Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
Tabo193
Ix Chel
Bronze III
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 3L
1,387 MMR
Party 1
Mercury
Mercury
Bronze III
xXKIRANCIAXx
Mercury
Bronze III
Level 68
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 3L
1,341 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,558 SR
1,410 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,453 SR
1,328 MMR
Cthulhu
Cthulhu
Bronze III
K1D-Echo69
Cthulhu
Bronze III
Level 43
God Stats
0W - 4L
1,376 SR
Queue Stats
16W - 51L
1,336 MMR
Solo
Anubis
Anubis
Bronze III
SkodenBoston
Anubis
Bronze III
Level 80
God Stats
0W - 1L
1,486 SR
Queue Stats
9W - 26L
1,337 MMR
Solo
Hun Batz
Hun Batz
Gold IV
meno20_MN
Hun Batz
Gold IV
Level 127
God Stats
2W - 4L
1,495 SR
Queue Stats
98W - 128L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 0 / 10
10,074
672
6,698
9,809
12,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Tabo193
Ix Chel
17
2 / 1 / 14
10,853
724
14,857
10,071
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xXKIRANCIAXx
Mercury
18
10 / 2 / 5
12,141
809
15,896
14,037
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AthenaAresAh PuchKukulkanCernunnos

VS

Bans
CupidMedusaLokiSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K1D-Echo69
Cthulhu
15
0 / 3 / 2
9,064
604
8,618
16,933
18,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
14
0 / 6 / 1
9,248
617
4,601
10,478
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
meno20_MN
Hun Batz
16
3 / 7 / 0
11,010
734
9,842
16,563
10,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
10
8
L
Cthulhu
K1D-Echo69
Cthulhu
0
3
2
0.33
L
Anubis
0
6
1
0.08
W
Ix Chel
Tabo193
Ix Chel
2
1
14
9
L
Hun Batz
meno20_MN
Hun Batz
3
7
0
0.43
W
Mercury
xXKIRANCIAXx
Mercury
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
23,061
33,917
Taken
43,974
23,652
Mitigated
35,509
11,420
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,698
580
338
2,147
9,809
12,092
0
3,749
5,724
13,632
0
L
Cthulhu
K1D-Echo69
Cthulhu
8,618
650
154
246
16,933
18,508
0
8,712
7,968
19,053
1,068
L
Anubis
4,601
38
0
1,881
10,478
6,641
75
4,953
5,381
29,765
0
W
Ix Chel
Tabo193
Ix Chel
14,857
1,155
1,019
3,557
10,071
4,919
453
4,196
5,514
47,416
1,115
L
Hun Batz
meno20_MN
Hun Batz
9,842
2,175
0
2,860
16,563
10,360
0
7,191
9,186
0
50,290
W
Mercury
xXKIRANCIAXx
Mercury
15,896
5,664
0
4,359
14,037
6,641
77
3,870
9,909
0
72,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
29,322
195
Minions Killed
174
0
Camps Cleared
0
877,687
Distance Traveled
791,991
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,074
672
27
2
0
283,265
0
L
Cthulhu
9,064
604
21
1
0
279,523
0
L
Anubis
9,248
617
76
5
0
235,689
0
W
Ix Chel
10,853
724
87
6
0
255,081
2
L
Hun Batz
11,010
734
77
5
0
276,779
3
W
Mercury
12,141
809
81
5
0
339,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role