Player Matchup

Cthulhu
Cthulhu
Stainlessxanax
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,633 Elo+
Party 1
Thanatos
Thanatos
deadddinsideee
Thanatos
Level 25
God Stats
2W - 3L
1,345 SR
Queue Stats
37W - 40L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
vikson4ik
Nu Wa
Level 59
God Stats
4W - 3L
1,367 SR
Queue Stats
39W - 40L
1,214 Elo+
Party 1
Team Averages
Level 30
1,404 SR
1,354 Elo+

VS

Team Averages
Level 53
1,574 SR
1,411 Elo+
Medusa
Medusa
GuitarGodSRV
Medusa
Level 81
God Stats
41W - 28L
1,553 SR
Queue Stats
176W - 195L
1,472 Elo+
Party 2
Bacchus
Bacchus
HaraldWozniew
Bacchus
Level 22
God Stats
36W - 34L
1,489 SR
Queue Stats
72W - 89L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
OtotoSan42
Gilgamesh
Level 56
God Stats
11W - 5L
1,680 SR
Queue Stats
32W - 31L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,393
712
10,616
15,122
16,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
19
9 / 3 / 3
13,111
819
11,999
14,014
7,410
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
vikson4ik
Nu Wa
15
0 / 5 / 9
10,218
639
8,281
10,192
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 4 / 2
11,685
730
14,286
14,588
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
2 / 5 / 5
9,870
617
7,030
15,273
18,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
OtotoSan42
Gilgamesh
9
0 / 3 / 5
8,612
538
2,636
7,098
4,740
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
9
9
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
4
2
2
L
Bacchus
2
5
5
0.9
L
Gilgamesh
OtotoSan42
Gilgamesh
0
3
5
0.83
W
3
1
9
7.5
W
Thanatos
9
3
3
3.5
W
Nu Wa
vikson4ik
Nu Wa
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
23,952
39,328
Taken
36,959
27,948
Mitigated
29,489
10,711
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,286
4,495
0
2,588
14,588
6,159
902
7,798
6,770
0
62,063
L
Bacchus
7,030
665
0
758
15,273
18,590
224
6,954
8,319
17,618
2,301
L
Gilgamesh
OtotoSan42
Gilgamesh
2,636
276
0
159
7,098
4,740
0
3,038
4,060
0
10,705
W
10,616
909
459
150
15,122
16,379
201
2,522
12,561
33,022
1,692
W
Thanatos
11,999
1,340
0
9,969
14,014
7,410
574
2,869
11,105
0
34,750
W
Nu Wa
vikson4ik
Nu Wa
8,281
2,145
133
0
10,192
4,159
1,339
1,074
9,102
34,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
30,167
151
Minions Killed
139
0
Camps Cleared
0
881,121
Distance Traveled
673,745
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,685
730
95
6
0
267,176
0
L
Bacchus
9,870
617
18
1
0
272,317
0
L
Gilgamesh
8,612
538
26
2
0
134,252
0
W
Cthulhu
11,393
712
63
4
0
317,417
2
W
Thanatos
13,111
819
41
3
0
324,266
0
W
Nu Wa
10,218
639
47
3
0
239,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role