Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GoldenZettah
Sun Wukong
Level 74
God Stats
10W - 8L
1,569 SR
Queue Stats
67W - 55L
1,530 Elo+
Party 1
Chiron
Chiron
jodidoman
Chiron
Level 29
God Stats
18W - 10L
1,584 SR
Queue Stats
57W - 52L
1,495 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,509 Elo+

VS

Team Averages
Level 126
1,572 SR
1,513 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Insuline200
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
steevenja93
Jing Wei
Level 179
God Stats
2W - 1L
1,715 SR
Queue Stats
139W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 6
7,585
759
5,783
11,274
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
GoldenZettah
Sun Wukong
13
5 / 0 / 2
7,970
797
5,384
6,996
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
jodidoman
Chiron
13
1 / 1 / 6
7,320
732
4,863
5,070
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 5 / 0
6,363
636
6,815
7,668
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
10
1 / 1 / 0
6,111
611
2,629
5,491
2,251
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
steevenja93
Jing Wei
10
0 / 2 / 1
6,210
621
6,189
7,184
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
6
5
L
Agni
 
Agni
0
5
0
0
W
Sun Wukong
GoldenZettah
Sun Wukong
5
0
2
6
L
Fenrir
1
1
0
1
W
Chiron
jodidoman
Chiron
1
1
6
4
L
Jing Wei
steevenja93
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
15,633
23,340
Taken
20,343
17,835
Mitigated
7,323
10,940
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,783
777
3,010
4,614
11,274
11,101
287
3,168
8,106
17,158
0
L
Agni
 
Agni
6,815
681
125
715
7,668
2,535
0
1,676
5,734
28,383
0
W
Sun Wukong
GoldenZettah
Sun Wukong
5,384
441
0
1,732
6,996
4,522
449
2,299
4,697
0
29,995
L
Fenrir
2,629
499
0
720
5,491
2,251
0
1,391
3,807
0
9,383
W
Chiron
jodidoman
Chiron
4,863
1,847
625
959
5,070
2,212
663
1,930
3,140
0
36,776
L
Jing Wei
steevenja93
Jing Wei
6,189
4,280
0
1,980
7,184
2,537
0
2,059
4,899
0
20,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
18,684
139
Minions Killed
101
0
Camps Cleared
0
564,093
Distance Traveled
495,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,585
759
24
2
0
189,403
0
L
Agni
6,363
636
51
5
0
158,216
0
W
Sun Wukong
7,970
797
47
5
0
193,964
0
L
Fenrir
6,111
611
14
1
0
183,330
0
W
Chiron
7,320
732
68
7
0
180,726
0
L
Jing Wei
6,210
621
36
4
0
154,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role