5
W
Jormungandr
 
Jormungandr
0
1
3
1.5
L
Sol
 
Sol
1
3
1
0.5
L
2
4
2
0.75
W
5
1
1
5.5
L
Amaterasu
LegendsSurvive
Amaterasu
2
1
0
2
L
Kukulkan
Niloo6704
Kukulkan
0
3
0
0
L
Jormungandr
cameronbrinkfan
Jormungandr
1
3
1
0.5
W
Nu Wa
2
2
5
2.25
W
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
18,428
34,196
Taken
36,236
14,656
Mitigated
17,301
13,771
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,470
1,115
0
7,978
9,243
4,043
0
458
8,785
0
41,917
W
Jormungandr
 
Jormungandr
5,198
2,047
0
2,638
8,432
4,969
0
4,348
4,084
46,142
0
L
Sol
 
Sol
2,875
1,379
0
1,620
5,727
1,464
244
130
5,597
41,110
4,362
L
6,913
2,009
0
663
7,239
2,309
0
1,194
6,045
0
39,947
W
3,190
1,861
0
1,344
6,013
2,081
0
1,846
4,167
0
26,945
L
Amaterasu
LegendsSurvive
Amaterasu
3,282
1,373
0
5,166
9,234
4,776
0
872
8,362
0
50,000
L
Kukulkan
Niloo6704
Kukulkan
117
102
0
142
3,919
1,508
36
2,307
1,612
13,162
962
L
Jormungandr
cameronbrinkfan
Jormungandr
5,241
2,124
0
2,997
10,117
7,244
0
5,234
4,429
40,617
7,955
W
Nu Wa
5,057
1,528
0
728
5,138
1,731
0
102
5,036
39,276
521
W
Medusa
4,473
1,390
0
1,083
5,370
1,832
0
1,147
4,223
0
45,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
27,874
330
Minions Killed
327
0
Camps Cleared
0
992,058
Distance Traveled
956,034
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,257
626
74
7
0
229,613
0
W
Jormungandr
5,893
589
88
9
0
186,627
2
L
Sol
5,881
588
75
8
0
187,468
2
L
Loki
5,575
558
49
5
0
213,806
0
W
Hou Yi
5,555
556
44
4
0
192,873
0
L
Amaterasu
5,971
597
91
9
0
246,604
0
L
Kukulkan
4,319
432
20
2
0
127,480
0
L
Jormungandr
6,128
613
92
9
0
180,676
1
W
Nu Wa
6,209
621
64
6
0
180,579
0
W
Medusa
5,778
578
60
6
0
202,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role