Player Matchup

Ao Kuang
Ao Kuang
FirstMaoLi
Ao Kuang
Level 72
God Stats
4W - 2L
1,811 SR
Queue Stats
82W - 90L
1,440 Elo+
Party 1
Anhur
Anhur
LYFRANCES
Anhur
Level 189
God Stats
4W - 3L
1,901 SR
Queue Stats
175W - 172L
1,540 Elo+
Party 1
Poseidon
Poseidon
guolianwei
Poseidon
Level 61
God Stats
1W - 2L
1,251 SR
Queue Stats
53W - 73L
1,457 Elo+
Party 1
Odin
Odin
jingpenghui
Odin
Level 28
God Stats
1W - 1L
1,585 SR
Queue Stats
5W - 15L
1,371 Elo+
Party 1
Cerberus
Cerberus
jingyuhang111
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 1
Team Averages
Level 71
1,609 SR
1,449 Elo+

VS

Team Averages
Level 177
1,509 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
Aldo-Apache2
Tsukuyomi
Level 385
God Stats
25W - 20L
1,586 SR
Queue Stats
1,213W - 1,378L
1,499 Elo+
Party 2
Neith
Neith
Aphrodisia2
Neith
Level 159
God Stats
7W - 8L
1,470 SR
Queue Stats
34W - 47L
1,491 Elo+
Party 2
Surtr
Surtr
ZoNe__WaLid
Surtr
Level 158
God Stats
10W - 6L
1,560 SR
Queue Stats
179W - 177L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
deathlovepain
Morgan Le Fay
Level 59
God Stats
1W - 2L
1,231 SR
Queue Stats
84W - 54L
1,557 Elo+
Solo
Geb
Geb
flinton2012
Geb
Level 122
God Stats
2W - 1L
1,701 SR
Queue Stats
56W - 57L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FirstMaoLi
Ao Kuang
12
1 / 4 / 1
6,759
451
6,426
14,955
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
LYFRANCES
Anhur
13
1 / 3 / 1
7,439
496
6,090
11,075
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
guolianwei
Poseidon
12
1 / 5 / 0
7,100
473
5,134
8,887
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 0
6,986
466
3,659
11,463
9,352
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
jingyuhang111
Cerberus
11
0 / 2 / 2
5,925
395
6,681
15,037
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aldo-Apache2
Tsukuyomi
15
2 / 1 / 9
8,175
545
8,203
13,305
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 3
7,629
509
5,120
6,275
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
7 / 0 / 1
9,950
663
10,365
11,732
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
deathlovepain
Morgan Le Fay
15
5 / 0 / 6
9,300
620
13,544
7,726
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 8
7,708
514
6,032
14,148
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aldo-Apache2
Tsukuyomi
2
1
9
6.5
W
2
1
3
3.5
L
Ao Kuang
FirstMaoLi
Ao Kuang
1
4
1
0.38
L
Anhur
LYFRANCES
Anhur
1
3
1
0.5
W
7
0
1
7.5
W
Morgan Le Fay
deathlovepain
Morgan Le Fay
5
0
6
8
W
1
1
8
5
L
Poseidon
guolianwei
Poseidon
1
5
0
0.2
L
0
3
0
0
L
Cerberus
jingyuhang111
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,990
Damage
43,264
61,417
Taken
53,186
33,858
Mitigated
32,600
17,153
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aldo-Apache2
Tsukuyomi
8,203
982
0
6,468
13,305
5,888
0
4,225
9,080
0
72,063
W
5,120
1,340
0
1,966
6,275
1,942
513
2,220
4,055
0
52,936
L
Ao Kuang
FirstMaoLi
Ao Kuang
6,426
1,237
0
7,671
14,955
5,124
0
4,946
9,784
51,001
925
L
Anhur
LYFRANCES
Anhur
6,090
3,320
0
2,974
11,075
4,160
594
2,988
7,962
0
72,415
W
10,365
3,704
0
3,977
11,732
10,182
128
1,112
10,620
2,825
63,644
W
Morgan Le Fay
deathlovepain
Morgan Le Fay
13,544
1,044
0
1,225
7,726
3,639
0
5,230
2,496
74,772
522
W
6,032
711
0
2,513
14,148
10,949
0
6,214
7,934
23,808
0
L
Poseidon
guolianwei
Poseidon
5,134
572
0
1,041
8,887
2,657
0
3,667
4,995
53,953
850
L
3,659
580
0
2,660
11,463
9,352
0
1,427
9,303
0
42,664
L
Cerberus
jingyuhang111
Cerberus
6,681
443
0
2,807
15,037
12,565
0
6,989
7,770
30,446
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
42,762
466
Minions Killed
439
0
Camps Cleared
0
1,373,209
Distance Traveled
1,531,052
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,175
545
96
6
0
345,490
0
W
Neith
7,629
509
79
5
0
254,226
0
L
Ao Kuang
6,759
451
86
6
0
305,600
0
L
Anhur
7,439
496
113
8
0
244,891
4
W
Surtr
9,950
663
108
7
0
306,537
2
W
Morgan Le Fay
9,300
620
138
9
0
307,801
1
W
Geb
7,708
514
18
1
0
316,998
2
L
Poseidon
7,100
473
108
7
0
276,859
2
L
Odin
6,986
466
93
6
0
264,681
0
L
Cerberus
5,925
395
66
4
0
281,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role