Player Matchup

Chernobog
Chernobog
EoP Punisher
Chernobog
Level 121
God Stats
1W - 3L
1,633 SR
Queue Stats
20W - 20L
1,457 Elo+
Party 2
Cerberus
Cerberus
EoP Yautja
Cerberus
Level 126
God Stats
4W - 3L
1,567 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 2
Discordia
Discordia
Jango420710
Discordia
Level 77
God Stats
40W - 26L
1,615 SR
Queue Stats
177W - 169L
1,479 Elo+
Solo
Thor
Thor
Luka_Magic_0077
Thor
Level 102
God Stats
15W - 11L
1,545 SR
Queue Stats
262W - 238L
1,562 Elo+
Party 3
Bellona
Bellona
hamsandwitch6969
Bellona
Level 69
God Stats
10W - 2L
1,819 SR
Queue Stats
272W - 258L
1,538 Elo+
Party 3
Team Averages
Level 99
1,636 SR
1,493 Elo+

VS

Team Averages
Level 92
1,552 SR
1,447 Elo+
Khepri
Khepri
BraveDrewBear
Khepri
Level 87
God Stats
5W - 2L
1,790 SR
Queue Stats
218W - 221L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
GxFunk
Danzaburou
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 71L
1,484 Elo+
Solo
Poseidon
Poseidon
Hitman_K_
Poseidon
Level 34
God Stats
188W - 159L
1,386 SR
Queue Stats
251W - 249L
1,367 Elo+
Solo
Surtr
Surtr
Rayformed
Surtr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,459 Elo+
Party 1
Ymir
Ymir
nincomepoop
Ymir
Level 69
God Stats
239W - 191L
1,583 SR
Queue Stats
411W - 418L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EoP Punisher
Chernobog
15
4 / 2 / 5
8,896
523
18,029
12,838
5,106
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
EoP Yautja
Cerberus
14
2 / 4 / 7
8,418
495
6,484
21,380
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Jango420710
Discordia
18
7 / 0 / 2
10,524
619
14,235
8,501
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 6
8,788
517
6,638
13,290
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 4
7,866
463
8,339
21,423
24,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
7,640
449
6,188
15,325
13,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GxFunk
Danzaburou
13
5 / 5 / 2
8,732
514
18,319
15,013
5,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Hitman_K_
Poseidon
15
1 / 3 / 0
8,460
498
2,948
10,017
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Rayformed
Surtr
13
1 / 4 / 0
8,592
505
10,649
15,495
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 4 / 4
8,237
485
7,974
16,530
9,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
9
10
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Chernobog
EoP Punisher
Chernobog
4
2
5
3.25
W
Cerberus
EoP Yautja
Cerberus
2
4
7
1.38
L
Danzaburou
GxFunk
Danzaburou
5
5
2
1.2
L
Poseidon
Hitman_K_
Poseidon
1
3
0
0.33
W
Discordia
Jango420710
Discordia
7
0
2
8
W
5
2
6
4
L
Surtr
Rayformed
Surtr
1
4
0
0.25
W
1
2
4
1.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,725
Damage
46,078
77,432
Taken
72,380
54,281
Mitigated
47,381
22,887
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,188
739
393
1,786
15,325
13,206
0
3,630
11,657
15,769
0
W
Chernobog
EoP Punisher
Chernobog
18,029
10,928
593
4,283
12,838
5,106
1,052
3,577
9,261
0
81,519
W
Cerberus
EoP Yautja
Cerberus
6,484
933
897
8,929
21,380
14,697
684
6,944
14,411
28,497
0
L
Danzaburou
GxFunk
Danzaburou
18,319
8,645
0
4,253
15,013
5,899
1,442
4,405
10,548
0
72,091
L
Poseidon
Hitman_K_
Poseidon
2,948
204
0
2,526
10,017
3,455
959
5,900
3,303
65,958
1,884
W
Discordia
Jango420710
Discordia
14,235
959
0
1,000
8,501
3,945
699
3,029
5,472
96,447
1,798
W
6,638
692
0
499
13,290
6,180
0
2,020
11,172
0
68,450
L
Surtr
Rayformed
Surtr
10,649
3,797
0
4,016
15,495
15,634
588
1,010
14,425
1,195
61,219
W
8,339
3,556
0
6,686
21,423
24,353
492
2,089
18,276
0
56,325
L
7,974
971
0
490
16,530
9,187
33
4,479
11,873
64,535
2,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,492
Gold Earned
41,661
552
Minions Killed
429
0
Camps Cleared
0
1,568,571
Distance Traveled
1,559,025
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,640
449
7
0
0
339,570
5
W
Chernobog
8,896
523
127
7
0
278,531
7
W
Cerberus
8,418
495
81
5
0
318,930
8
L
Danzaburou
8,732
514
108
6
0
272,251
0
L
Poseidon
8,460
498
124
7
0
327,404
3
W
Discordia
10,524
619
162
10
0
335,793
0
W
Thor
8,788
517
89
5
0
336,424
0
L
Surtr
8,592
505
104
6
0
284,729
0
W
Bellona
7,866
463
93
5
0
298,893
0
L
Ymir
8,237
485
86
5
0
335,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role