Player Matchup

Cernunnos
Cernunnos
ElGatoMatador
Cernunnos
Level 154
God Stats
3W - 3L
1,608 SR
Queue Stats
135W - 108L
1,591 Elo+
Solo
Ymir
Ymir
MichaelTai
Ymir
Level 158
God Stats
2W - 3L
1,379 SR
Queue Stats
112W - 105L
1,529 Elo+
Party 2
Merlin
Merlin
TOTALLYxTUBULAR2
Merlin
Level 159
God Stats
40W - 37L
1,487 SR
Queue Stats
519W - 487L
1,517 Elo+
Solo
Thanatos
Thanatos
coolestkid
Thanatos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,557 Elo+
Party 2
Chaac
Chaac
milkson124
Chaac
Level 128
God Stats
0W - 1L
1,456 SR
Queue Stats
44W - 42L
1,539 Elo+
Party 2
Team Averages
Level 142
1,486 SR
1,547 Elo+

VS

Team Averages
Level 106
1,655 SR
1,543 Elo+
Cernunnos
Cernunnos
DanoX916
Cernunnos
Level 43
God Stats
3W - 2L
1,624 SR
Queue Stats
15W - 23L
1,403 Elo+
Party 1
Nemesis
Nemesis
Johnny2camels
Nemesis
Level 134
God Stats
6W - 8L
1,759 SR
Queue Stats
125W - 114L
1,547 Elo+
Party 1
Serqet
Serqet
Landottle
Serqet
Level 123
God Stats
14W - 11L
1,688 SR
Queue Stats
83W - 91L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
improblythrowing
Tsukuyomi
Level 88
God Stats
28W - 17L
1,609 SR
Queue Stats
67W - 72L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
yessiel
Ix Chel
Level 141
God Stats
6W - 3L
1,594 SR
Queue Stats
90W - 76L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElGatoMatador
Cernunnos
12
2 / 3 / 3
7,133
510
6,940
10,915
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 6
6,757
483
2,582
11,626
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 4 / 0
6,810
486
4,207
8,778
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
coolestkid
Thanatos
11
3 / 5 / 2
6,599
471
5,168
15,841
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
1 / 2 / 0
7,167
512
5,000
12,272
9,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanoX916
Cernunnos
13
3 / 2 / 1
7,955
568
8,298
7,937
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
15
4 / 1 / 4
9,426
673
13,020
12,790
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Landottle
Serqet
11
1 / 3 / 5
7,327
523
4,499
8,747
5,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tsukuyomi
15
3 / 0 / 8
8,341
596
6,067
6,930
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
yessiel
Ix Chel
15
6 / 0 / 4
9,356
668
9,586
6,069
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
17
17
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DanoX916
Cernunnos
3
2
1
1.75
L
Cernunnos
ElGatoMatador
Cernunnos
2
3
3
1.17
W
Nemesis
4
1
4
6
W
Serqet
Landottle
Serqet
1
3
5
1.17
L
0
3
6
1
L
0
4
0
0
L
Thanatos
coolestkid
Thanatos
3
5
2
0.8
W
Tsukuyomi
3
0
8
7
L
Chaac
1
2
0
0.5
W
Ix Chel
yessiel
Ix Chel
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
41,470
59,432
Taken
42,473
34,947
Mitigated
21,550
19,829
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DanoX916
Cernunnos
8,298
3,691
0
2,590
7,937
2,876
591
1,491
6,446
0
52,738
L
Cernunnos
ElGatoMatador
Cernunnos
6,940
2,665
0
3,753
10,915
4,577
0
0
10,822
0
56,865
W
Nemesis
13,020
4,996
0
7,733
12,790
8,390
470
1,010
11,780
0
69,918
W
Serqet
Landottle
Serqet
4,499
948
0
1,659
8,747
5,362
215
2,086
6,661
0
19,335
L
2,582
493
0
1,811
11,626
10,798
0
2,601
8,939
22,763
0
L
4,207
295
0
1,720
8,778
3,288
0
3,991
4,673
54,996
0
L
Thanatos
coolestkid
Thanatos
5,168
1,662
0
10,214
15,841
6,958
0
2,168
13,537
0
46,678
W
Tsukuyomi
6,067
1,314
0
4,908
6,930
2,707
0
324
6,606
0
68,579
L
Chaac
5,000
550
0
2,331
12,272
9,326
0
1,448
10,050
0
53,604
W
Ix Chel
yessiel
Ix Chel
9,586
1,394
688
1,780
6,069
2,215
1,018
2,309
3,760
63,998
3,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
42,405
389
Minions Killed
439
0
Camps Cleared
0
1,284,853
Distance Traveled
1,491,124
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,955
568
89
6
0
274,424
0
L
Cernunnos
7,133
510
90
6
0
230,301
1
W
Nemesis
9,426
673
105
8
0
280,530
3
W
Serqet
7,327
523
23
2
0
318,569
4
L
Ymir
6,757
483
32
2
0
269,663
2
L
Merlin
6,810
486
100
7
0
239,668
0
L
Thanatos
6,599
471
79
6
0
270,838
0
W
Tsukuyomi
8,341
596
102
7
0
353,921
0
L
Chaac
7,167
512
88
6
0
274,383
0
W
Ix Chel
9,356
668
120
9
0
263,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role