Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ghostii11
Surtr
Level 137
God Stats
7W - 3L
1,550 SR
Queue Stats
18W - 22L
1,574 Elo+
Party 1
Medusa
Medusa
Mrloverman
Medusa
Level 146
God Stats
30W - 22L
1,743 SR
Queue Stats
302W - 292L
1,583 Elo+
Solo
Bacchus
Bacchus
Pedro72931
Bacchus
Level 87
God Stats
21W - 12L
1,531 SR
Queue Stats
82W - 72L
1,452 Elo+
Solo
Horus
Horus
gergoro
Horus
Level 126
God Stats
4W - 8L
1,414 SR
Queue Stats
31W - 35L
1,494 Elo+
Party 1
Team Averages
Level 131
1,548 SR
1,521 Elo+

VS

Team Averages
Level 84
1,487 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EjkiWielki420
Anubis
Level 34
God Stats
1W - 2L
1,741 SR
Queue Stats
33W - 37L
1,401 Elo+
Solo
Thor
Thor
Grogaldr
Thor
Level 84
God Stats
4W - 9L
1,396 SR
Queue Stats
189W - 179L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Twnzy
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,479 Elo+
Solo
Atlas
Atlas
alw4ystied
Atlas
Level 46
God Stats
1W - 4L
1,298 SR
Queue Stats
62W - 100L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 3
6,546
655
3,022
6,838
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Ghostii11
Surtr
11
3 / 0 / 1
6,571
657
7,739
6,633
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Mrloverman
Medusa
12
7 / 0 / 4
7,545
755
7,574
4,466
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Pedro72931
Bacchus
10
1 / 1 / 8
5,999
600
4,461
6,758
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
gergoro
Horus
10
6 / 0 / 3
6,085
609
5,322
6,381
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 5 / 0
4,794
479
3,632
11,571
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 6 / 0
4,094
409
341
5,746
1,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
10
0 / 1 / 1
5,041
504
1,304
7,047
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Twnzy
Heimdallr
7
0 / 4 / 1
4,485
449
3,622
6,803
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
7
1 / 4 / 0
4,856
486
4,254
10,144
5,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
1
1
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
3
4.5
L
Cu Chulainn
 
Cu Chulainn
0
5
0
0
L
0
6
0
0
W
Surtr
Ghostii11
Surtr
3
0
1
3.5
L
Thor
0
1
1
0.5
W
Medusa
Mrloverman
Medusa
7
0
4
9
W
Bacchus
Pedro72931
Bacchus
1
1
8
5
L
Heimdallr
Twnzy
Heimdallr
0
4
1
0.13
L
Atlas
1
4
0
0.25
W
Horus
gergoro
Horus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
13,153
31,076
Taken
41,311
20,026
Mitigated
17,983
14,544
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,022
1,353
0
5,062
6,838
2,581
0
101
6,737
0
52,282
L
Cu Chulainn
 
Cu Chulainn
3,632
730
0
1,918
11,571
6,390
0
293
10,691
2,093
31,307
L
341
0
0
613
5,746
1,855
0
0
5,746
13,356
317
W
Surtr
Ghostii11
Surtr
7,739
4,009
0
1,862
6,633
5,936
56
406
6,227
1,240
42,677
L
Thor
1,304
194
0
4,089
7,047
2,288
0
346
6,623
0
34,480
W
Medusa
Mrloverman
Medusa
7,574
2,365
0
1,611
4,466
1,646
485
646
3,820
0
58,132
W
Bacchus
Pedro72931
Bacchus
4,461
496
0
2,342
6,758
5,883
336
1,674
5,084
21,717
1,675
L
Heimdallr
Twnzy
Heimdallr
3,622
1,718
0
1,630
6,803
2,180
0
2,176
4,359
0
26,238
L
Atlas
4,254
1,856
16
1,002
10,144
5,270
0
1,587
8,286
14,379
484
W
Horus
gergoro
Horus
5,322
2,058
587
3,080
6,381
3,980
574
2,044
4,337
0
28,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
23,270
348
Minions Killed
214
0
Camps Cleared
0
1,083,193
Distance Traveled
820,993
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,546
655
100
10
0
245,526
0
L
Cu Chulainn
4,794
479
63
6
0
184,335
0
L
Anubis
4,094
409
24
2
0
110,562
0
W
Surtr
6,571
657
77
8
0
169,279
1
L
Thor
5,041
504
72
7
0
206,551
1
W
Medusa
7,545
755
90
9
0
195,393
0
W
Bacchus
5,999
600
28
3
0
261,533
2
L
Heimdallr
4,485
449
33
3
0
141,664
0
L
Atlas
4,856
486
22
2
0
177,881
0
W
Horus
6,085
609
53
5
0
211,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role